Player Matchup

Chaac
Chaac
BuendiaToriz
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Inina
Ah Muzen Cab
Level 112
God Stats
1W - 1L
1,443 SR
Queue Stats
42W - 33L
1,596 Elo+
Solo
Neith
Neith
NoirHeartseer
Neith
Level 130
God Stats
9W - 5L
1,622 SR
Queue Stats
371W - 385L
1,460 Elo+
Solo
Bakasura
Bakasura
NovaDrN
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 267L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SVARET XVII
Morgan Le Fay
Level 61
God Stats
3W - 2L
1,856 SR
Queue Stats
158W - 163L
1,446 Elo+
Solo
Team Averages
Level 102
1,584 SR
1,491 Elo+

VS

Team Averages
Level 111
1,298 SR
1,441 Elo+
Anhur
Anhur
Alouria
Anhur
Level 99
God Stats
1W - 2L
1,197 SR
Queue Stats
116W - 99L
1,438 Elo+
Solo
Geb
Geb
Buttsmigee
Geb
Level 126
God Stats
3W - 2L
1,439 SR
Queue Stats
91W - 96L
1,438 Elo+
Party 1
Pele
Pele
KariMysacGamer
Pele
Level 102
God Stats
1W - 1L
1,324 SR
Queue Stats
122W - 130L
1,410 Elo+
Party 1
Yu Huang
Yu Huang
S8tanicC0wFart
Yu Huang
Level 106
God Stats
1W - 1L
1,247 SR
Queue Stats
45W - 40L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
infected ki11er
Gilgamesh
Level 124
God Stats
2W - 4L
1,282 SR
Queue Stats
359W - 365L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 7
10,216
786
13,098
17,811
22,575
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Inina
Ah Muzen Cab
16
3 / 7 / 5
10,022
771
16,193
14,635
5,336
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
0 / 6 / 5
8,526
656
7,724
12,329
7,520
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
NovaDrN
Bakasura
18
6 / 7 / 4
10,166
782
8,941
16,361
16,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
SVARET XVII
Morgan Le Fay
2
0 / 0 / 0
3,740
288
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alouria
Anhur
17
7 / 2 / 14
10,601
815
10,740
10,648
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
2 / 2 / 21
10,178
783
11,360
14,449
17,910
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
10 / 3 / 10
11,216
863
13,036
13,239
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
15
1 / 3 / 8
9,577
737
7,859
10,088
4,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
infected ki11er
Gilgamesh
18
4 / 1 / 18
10,787
830
11,354
17,842
20,044
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
95
11
Kills
24
24
Deaths
11
21
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Anhur
Alouria
Anhur
7
2
14
7
L
2
4
7
1.38
W
2
2
21
6.25
L
Ah Muzen Cab
Inina
Ah Muzen Cab
3
7
5
0.79
W
10
3
10
5
L
0
6
5
0.42
L
Bakasura
NovaDrN
Bakasura
6
7
4
1.14
W
Yu Huang
1
3
8
1.67
L
Morgan Le Fay
SVARET XVII
Morgan Le Fay
0
0
0
0
W
Gilgamesh
infected ki11er
Gilgamesh
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,956
Damage
54,349
61,136
Taken
66,266
51,623
Mitigated
52,415
11,727
Healing
23,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Alouria
Anhur
10,740
6,284
1,561
2,849
10,648
4,567
1,429
176
10,274
0
26,332
L
13,098
824
215
3,877
17,811
22,575
0
4,941
12,870
3,561
22,941
W
11,360
1,345
4,541
2,862
14,449
17,910
613
309
13,354
21,155
681
L
Ah Muzen Cab
Inina
Ah Muzen Cab
16,193
2,582
838
2,179
14,635
5,336
1,062
5,893
8,742
0
36,046
W
13,036
2,458
1,051
3,750
13,239
5,869
1,943
400
12,510
0
28,244
L
7,724
886
375
1,529
12,329
7,520
322
2,913
9,416
0
21,673
L
Bakasura
NovaDrN
Bakasura
8,941
4,987
977
1,737
16,361
16,192
0
5,168
11,193
0
11,724
W
Yu Huang
7,859
1,002
1,366
826
10,088
4,025
1,403
152
9,885
25,977
0
L
Morgan Le Fay
SVARET XVII
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
infected ki11er
Gilgamesh
11,354
3,286
1,919
2,438
17,842
20,044
831
780
15,505
673
22,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,670
Gold Earned
52,359
101
Minions Killed
153
0
Camps Cleared
0
809,444
Distance Traveled
1,257,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,601
815
40
3
0
225,362
0
L
Chaac
10,216
786
30
2
0
241,012
0
W
Geb
10,178
783
26
2
0
253,937
0
L
Ah Muzen Cab
10,022
771
34
3
0
176,050
0
W
Pele
11,216
863
23
2
0
262,764
0
L
Neith
8,526
656
24
2
0
185,657
0
L
Bakasura
10,166
782
13
1
0
206,725
0
W
Yu Huang
9,577
737
35
3
0
257,839
0
L
Morgan Le Fay
3,740
288
0
0
0
0
0
W
Gilgamesh
10,787
830
29
2
0
257,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role