Player Matchup

Thor
Thor
Gold III
 
Thor
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold III
AngelicTrain485
Eset
Gold III
Level 179
God Stats
1W - 2L
1,582 SR
Queue Stats
43W - 39L
1,709 MMR
Party 2
Odin
Odin
Gold IV
NamesTray8383
Odin
Gold IV
Level 222
God Stats
4W - 2L
1,822 SR
Queue Stats
40W - 48L
1,615 MMR
Party 2
Yemoja
Yemoja
Platinum IV
Th3PandaMan
Yemoja
Platinum IV
Level 188
God Stats
0W - 3L
1,302 SR
Queue Stats
91W - 99L
1,611 MMR
Solo
Neith
Neith
Bronze V
jmte200218
Neith
Bronze V
Level 66
God Stats
0W - 1L
1,225 SR
Queue Stats
33W - 42L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 159
1,486 SR
1,607 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 169
1,579 SR
1,602 MMR
Ravana
Ravana
Gold I
 
Ravana
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
HappyCalf429566
Ganesha
Gold II
Level 155
God Stats
4W - 2L
1,607 SR
Queue Stats
323W - 333L
1,567 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Psychobones47
Hou Yi
Gold IV
Level 215
God Stats
18W - 10L
1,474 SR
Queue Stats
627W - 648L
1,554 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Tyquace
Sun Wukong
Gold III
Level 159
God Stats
8W - 6L
1,677 SR
Queue Stats
72W - 76L
1,503 MMR
Party 1
Ra
Ra
Platinum I
WeeWeeingkiller
Ra
Platinum I
Level 158
God Stats
5W - 5L
1,638 SR
Queue Stats
81W - 68L
1,886 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 3 / 1
5,176
518
4,320
9,354
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 0
5,220
522
4,876
5,610
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,059
506
1,932
11,691
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
8
0 / 2 / 3
5,132
513
1,873
9,289
5,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
10
2 / 1 / 1
5,912
591
7,106
8,315
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Cu ChulainnThanatosLancelotHorusMedusa

VS

Bans
AthenaLokiChang'eCerberusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
4 / 1 / 0
5,913
591
4,675
5,946
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 2 / 3
5,751
575
2,940
8,800
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 2
5,740
574
5,143
7,685
2,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Tyquace
Sun Wukong
12
4 / 0 / 0
7,121
712
7,338
7,437
3,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 0 / 5
6,164
616
9,704
3,520
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
12
12
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
1
0.5
W
Ravana
 
Ravana
4
1
0
4
L
1
2
0
0.5
W
0
2
3
0.75
L
0
4
0
0
W
1
1
2
2
L
Yemoja
0
2
3
0.75
W
Sun Wukong
Tyquace
Sun Wukong
4
0
0
4
W
3
0
5
5.5
L
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,107
Damage
29,800
44,259
Taken
33,388
17,431
Mitigated
15,466
13,343
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,320
903
0
360
9,354
3,464
0
2,392
6,962
0
35,753
W
Ravana
 
Ravana
4,675
1,480
0
2,322
5,946
1,988
0
1,654
4,292
0
35,150
L
4,876
618
75
765
5,610
1,867
0
3,344
2,227
33,507
0
W
2,940
236
0
2,020
8,800
6,267
0
3,633
5,167
18,025
2,252
L
1,932
122
0
3,410
11,691
3,698
0
681
11,010
0
33,378
W
5,143
2,867
0
3,402
7,685
2,444
0
242
7,443
0
42,086
L
Yemoja
1,873
1,239
2,938
3,330
9,289
5,701
0
3,894
5,327
9,704
0
W
Sun Wukong
Tyquace
Sun Wukong
7,338
1,575
0
2,328
7,437
3,622
0
0
7,437
0
51,934
W
9,704
995
991
1,482
3,520
1,145
0
1,220
2,300
41,138
0
L
Neith
7,106
3,031
0
2,465
8,315
2,701
300
1,553
6,701
0
50,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
30,689
288
Minions Killed
318
0
Camps Cleared
0
1,019,466
Distance Traveled
1,087,614
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,176
518
60
6
0
223,263
2
W
Ravana
5,913
591
61
6
0
240,268
0
L
Eset
5,220
522
73
7
0
201,456
0
W
Ganesha
5,751
575
6
1
0
205,645
2
L
Odin
5,059
506
48
5
0
210,298
0
W
Hou Yi
5,740
574
89
9
0
190,157
2
L
Yemoja
5,132
513
16
2
0
190,357
0
W
Sun Wukong
7,121
712
86
9
0
219,638
1
W
Ra
6,164
616
76
8
0
231,906
0
L
Neith
5,912
591
91
9
0
194,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role