Player Matchup

Ra
Ra
Chanceisbad
Ra
Level 109
God Stats
15W - 10L
1,714 SR
Queue Stats
135W - 152L
1,551 Elo+
Party 1
Hercules
Hercules
Dhakniss
Hercules
Level 145
God Stats
17W - 25L
1,515 SR
Queue Stats
171W - 201L
1,566 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GlizzyGambler
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 190L
1,569 Elo+
Party 1
Mulan
Mulan
JackElBurro
Mulan
Level 44
God Stats
9W - 6L
1,645 SR
Queue Stats
47W - 50L
1,475 Elo+
Party 1
Ymir
Ymir
Lebopalooo
Ymir
Level 167
God Stats
6W - 5L
1,500 SR
Queue Stats
129W - 148L
1,566 Elo+
Party 1
Team Averages
Level 117
1,575 SR
1,546 Elo+

VS

Team Averages
Level 23
1,506 SR
1,407 Elo+
Zeus
Zeus
Banneddudee
Zeus
Level 35
God Stats
2W - 3L
1,532 SR
Queue Stats
136W - 149L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
Iukes3824
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,267 Elo+
Solo
Ymir
Ymir
NoControlla
Ymir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,360 Elo+
Solo
Fenrir
Fenrir
Skrilla21
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo
Medusa
Medusa
Tobeypeaceda
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 11
9,696
970
6,815
6,461
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Dhakniss
Hercules
16
6 / 0 / 12
9,615
962
8,504
7,689
7,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
GlizzyGambler
Ah Muzen Cab
16
3 / 3 / 12
9,314
931
7,796
8,085
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
9 / 3 / 9
9,686
969
11,885
12,468
14,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 4 / 18
9,479
948
9,890
13,371
13,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
9,343
934
13,313
6,735
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Iukes3824
Ao Kuang
13
0 / 7 / 6
7,857
786
2,623
8,638
3,644
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 7 / 4
8,748
875
4,522
15,559
12,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Skrilla21
Fenrir
16
6 / 3 / 3
9,311
931
8,685
11,004
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
12
0 / 6 / 1
7,471
747
4,636
9,313
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
28
27
Kills
10
10
Deaths
27
62
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
7
0
11
12.5
W
Hercules
Dhakniss
Hercules
6
0
12
12
W
Ah Muzen Cab
GlizzyGambler
Ah Muzen Cab
3
3
12
3
L
Ao Kuang
Iukes3824
Ao Kuang
0
7
6
0.43
W
9
3
9
4.5
W
2
4
18
2.75
L
1
7
4
0.43
L
Fenrir
Skrilla21
Fenrir
6
3
3
2.5
L
Medusa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,890
Damage
33,779
48,074
Taken
51,249
39,647
Mitigated
27,180
8,368
Healing
2,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,313
624
0
250
6,735
2,559
196
1,438
5,186
28,421
432
W
6,815
423
1,316
1,420
6,461
2,327
424
3,597
2,700
26,272
625
W
Hercules
Dhakniss
Hercules
8,504
1,635
0
2,356
7,689
7,152
0
3,321
4,087
0
16,890
W
Ah Muzen Cab
GlizzyGambler
Ah Muzen Cab
7,796
3,629
0
1,503
8,085
2,709
198
2,407
5,482
0
38,951
L
Ao Kuang
Iukes3824
Ao Kuang
2,623
747
234
531
8,638
3,644
0
3,339
5,239
5,499
185
W
11,885
1,059
0
496
12,468
14,031
0
5,030
7,117
0
16,931
W
9,890
2,054
0
1,277
13,371
13,428
0
4,413
8,438
14,592
1,702
L
4,522
592
0
957
15,559
12,956
0
4,978
10,321
17,970
0
L
Fenrir
Skrilla21
Fenrir
8,685
1,979
0
821
11,004
4,768
0
3,179
7,606
0
24,879
L
Medusa
4,636
1,698
0
0
9,313
3,253
0
3,035
6,124
0
12,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,790
Gold Earned
42,730
183
Minions Killed
167
0
Camps Cleared
0
1,077,393
Distance Traveled
864,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,343
934
60
6
0
180,798
0
W
Ra
9,696
970
56
6
0
245,867
0
W
Hercules
9,615
962
32
3
0
232,626
0
W
Ah Muzen Cab
9,314
931
72
7
0
216,660
0
L
Ao Kuang
7,857
786
9
1
0
186,170
0
W
Mulan
9,686
969
10
1
0
184,862
0
W
Ymir
9,479
948
13
1
0
197,378
0
L
Ymir
8,748
875
35
4
0
145,697
0
L
Fenrir
9,311
931
47
5
0
217,092
0
L
Medusa
7,471
747
16
2
0
135,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role