Player Matchup

Athena
Athena
Babyyy OD
Athena
Level 64
God Stats
0W - 1L
1,595 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CiwRequiem
Nu Wa
Level 27
God Stats
0W - 6L
1,613 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
King Arthur
King Arthur
JBSleezy24
King Arthur
Level 39
God Stats
0W - 3L
1,657 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Charon
Charon
VinBeam117
Charon
Level 29
God Stats
0W - 3L
1,475 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Lancelot
Lancelot
outerti9er
Lancelot
Level 69
God Stats
0W - 2L
1,594 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Team Averages
Level 46
1,587 SR
1,500 Elo+

VS

Team Averages
Level 57
1,544 SR
1,414 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BlackyDD5
Kukulkan
Level 47
God Stats
25W - 16L
1,425 SR
Queue Stats
79W - 78L
1,328 Elo+
Solo
Medusa
Medusa
Bmonsour
Medusa
Level 29
God Stats
10W - 16L
1,490 SR
Queue Stats
116W - 138L
1,404 Elo+
Party 2
Fenrir
Fenrir
Irokul
Fenrir
Level 42
God Stats
10W - 9L
1,709 SR
Queue Stats
63W - 81L
1,388 Elo+
Party 2
Cabrakan
Cabrakan
WennieMagic
Cabrakan
Level 103
God Stats
26W - 16L
1,597 SR
Queue Stats
385W - 378L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Babyyy OD
Athena
6
0 / 1 / 0
3,795
380
1,197
6,054
4,707
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
6
0 / 2 / 0
4,045
405
2,209
4,163
957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
JBSleezy24
King Arthur
7
0 / 4 / 0
4,285
429
935
6,827
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charon
VinBeam117
Charon
9
0 / 1 / 0
5,011
501
612
4,668
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
outerti9er
Lancelot
6
0 / 3 / 0
3,946
395
1,858
5,845
1,634
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 1
6,425
643
3,047
2,587
974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
BlackyDD5
Kukulkan
10
1 / 0 / 2
6,115
612
2,446
1,713
522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Bmonsour
Medusa
9
2 / 0 / 2
5,705
571
4,833
3,117
872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Irokul
Fenrir
11
6 / 0 / 0
6,154
615
4,528
5,703
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cabrakan
WennieMagic
Cabrakan
9
0 / 0 / 3
5,845
585
1,377
3,938
3,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
11
11
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
1
2.5
L
Athena
Babyyy OD
Athena
0
1
0
0
W
Kukulkan
BlackyDD5
Kukulkan
1
0
2
2
W
Medusa
Bmonsour
Medusa
2
0
2
3
L
Nu Wa
0
2
0
0
W
Fenrir
Irokul
Fenrir
6
0
0
6
L
King Arthur
JBSleezy24
King Arthur
0
4
0
0
L
Charon
VinBeam117
Charon
0
1
0
0
W
Cabrakan
WennieMagic
Cabrakan
0
0
3
1.5
L
Lancelot
outerti9er
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,811
Damage
16,231
27,557
Taken
17,058
11,701
Mitigated
7,872
2,349
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,047
286
0
1,714
2,587
974
0
329
2,258
30,075
1,575
L
Athena
Babyyy OD
Athena
1,197
477
0
1,374
6,054
4,707
0
990
5,064
8,637
0
W
Kukulkan
BlackyDD5
Kukulkan
2,446
314
0
250
1,713
522
1,812
433
1,280
37,101
1,426
W
Medusa
Bmonsour
Medusa
4,833
1,165
0
955
3,117
872
1,197
1,334
1,783
0
38,707
L
Nu Wa
2,209
865
0
0
4,163
957
0
788
3,375
13,357
0
W
Fenrir
Irokul
Fenrir
4,528
1,790
0
1,556
5,703
2,137
0
1,117
4,586
0
35,689
L
King Arthur
JBSleezy24
King Arthur
935
105
0
626
6,827
2,186
5
2,350
4,477
0
21,724
L
Charon
VinBeam117
Charon
612
89
0
349
4,668
2,217
0
1,421
3,247
18,740
7,078
W
Cabrakan
WennieMagic
Cabrakan
1,377
226
0
1,405
3,938
3,367
243
774
3,164
17,712
1,800
L
Lancelot
outerti9er
Lancelot
1,858
409
0
0
5,845
1,634
0
1,080
4,765
0
13,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,082
Gold Earned
30,244
143
Minions Killed
287
0
Camps Cleared
0
976,542
Distance Traveled
961,501
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,425
643
55
6
0
165,299
0
L
Athena
3,795
380
10
1
0
202,999
0
W
Kukulkan
6,115
612
74
7
0
164,685
0
W
Medusa
5,705
571
60
6
0
187,684
0
L
Nu Wa
4,045
405
18
2
0
172,663
0
W
Fenrir
6,154
615
68
7
0
238,739
0
L
King Arthur
4,285
429
32
3
0
178,646
0
L
Charon
5,011
501
58
6
0
195,443
0
W
Cabrakan
5,845
585
30
3
0
205,094
2
L
Lancelot
3,946
395
25
3
0
226,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role