Player Matchup

Cerberus
Cerberus
Grandmaster
CarbonRick
Cerberus
Grandmaster
Level 135
God Stats
7W - 2L
1,578 SR
Queue Stats
246W - 22L
3,500 MMR
Party 2
Osiris
Osiris
Grandmaster
JustF6At10
Osiris
Grandmaster
Level 126
God Stats
81W - 4L
2,130 SR
Queue Stats
242W - 18L
3,500 MMR
Party 2
Martichoras
Martichoras
Grandmaster
ṉnewthṉ
Martichoras
Grandmaster
Level 116
God Stats
19W - 1L
1,826 SR
Queue Stats
98W - 8L
3,500 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 126
1,845 SR
3,500 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,567 SR
1,948 MMR
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Masters
kevinklon
Chaac
Masters
Level 146
God Stats
14W - 10L
1,700 SR
Queue Stats
376W - 215L
2,843 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CarbonRick
Cerberus
14
4 / 0 / 8
8,366
837
8,439
11,195
9,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
JustF6At10
Osiris
14
3 / 0 / 9
8,172
817
8,261
9,679
10,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
ṉnewthṉ
Martichoras
14
5 / 0 / 7
9,008
901
9,838
6,817
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
FafnirSerqetAchillesMedusaKuzenbo

VS

Bans
Ix ChelAgniMorgan Le FayBacchusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 3 / 0
6,658
666
8,192
8,622
2,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
 
Geb
11
0 / 5 / 0
6,227
623
4,966
10,523
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
kevinklon
Chaac
11
0 / 4 / 0
6,333
633
6,152
10,923
9,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
L
Geb
 
Geb
0
5
0
0
W
Cerberus
CarbonRick
Cerberus
4
0
8
8
W
Osiris
JustF6At10
Osiris
3
0
9
7.5
L
Chaac
kevinklon
Chaac
0
4
0
0
W
Martichoras
ṉnewthṉ
Martichoras
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,538
Damage
19,310
27,691
Taken
30,068
22,412
Mitigated
19,933
10,868
Healing
5,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,192
3,513
0
1,325
8,622
2,511
0
2,885
5,481
0
30,628
L
Geb
 
Geb
4,966
165
0
1,137
10,523
8,119
0
1,950
8,311
18,193
0
W
Cerberus
CarbonRick
Cerberus
8,439
202
0
5,127
11,195
9,443
254
1,775
8,917
29,226
1,796
W
Osiris
JustF6At10
Osiris
8,261
1,280
0
3,127
9,679
10,222
692
1,497
7,903
71
20,588
L
Chaac
kevinklon
Chaac
6,152
345
0
2,997
10,923
9,303
0
3,180
7,357
0
26,282
W
Martichoras
ṉnewthṉ
Martichoras
9,838
3,274
0
2,614
6,817
2,747
1,316
1,213
5,365
0
54,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,546
Gold Earned
19,218
183
Minions Killed
126
0
Camps Cleared
0
625,834
Distance Traveled
573,753
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,658
666
68
7
0
184,160
1
L
Geb
6,227
623
31
3
0
181,395
1
W
Cerberus
8,366
837
56
6
0
209,983
0
W
Osiris
8,172
817
40
4
0
218,118
0
L
Chaac
6,333
633
27
3
0
208,198
0
W
Martichoras
9,008
901
87
9
0
197,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role