Player Matchup

Sol
Sol
FoulHowler
Sol
Level 106
God Stats
4W - 3L
1,244 SR
Queue Stats
172W - 182L
1,388 Elo+
Solo
Bacchus
Bacchus
Its_Vibrant
Bacchus
Level 100
God Stats
3W - 1L
1,723 SR
Queue Stats
207W - 232L
1,455 Elo+
Solo
Cliodhna
Cliodhna
iRUSHl0X
Cliodhna
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 149L
1,428 Elo+
Solo
Nox
Nox
x6soul6reaper6x
Nox
Level 107
God Stats
7W - 6L
1,204 SR
Queue Stats
244W - 234L
1,413 Elo+
Solo
Aphrodite
Aphrodite
xrtsilli
Aphrodite
Level 112
God Stats
3W - 2L
1,528 SR
Queue Stats
266W - 313L
1,399 Elo+
Solo
Team Averages
Level 99
1,440 SR
1,417 Elo+

VS

Team Averages
Level 77
1,415 SR
1,440 Elo+
Skadi
Skadi
IVZEROXIV
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,357 Elo+
Solo
Yemoja
Yemoja
JohnZuzu187
Yemoja
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 73L
1,444 Elo+
Solo
Hun Batz
Hun Batz
Jon_Darknight21
Hun Batz
Level 84
God Stats
0W - 2L
1,285 SR
Queue Stats
82W - 76L
1,476 Elo+
Party 1
He Bo
He Bo
Malice4Uall
He Bo
Level 89
God Stats
0W - 2L
1,289 SR
Queue Stats
68W - 71L
1,465 Elo+
Party 1
Pele
Pele
dank_cheese1895
Pele
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 173L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 19
11,538
888
12,648
9,691
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Its_Vibrant
Bacchus
18
7 / 2 / 19
11,565
890
13,827
14,160
19,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
iRUSHl0X
Cliodhna
18
7 / 2 / 18
11,271
867
9,269
10,312
6,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
9 / 5 / 15
11,597
892
14,339
12,313
6,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
xrtsilli
Aphrodite
16
2 / 3 / 16
9,874
760
6,917
12,655
7,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
IVZEROXIV
Skadi
18
3 / 5 / 4
8,924
686
12,757
12,228
4,729
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
12
0 / 2 / 7
8,133
626
2,954
4,900
2,883
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
17
4 / 7 / 7
9,953
766
15,126
14,661
7,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 10 / 2
8,741
672
7,961
13,360
4,554
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 8 / 4
9,877
760
6,013
16,191
5,959
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
36
32
Kills
12
12
Deaths
32
87
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
0
19
16.5
L
Skadi
IVZEROXIV
Skadi
3
5
4
1
W
Bacchus
Its_Vibrant
Bacchus
7
2
19
8.25
L
Yemoja
0
2
7
1.75
L
Hun Batz
4
7
7
1.07
L
3
10
2
0.4
L
2
8
4
0.5
W
Cliodhna
iRUSHl0X
Cliodhna
7
2
18
8
W
9
5
15
3.3
W
Aphrodite
xrtsilli
Aphrodite
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,000
Damage
44,811
59,131
Taken
61,340
43,640
Mitigated
25,358
26,715
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,648
3,069
1,010
3,078
9,691
4,473
3,368
1,458
8,233
33,979
444
L
Skadi
IVZEROXIV
Skadi
12,757
3,780
797
2,124
12,228
4,729
0
9,352
2,876
0
29,634
W
Bacchus
Its_Vibrant
Bacchus
13,827
739
1,853
4,883
14,160
19,126
111
2,633
11,527
19,442
1,868
L
Yemoja
2,954
674
1,218
655
4,900
2,883
0
3,942
958
5,311
0
L
Hun Batz
15,126
1,645
776
1,995
14,661
7,233
0
9,862
4,799
0
26,381
L
7,961
674
273
579
13,360
4,554
0
9,504
3,856
16,021
273
L
6,013
407
90
3,194
16,191
5,959
0
13,865
2,326
0
24,592
W
Cliodhna
iRUSHl0X
Cliodhna
9,269
407
894
1,509
10,312
6,924
1,162
1,784
8,528
0
26,441
W
14,339
1,743
297
1,856
12,313
6,081
1,021
1,414
10,899
32,041
320
W
Aphrodite
xrtsilli
Aphrodite
6,917
1,951
5,139
6,196
12,655
7,036
1,539
3,601
9,054
13,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,845
Gold Earned
45,628
156
Minions Killed
109
0
Camps Cleared
0
1,193,695
Distance Traveled
950,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,538
888
43
3
0
248,520
0
L
Skadi
8,924
686
21
2
0
217,158
0
W
Bacchus
11,565
890
24
2
0
273,330
0
L
Yemoja
8,133
626
3
0
0
112,096
0
L
Hun Batz
9,953
766
26
2
0
219,397
0
L
He Bo
8,741
672
24
2
0
186,146
0
L
Pele
9,877
760
35
3
0
215,742
0
W
Cliodhna
11,271
867
37
3
0
260,051
0
W
Nox
11,597
892
33
3
0
225,488
0
W
Aphrodite
9,874
760
19
1
0
186,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role