Player Matchup

Hun Batz
Hun Batz
RavenJacob
Hun Batz
Level 148
God Stats
1W - 0L
1,552 SR
Queue Stats
7W - 4L
1,580 Elo+
Solo
Cerberus
Cerberus
Talos120
Cerberus
Level 144
God Stats
12W - 2L
1,628 SR
Queue Stats
66W - 62L
1,465 Elo+
Solo
Janus
Janus
barnsey4234
Janus
Level 134
God Stats
100W - 112L
1,486 SR
Queue Stats
191W - 190L
1,470 Elo+
Solo
Team Averages
Level 142
1,555 SR
1,505 Elo+

VS

Team Averages
Level 88
1,465 SR
1,478 Elo+
Ravana
Ravana
DanjaTC
Ravana
Level 68
God Stats
51W - 33L
1,639 SR
Queue Stats
101W - 93L
1,472 Elo+
Party 1
Pele
Pele
Kaneusse
Pele
Level 48
God Stats
0W - 3L
1,323 SR
Queue Stats
69W - 79L
1,443 Elo+
Party 1
Merlin
Merlin
SigmaMan
Merlin
Level 147
God Stats
23W - 28L
1,433 SR
Queue Stats
134W - 136L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
RavenJacob
Hun Batz
15
7 / 4 / 8
10,299
858
8,525
10,782
4,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
Talos120
Cerberus
16
5 / 2 / 12
10,169
847
9,532
11,933
11,413
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
6 / 3 / 6
10,267
856
6,656
8,870
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DanjaTC
Ravana
13
4 / 5 / 2
8,735
728
8,945
8,768
4,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Pele
14
2 / 7 / 4
9,176
765
4,896
11,130
2,828
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
SigmaMan
Merlin
14
3 / 6 / 4
9,455
788
9,447
9,879
2,827
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
18
Kills
9
9
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
DanjaTC
Ravana
4
5
2
1
L
Pele
2
7
4
0.57
W
Hun Batz
RavenJacob
Hun Batz
7
4
8
2.75
L
Merlin
SigmaMan
Merlin
3
6
4
0.83
W
Cerberus
Talos120
Cerberus
5
2
12
5.5
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,713
Damage
23,288
31,585
Taken
29,777
18,394
Mitigated
9,745
10,513
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
DanjaTC
Ravana
8,945
1,705
0
2,196
8,768
4,090
48
3,733
4,835
0
21,712
L
Pele
4,896
392
0
1,543
11,130
2,828
265
7,486
3,228
0
26,484
W
Hun Batz
RavenJacob
Hun Batz
8,525
2,195
335
3,153
10,782
4,285
69
3,681
6,813
0
45,084
L
Merlin
SigmaMan
Merlin
9,447
528
0
1,295
9,879
2,827
247
3,814
5,920
29,726
0
W
Cerberus
Talos120
Cerberus
9,532
255
355
3,686
11,933
11,413
90
3,006
8,723
31,053
2,099
W
6,656
89
0
2,984
8,870
2,696
553
2,785
5,920
35,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,735
Gold Earned
27,366
192
Minions Killed
126
0
Camps Cleared
0
671,420
Distance Traveled
557,352
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,735
728
29
2
0
205,053
0
L
Pele
9,176
765
45
4
0
173,598
0
W
Hun Batz
10,299
858
51
4
0
233,601
0
L
Merlin
9,455
788
52
4
0
178,701
7
W
Cerberus
10,169
847
60
5
0
225,183
2
W
Janus
10,267
856
81
7
0
212,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role