Player Matchup

Geb
Geb
Gold V
BULLET_WARR10R
Geb
Gold V
Level 156
God Stats
2W - 3L
1,660 SR
Queue Stats
15W - 14L
1,680 MMR
Party 2
Chernobog
Chernobog
Platinum IV
StraightToElla
Chernobog
Platinum IV
Level 67
God Stats
10W - 8L
1,661 SR
Queue Stats
87W - 69L
1,771 MMR
Party 2
Hel
Hel
Gold I
rockerfreaky
Hel
Gold I
Level 157
God Stats
2W - 5L
1,494 SR
Queue Stats
105W - 105L
1,730 MMR
Solo
Arachne
Arachne
Diamond V
shiftyschefft
Arachne
Diamond V
Level 148
God Stats
2W - 2L
1,835 SR
Queue Stats
563W - 558L
1,812 MMR
Solo
Da Ji
Da Ji
Platinum III
ファックハイレス
Da Ji
Platinum III
Level 145
God Stats
352W - 333L
1,608 SR
Queue Stats
642W - 646L
1,758 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,652 SR
1,750 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,602 SR
1,704 MMR
Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold I
Mu7ed
Ah Puch
Gold I
Level 140
God Stats
4W - 1L
1,926 SR
Queue Stats
60W - 54L
1,732 MMR
Party 1
Ymir
Ymir
Gold I
MutedProbably
Ymir
Gold I
Level 145
God Stats
10W - 8L
1,645 SR
Queue Stats
60W - 54L
1,732 MMR
Party 1
Medusa
Medusa
Platinum IV
TracerBurnout
Medusa
Platinum IV
Level 142
God Stats
2W - 3L
1,191 SR
Queue Stats
267W - 259L
1,775 MMR
Solo
Pele
Pele
Gold II
dontbanmeimbased
Pele
Gold II
Level 48
God Stats
1W - 0L
1,746 SR
Queue Stats
26W - 27L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,088
463
2,131
8,700
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
StraightToElla
Chernobog
11
1 / 3 / 0
6,087
553
2,484
5,844
1,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 0
5,843
531
2,375
4,862
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
12
2 / 1 / 0
5,851
532
2,346
8,934
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
5,365
488
4,137
7,376
2,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SusanoThanatosAthenaSkadi

VS

Bans
CamazotzChang'eMaman BrigitteSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
3 / 1 / 2
7,105
646
4,439
7,528
5,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ah Puch
Mu7ed
Ah Puch
11
1 / 1 / 3
6,439
585
4,099
3,269
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 4
5,953
541
4,019
5,532
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 2
6,769
615
4,835
4,545
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
4 / 1 / 2
6,494
590
5,843
7,076
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
14
14
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
1
2
4
L
0
3
0
0
W
Ah Puch
Mu7ed
Ah Puch
1
1
3
2.5
W
4
0
4
6
L
Chernobog
StraightToElla
Chernobog
1
3
0
0.33
W
2
0
2
3
W
4
1
2
5
L
0
2
0
0
L
Arachne
2
1
0
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,473
Damage
23,235
35,716
Taken
27,950
12,994
Mitigated
12,003
11,534
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,439
979
0
1,538
7,528
5,390
0
0
7,528
8,412
31,332
L
2,131
333
0
1,933
8,700
4,953
0
3,482
5,218
11,226
0
W
Ah Puch
Mu7ed
Ah Puch
4,099
262
0
662
3,269
836
0
1,391
1,740
46,611
0
W
4,019
622
0
1,243
5,532
2,118
0
1,415
4,105
24,235
735
L
Chernobog
StraightToElla
Chernobog
2,484
1,772
0
2,321
5,844
1,595
0
712
5,132
0
42,175
W
4,835
2,006
0
1,931
4,545
1,385
573
947
3,598
0
53,294
W
5,843
1,456
0
1,768
7,076
2,274
0
867
6,093
0
49,795
L
2,375
142
686
2,105
4,862
1,352
0
2,259
2,603
43,198
1,056
L
Arachne
2,346
1,529
0
3,374
8,934
2,936
0
1,266
7,668
0
39,976
L
4,137
856
0
1,115
7,376
2,158
0
1,410
5,966
0
30,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,234
Gold Earned
32,760
335
Minions Killed
373
0
Camps Cleared
0
1,101,425
Distance Traveled
1,141,426
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,105
646
66
6
0
206,299
0
L
Geb
5,088
463
15
1
0
233,216
5
W
Ah Puch
6,439
585
93
8
0
226,055
0
W
Ymir
5,953
541
39
4
0
231,407
0
L
Chernobog
6,087
553
90
8
0
215,354
0
W
Medusa
6,769
615
89
8
0
223,951
3
W
Pele
6,494
590
86
8
0
253,714
0
L
Hel
5,843
531
110
10
0
218,233
1
L
Arachne
5,851
532
65
6
0
240,333
0
L
Da Ji
5,365
488
55
5
0
194,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role