Player Matchup

Chronos
Chronos
 
Chronos
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AirborneArrow
Osiris
Level 286
God Stats
1W - 1L
1,431 SR
Queue Stats
55W - 52L
1,473 Elo+
Party 2
Guan Yu
Guan Yu
Arsenal_keyz
Guan Yu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,435 Elo+
Party 2
Chaac
Chaac
Nemain8114
Chaac
Level 43
God Stats
6W - 6L
1,526 SR
Queue Stats
209W - 220L
1,466 Elo+
Solo
Maui
Maui
SOULKING46
Maui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,431 Elo+
Party 2
Team Averages
Level 159
1,491 SR
1,461 Elo+

VS

Team Averages
Level 114
1,523 SR
1,618 Elo+
Chang'e
Chang'e
Clan Idler
Chang'e
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 276L
1,420 Elo+
Solo
Thanatos
Thanatos
Electro17
Thanatos
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
155W - 31L
1,802 Elo+
Party 1
Hera
Hera
Lomp6169
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,629 Elo+
Party 1
Khepri
Khepri
ProfessorxPig
Khepri
Level 155
God Stats
1W - 0L
1,160 SR
Queue Stats
32W - 31L
1,452 Elo+
Solo
Bake Kujira
Bake Kujira
Zombotrop
Bake Kujira
Level 116
God Stats
7W - 0L
1,953 SR
Queue Stats
148W - 31L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 5 / 8
9,014
693
16,727
11,655
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 4 / 8
9,846
757
12,871
26,094
28,685
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Arsenal_keyz
Guan Yu
13
1 / 8 / 10
8,312
639
11,196
21,650
23,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chaac
17
1 / 4 / 10
9,215
709
14,117
29,497
25,812
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 5 / 7
9,458
728
8,718
17,078
18,055
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Clan Idler
Chang'e
17
2 / 1 / 16
9,983
768
11,114
17,597
8,548
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Electro17
Thanatos
19
15 / 4 / 9
12,239
941
24,192
15,457
7,988
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
18
5 / 2 / 17
10,822
832
28,156
12,216
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 4 / 18
10,894
838
8,903
18,998
20,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bake Kujira
Zombotrop
Bake Kujira
17
2 / 4 / 18
11,058
851
17,746
17,739
24,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
104
13
Kills
26
26
Deaths
15
43
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
5
8
1.2
L
5
4
8
2.25
L
Guan Yu
Arsenal_keyz
Guan Yu
1
8
10
0.75
W
Chang'e
Clan Idler
Chang'e
2
1
16
10
W
Thanatos
Electro17
Thanatos
15
4
9
4.88
W
Hera
5
2
17
6.75
L
Chaac
1
4
10
1.5
W
2
4
18
2.75
L
4
5
7
1.5
W
Bake Kujira
Zombotrop
Bake Kujira
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,629
Damage
90,111
105,974
Taken
82,007
101,097
Mitigated
67,062
39,077
Healing
54,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
16,727
4,394
1,111
1,653
11,655
4,808
0
6,863
4,792
31,979
733
L
12,871
3,487
1,209
9,102
26,094
28,685
0
14,670
11,424
0
23,778
L
Guan Yu
Arsenal_keyz
Guan Yu
11,196
2,460
4,998
4,690
21,650
23,737
0
12,989
8,661
0
18,069
W
Chang'e
Clan Idler
Chang'e
11,114
572
17,685
12,309
17,597
8,548
334
5,110
12,373
24,359
1,522
W
Thanatos
Electro17
Thanatos
24,192
5,867
93
10,199
15,457
7,988
2,673
4,963
10,420
0
36,403
W
Hera
28,156
7,653
403
1,327
12,216
5,328
1,366
3,592
8,501
45,479
0
L
Chaac
14,117
1,627
405
13,256
29,497
25,812
0
19,123
10,374
0
34,718
W
8,903
673
4,838
3,698
18,998
20,762
1,034
5,509
13,144
15,482
1,187
L
8,718
1,733
0
2,653
17,078
18,055
0
10,889
6,189
16,632
1,147
W
Bake Kujira
Zombotrop
Bake Kujira
17,746
9,680
1,664
2,657
17,739
24,436
1,492
5,382
12,036
31,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,845
Gold Earned
54,996
109
Minions Killed
120
0
Camps Cleared
0
1,140,832
Distance Traveled
1,348,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,014
693
45
3
0
201,823
0
L
Osiris
9,846
757
11
1
0
250,425
0
L
Guan Yu
8,312
639
17
1
0
230,727
0
W
Chang'e
9,983
768
25
2
0
279,102
0
W
Thanatos
12,239
941
15
1
0
277,481
0
W
Hera
10,822
832
44
3
0
250,049
0
L
Chaac
9,215
709
19
1
0
232,886
0
W
Khepri
10,894
838
16
1
0
266,705
0
L
Maui
9,458
728
17
1
0
224,971
0
W
Bake Kujira
11,058
851
20
2
0
275,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role