Player Matchup

King Arthur
King Arthur
Gold III
Arkhams_Emerald
King Arthur
Gold III
Level 158
God Stats
11W - 13L
1,498 SR
Queue Stats
197W - 196L
1,459 MMR
Solo
Geb
Geb
Silver III
DragonReltTTV
Geb
Silver III
Level 60
God Stats
5W - 5L
1,712 SR
Queue Stats
133W - 129L
1,409 MMR
Party 2
Thor
Thor
Gold IV
Ix-Ypsilxn-Ix
Thor
Gold IV
Level 158
God Stats
4W - 4L
1,858 SR
Queue Stats
111W - 130L
1,413 MMR
Solo
Vulcan
Vulcan
Gold III
Jo3way
Vulcan
Gold III
Level 126
God Stats
16W - 14L
1,555 SR
Queue Stats
250W - 244L
1,470 MMR
Solo
Rama
Rama
Gold IV
callumhooper
Rama
Gold IV
Level 67
God Stats
21W - 10L
1,838 SR
Queue Stats
130W - 125L
1,506 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,692 SR
1,451 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,573 SR
1,450 MMR
Fafnir
Fafnir
Silver I
CeppieGoBrrr
Fafnir
Silver I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,592 MMR
Party 1
Hercules
Hercules
Silver III
EST3V3Z_21
Hercules
Silver III
Level 146
God Stats
0W - 1L
1,363 SR
Queue Stats
6W - 10L
1,427 MMR
Solo
Nut
Nut
Silver V
FabledName
Nut
Silver V
Level 42
God Stats
4W - 2L
1,579 SR
Queue Stats
31W - 31L
1,300 MMR
Party 1
Ah Puch
Ah Puch
Gold V
LarZ0G
Ah Puch
Gold V
Level 120
God Stats
16W - 6L
1,945 SR
Queue Stats
137W - 151L
1,402 MMR
Solo
Serqet
Serqet
Gold V
elpoderoso333
Serqet
Gold V
Level 147
God Stats
3W - 7L
1,476 SR
Queue Stats
20W - 22L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arkhams_Emerald
King Arthur
7
1 / 0 / 1
3,978
796
812
2,432
1,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 0 / 1
3,432
686
1,720
4,095
1,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 2
3,243
649
807
4,371
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Jo3way
Vulcan
7
1 / 0 / 1
3,724
745
2,283
2,279
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
1 / 0 / 0
3,635
727
1,860
2,335
578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Ao KuangMorgan Le FayAresAthena

VS

Bans
Ne ZhaBellonaThanatosMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
6
0 / 0 / 0
3,387
677
1,244
4,363
2,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
EST3V3Z_21
Hercules
1
0 / 0 / 0
947
189
0
0
0
5
0 / 1 / 0
2,953
591
2,419
3,110
742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
LarZ0G
Ah Puch
7
0 / 1 / 1
3,553
711
2,449
2,491
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 1 / 0
3,162
632
1,700
3,726
1,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arkhams_Emerald
King Arthur
1
0
1
1.5
L
Fafnir
0
0
0
0
W
0
0
1
0.5
L
Hercules
EST3V3Z_21
Hercules
0
0
0
0
L
0
1
0
0
W
0
1
2
1
W
Vulcan
Jo3way
Vulcan
1
0
1
1.5
L
Ah Puch
LarZ0G
Ah Puch
0
1
1
0.5
W
1
0
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,482
Damage
7,812
15,512
Taken
13,690
5,106
Mitigated
4,978
6,412
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arkhams_Emerald
King Arthur
812
50
0
208
2,432
1,258
0
332
2,100
0
18,734
L
Fafnir
1,244
262
734
1,796
4,363
2,449
0
898
3,465
8,777
0
W
1,720
138
0
1,927
4,095
1,637
0
840
3,255
8,776
0
L
Hercules
EST3V3Z_21
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
2,419
1,687
0
693
3,110
742
0
692
2,418
0
17,957
W
807
62
0
2,312
4,371
992
0
399
3,972
0
14,395
W
Vulcan
Jo3way
Vulcan
2,283
88
0
740
2,279
641
0
1,718
561
17,845
0
L
Ah Puch
LarZ0G
Ah Puch
2,449
0
0
1,041
2,491
654
0
1,231
1,260
21,637
0
W
1,860
1,519
0
1,225
2,335
578
0
404
1,931
0
17,677
L
1,700
577
0
494
3,726
1,133
0
1,182
2,544
0
12,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,012
Gold Earned
14,002
161
Minions Killed
120
0
Camps Cleared
0
515,664
Distance Traveled
423,405
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,978
796
42
8
0
99,773
0
L
Fafnir
3,387
677
11
2
0
92,806
0
W
Geb
3,432
686
5
1
0
97,961
0
L
Hercules
947
189
0
0
0
0
0
L
Nut
2,953
591
32
6
0
101,371
0
W
Thor
3,243
649
33
7
0
115,227
0
W
Vulcan
3,724
745
37
7
0
114,704
2
L
Ah Puch
3,553
711
42
8
0
99,304
2
W
Rama
3,635
727
44
9
0
87,999
2
L
Serqet
3,162
632
35
7
0
129,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role