Player Matchup

Cthulhu
Cthulhu
Bronze III
greenzone2001
Cthulhu
Bronze III
Level 45
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 6L
1,400 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
lICRlI
Xbalanque
Bronze III
Level 62
God Stats
2W - 3L
1,634 SR
Queue Stats
2W - 11L
1,400 MMR
Party 1
Janus
Janus
Bronze III
llJaysqldll
Janus
Bronze III
Level 46
God Stats
0W - 2L
1,324 SR
Queue Stats
2W - 11L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 51
1,455 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,457 SR
1,025 MMR
Ah Puch
Ah Puch
Silver V
BigOlDinky
Ah Puch
Silver V
Level 108
God Stats
4W - 3L
1,664 SR
Queue Stats
16W - 22L
1,081 MMR
Solo
Odin
Odin
Silver III
WrekingFotball
Odin
Silver III
Level 89
God Stats
1W - 2L
1,227 SR
Queue Stats
97W - 120L
912 MMR
Solo
Medusa
Medusa
Silver I
kevinweb
Medusa
Silver I
Level 156
God Stats
34W - 34L
1,480 SR
Queue Stats
188W - 207L
1,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 3 / 1
8,118
624
4,473
7,848
6,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
lICRlI
Xbalanque
12
0 / 2 / 1
7,610
585
3,022
8,223
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 0
8,261
635
2,950
6,089
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
VulcanMulanCupidAchilles

VS

Bans
SobekKuzenboBellonaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigOlDinky
Ah Puch
16
3 / 0 / 5
9,949
765
7,253
2,933
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 2 / 7
8,761
674
5,641
9,638
8,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Medusa
kevinweb
Medusa
17
4 / 0 / 4
10,491
807
7,383
5,659
2,115
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
8
8
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BigOlDinky
Ah Puch
3
0
5
5.5
W
1
2
7
2.25
L
Cthulhu
1
3
1
0.5
W
Medusa
kevinweb
Medusa
4
0
4
6
L
Xbalanque
lICRlI
Xbalanque
0
2
1
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,445
Damage
20,277
22,160
Taken
18,230
10,323
Mitigated
11,990
3,413
Healing
4,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BigOlDinky
Ah Puch
7,253
156
0
1,287
2,933
1,121
514
599
2,265
43,248
56
W
5,641
632
0
283
9,638
8,754
0
4,155
5,103
0
12,155
L
Cthulhu
4,473
169
0
932
7,848
6,231
0
3,407
3,895
19,698
344
W
Medusa
kevinweb
Medusa
7,383
2,012
0
2,620
5,659
2,115
2,341
1,839
3,478
0
61,595
L
Xbalanque
lICRlI
Xbalanque
3,022
1,339
0
2,021
8,223
2,302
0
1,169
6,766
0
18,228
L
2,950
0
0
460
6,089
1,790
0
1,650
4,214
30,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,989
Gold Earned
29,201
155
Minions Killed
191
0
Camps Cleared
0
687,895
Distance Traveled
736,436
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,949
765
86
7
0
242,216
0
W
Odin
8,761
674
8
1
0
239,540
0
L
Cthulhu
8,118
624
30
2
0
238,009
0
W
Medusa
10,491
807
97
7
0
254,680
0
L
Xbalanque
7,610
585
35
3
0
238,868
5
L
Janus
8,261
635
90
7
0
211,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role