Player Matchup

Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
ValKerm
Loki
Bronze III
Level 104
God Stats
0W - 1L
1,418 SR
Queue Stats
2W - 4L
1,446 MMR
Party 1
Atlas
Atlas
Silver II
VariousAhmed
Atlas
Silver II
Level 94
God Stats
0W - 2L
1,184 SR
Queue Stats
14W - 16L
1,412 MMR
Party 1
Rama
Rama
Gold III
bimbil
Rama
Gold III
Level 129
God Stats
49W - 34L
1,611 SR
Queue Stats
111W - 103L
1,463 MMR
Solo
Poseidon
Poseidon
Gold V
zoso421
Poseidon
Gold V
Level 124
God Stats
4W - 6L
1,466 SR
Queue Stats
59W - 60L
1,486 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,436 SR
1,461 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,580 SR
1,442 MMR
Achilles
Achilles
Gold III
ArmaGeddOon666
Achilles
Gold III
Level 147
God Stats
15W - 6L
1,724 SR
Queue Stats
141W - 151L
1,479 MMR
Solo
Hades
Hades
Silver I
GodSpeed-J
Hades
Silver I
Level 157
God Stats
1W - 3L
1,672 SR
Queue Stats
21W - 25L
1,403 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Goldenbabyjesus1
Ao Kuang
Gold II
Level 157
God Stats
15W - 15L
1,630 SR
Queue Stats
224W - 218L
1,484 MMR
Solo
Bacchus
Bacchus
Gold III
Killer_Pumper
Bacchus
Gold III
Level 174
God Stats
10W - 11L
1,252 SR
Queue Stats
417W - 434L
1,427 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Saggy TOB
Zhong Kui
Gold IV
Level 146
God Stats
5W - 4L
1,620 SR
Queue Stats
369W - 364L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
1 / 2 / 0
5,045
505
3,182
8,125
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Loki
ValKerm
Loki
10
0 / 2 / 0
4,896
490
1,069
4,276
1,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 2 / 0
4,462
446
2,038
7,886
3,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
bimbil
Rama
8
0 / 1 / 0
4,701
470
3,686
6,513
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
zoso421
Poseidon
11
0 / 2 / 0
5,895
590
2,029
3,385
892
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
RavanaAthenaMedusa

VS

Bans
LancelotThanatosGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 1 / 1
6,583
658
6,387
7,087
5,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
12
2 / 0 / 0
6,791
679
1,739
3,874
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
3 / 0 / 1
6,421
642
1,862
5,416
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
11
3 / 0 / 2
6,230
623
3,736
4,243
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Saggy TOB
Zhong Kui
11
0 / 0 / 5
6,132
613
6,718
5,956
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
9
9
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
0
0.5
W
Achilles
1
1
1
1.5
W
Hades
2
0
0
2
W
3
0
1
3.5
W
Bacchus
3
0
2
4
W
Zhong Kui
Saggy TOB
Zhong Kui
0
0
5
2.5
L
Loki
ValKerm
Loki
0
2
0
0
L
0
2
0
0
L
Rama
bimbil
Rama
0
1
0
0
L
Poseidon
zoso421
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,004
Damage
20,442
30,185
Taken
26,576
10,018
Mitigated
16,706
10,737
Healing
13,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,182
1,988
0
3,391
8,125
2,966
0
793
6,985
0
25,644
W
Achilles
6,387
2,058
0
2,771
7,087
5,148
0
337
6,750
0
46,077
W
Hades
1,739
45
478
3,081
3,874
1,825
27
1,924
1,950
49,142
1,249
W
1,862
240
0
858
5,416
1,938
0
53
5,363
52,469
0
W
Bacchus
3,736
876
0
1,832
4,243
3,317
0
881
3,362
21,604
2,005
W
Zhong Kui
Saggy TOB
Zhong Kui
6,718
3,697
0
4,045
5,956
4,478
1,083
954
5,002
37,897
8,605
L
Loki
ValKerm
Loki
1,069
134
0
2,401
4,276
1,138
0
1,597
2,679
0
31,031
L
2,038
880
800
993
7,886
3,123
0
3,932
3,789
12,129
0
L
Rama
bimbil
Rama
3,686
3,432
0
2,086
6,513
1,899
0
4,851
1,662
0
29,483
L
Poseidon
zoso421
Poseidon
2,029
514
0
1,066
3,385
892
0
1,952
1,433
47,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
32,157
292
Minions Killed
382
0
Camps Cleared
0
942,659
Distance Traveled
1,007,921
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,045
505
46
5
0
138,483
0
W
Achilles
6,583
658
71
7
0
197,384
0
W
Hades
6,791
679
111
11
0
201,187
1
W
Ao Kuang
6,421
642
87
9
0
230,559
3
W
Bacchus
6,230
623
31
3
0
201,201
0
W
Zhong Kui
6,132
613
82
8
0
177,590
0
L
Loki
4,896
490
66
7
0
241,186
0
L
Atlas
4,462
446
18
2
0
185,462
3
L
Rama
4,701
470
58
6
0
181,442
0
L
Poseidon
5,895
590
104
10
0
196,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role