Player Matchup

Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold III
AngelicTrain485
Nut
Gold III
Level 179
God Stats
1W - 0L
1,670 SR
Queue Stats
43W - 39L
1,663 MMR
Party 2
Poseidon
Poseidon
Gold IV
BoomerBeads
Poseidon
Gold IV
Level 143
God Stats
11W - 8L
1,500 SR
Queue Stats
166W - 165L
1,689 MMR
Party 1
Athena
Athena
Gold V
Kirrøw
Athena
Gold V
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,701 MMR
Party 1
Surtr
Surtr
Gold IV
NamesTray8383
Surtr
Gold IV
Level 222
God Stats
4W - 1L
1,638 SR
Queue Stats
40W - 48L
1,570 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,562 SR
1,625 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,620 SR
1,656 MMR
Ao Kuang
Ao Kuang
Gold I
AlejandroFx
Ao Kuang
Gold I
Level 162
God Stats
31W - 31L
1,558 SR
Queue Stats
400W - 400L
1,624 MMR
Solo
Scylla
Scylla
Gold I
GoatByDefault
Scylla
Gold I
Level 124
God Stats
56W - 33L
1,715 SR
Queue Stats
213W - 217L
1,682 MMR
Solo
Amaterasu
Amaterasu
Gold V
MrBaseballBat
Amaterasu
Gold V
Level 46
God Stats
4W - 3L
1,615 SR
Queue Stats
19W - 18L
1,677 MMR
Solo
Xbalanque
Xbalanque
Gold II
REGuLaToR1001
Xbalanque
Gold II
Level 188
God Stats
1W - 1L
1,712 SR
Queue Stats
145W - 148L
1,593 MMR
Solo
Yemoja
Yemoja
Platinum IV
Th3PandaMan
Yemoja
Platinum IV
Level 188
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 99L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 2 / 2
5,896
590
2,238
4,220
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 1
5,977
598
3,423
5,701
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
BoomerBeads
Poseidon
12
4 / 0 / 0
7,054
705
5,361
2,165
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Kirrøw
Athena
10
1 / 0 / 4
6,248
625
2,835
4,862
3,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 1
6,722
672
7,427
7,328
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
HorusLancelotSusanoChang'e

VS

Bans
ThanatosMedusaMartichorasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlejandroFx
Ao Kuang
10
1 / 3 / 2
5,224
522
3,667
8,077
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 4 / 0
5,081
508
1,200
6,856
1,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
MrBaseballBat
Amaterasu
8
1 / 2 / 0
4,917
492
2,962
8,095
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Xbalanque
REGuLaToR1001
Xbalanque
10
1 / 1 / 1
5,626
563
5,071
6,430
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
10
0 / 0 / 1
5,361
536
1,700
5,013
2,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
2
2
1
L
Ao Kuang
AlejandroFx
Ao Kuang
1
3
2
0.67
W
0
2
1
0.25
W
Poseidon
BoomerBeads
Poseidon
4
0
0
4
L
1
4
0
0.25
W
Athena
Kirrøw
Athena
1
0
4
3
L
Amaterasu
MrBaseballBat
Amaterasu
1
2
0
0.5
W
3
0
1
3.5
L
Xbalanque
REGuLaToR1001
Xbalanque
1
1
1
1.5
L
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,284
Damage
14,600
24,276
Taken
34,471
11,147
Mitigated
14,469
9,469
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,238
325
0
1,721
4,220
1,473
32
1,670
2,550
0
32,389
L
Ao Kuang
AlejandroFx
Ao Kuang
3,667
1,232
0
2,632
8,077
2,365
0
887
7,148
26,628
7,178
W
3,423
2,219
0
2,257
5,701
1,472
656
979
4,722
0
41,002
W
Poseidon
BoomerBeads
Poseidon
5,361
850
0
669
2,165
525
537
634
1,531
55,287
433
L
1,200
585
0
1,146
6,856
1,858
0
4,310
2,546
42,358
0
W
Athena
Kirrøw
Athena
2,835
912
0
2,025
4,862
3,783
134
1,487
3,375
11,798
0
L
Amaterasu
MrBaseballBat
Amaterasu
2,962
1,420
0
2,985
8,095
5,520
0
567
7,030
0
23,180
W
7,427
2,879
0
2,797
7,328
3,894
0
1,565
5,763
758
39,064
L
Xbalanque
REGuLaToR1001
Xbalanque
5,071
1,811
0
1,514
6,430
1,896
0
538
5,850
0
49,409
L
Yemoja
1,700
691
2,824
2,430
5,013
2,830
0
2,269
2,744
13,417
995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,897
Gold Earned
26,209
350
Minions Killed
297
0
Camps Cleared
0
1,086,340
Distance Traveled
941,690
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,896
590
65
7
0
240,761
0
L
Ao Kuang
5,224
522
56
6
0
214,345
0
W
Nut
5,977
598
82
8
0
181,984
0
W
Poseidon
7,054
705
107
11
0
210,907
1
L
Scylla
5,081
508
79
8
0
197,213
1
W
Athena
6,248
625
20
2
0
234,715
2
L
Amaterasu
4,917
492
50
5
0
141,659
0
W
Surtr
6,722
672
76
8
0
217,973
4
L
Xbalanque
5,626
563
88
9
0
182,440
1
L
Yemoja
5,361
536
24
2
0
206,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role