Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AaronOptimal
Fenrir
Level 42
God Stats
24W - 38L
1,348 SR
Queue Stats
51W - 71L
1,379 Elo+
Solo
Aphrodite
Aphrodite
Aeruwu
Aphrodite
Level 141
God Stats
4W - 8L
1,377 SR
Queue Stats
160W - 144L
1,477 Elo+
Party 1
Medusa
Medusa
SadisticChild
Medusa
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 136L
1,485 Elo+
Party 1
Ao Kuang
Ao Kuang
TBP Arthemys
Ao Kuang
Level 105
God Stats
8W - 7L
1,519 SR
Queue Stats
100W - 106L
1,472 Elo+
Solo
Team Averages
Level 111
1,449 SR
1,463 Elo+

VS

Team Averages
Level 126
1,545 SR
1,559 Elo+
Shiva
Shiva
BootstrapWolf
Shiva
Level 149
God Stats
7W - 9L
1,403 SR
Queue Stats
278W - 271L
1,481 Elo+
Solo
Terra
Terra
DougCapalot
Terra
Level 88
God Stats
3W - 0L
1,678 SR
Queue Stats
81W - 61L
1,772 Elo+
Solo
Poseidon
Poseidon
HammeredElmo420
Poseidon
Level 126
God Stats
12W - 13L
1,424 SR
Queue Stats
263W - 247L
1,492 Elo+
Party 2
Neith
Neith
KiloxValgard
Neith
Level 196
God Stats
4W - 3L
1,538 SR
Queue Stats
136W - 135L
1,548 Elo+
Solo
Arachne
Arachne
R2D2Xx99
Arachne
Level 69
God Stats
90W - 61L
1,682 SR
Queue Stats
152W - 153L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 2 / 1
4,058
676
2,387
2,351
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
7
1 / 2 / 0
3,717
620
633
4,613
1,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Aeruwu
Aphrodite
7
0 / 0 / 1
3,520
587
1,239
4,380
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 0
4,038
673
2,989
2,779
694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
TBP Arthemys
Ao Kuang
4
0 / 3 / 0
3,041
507
640
3,298
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 1
4,673
779
1,755
5,273
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

7
0 / 0 / 2
4,077
680
2,306
3,739
1,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
9
2 / 0 / 1
5,201
867
3,657
2,093
459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 2 / 0
3,791
632
1,885
3,750
859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
R2D2Xx99
Arachne
7
2 / 0 / 1
4,175
696
908
1,702
439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
7
7
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
1
0.25
L
Fenrir
1
2
0
0.5
L
Aphrodite
Aeruwu
Aphrodite
0
0
1
0.5
W
3
1
1
3.5
W
0
0
2
1
W
Poseidon
2
0
1
2.5
W
0
2
0
0
W
Arachne
R2D2Xx99
Arachne
2
0
1
2.5
L
2
0
0
2
L
Ao Kuang
TBP Arthemys
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,888
Damage
10,511
17,421
Taken
16,557
4,928
Mitigated
4,715
5,540
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,387
346
72
589
2,351
627
0
227
2,124
22,212
0
L
Fenrir
633
260
0
562
4,613
1,492
0
770
3,843
0
17,866
L
Aphrodite
Aeruwu
Aphrodite
1,239
155
930
2,048
4,380
1,354
0
1,817
2,563
13,286
0
W
1,755
279
0
648
5,273
1,790
0
2,274
2,948
0
23,665
W
2,306
376
650
1,236
3,739
1,168
0
651
3,088
11,311
0
W
Poseidon
3,657
1,266
0
1,022
2,093
459
0
680
1,413
26,833
6,416
W
1,885
724
0
1,007
3,750
859
0
610
3,140
0
26,004
W
Arachne
R2D2Xx99
Arachne
908
622
0
944
1,702
439
0
0
1,702
0
19,319
L
2,989
1,073
0
371
2,779
694
0
930
1,849
0
22,031
L
Ao Kuang
TBP Arthemys
Ao Kuang
640
73
0
968
3,298
761
0
1,899
1,399
5,880
417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,374
Gold Earned
21,917
174
Minions Killed
202
0
Camps Cleared
0
599,647
Distance Traveled
695,361
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,058
676
42
7
0
130,135
0
L
Fenrir
3,717
620
41
7
0
126,936
0
L
Aphrodite
3,520
587
23
4
0
130,562
0
W
Shiva
4,673
779
52
9
0
146,030
0
W
Terra
4,077
680
14
2
0
147,650
0
W
Poseidon
5,201
867
55
9
0
128,412
0
W
Neith
3,791
632
44
7
0
109,942
0
W
Arachne
4,175
696
37
6
0
163,327
0
L
Medusa
4,038
673
54
9
0
141,761
0
L
Ao Kuang
3,041
507
14
2
0
70,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role