Player Matchup

Ra
Ra
KochBrothers123
Ra
Level 109
God Stats
6W - 5L
1,727 SR
Queue Stats
250W - 246L
1,508 Elo+
Solo
Bakasura
Bakasura
Papalingo
Bakasura
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 63L
1,595 Elo+
Party 3
Zhong Kui
Zhong Kui
sjm96
Zhong Kui
Level 79
God Stats
29W - 10L
1,876 SR
Queue Stats
270W - 256L
1,598 Elo+
Solo
Cu Chulainn
Cu Chulainn
xJUSxLEGENDARY
Cu Chulainn
Level 143
God Stats
25W - 20L
1,568 SR
Queue Stats
96W - 97L
1,574 Elo+
Party 3
Ratatoskr
Ratatoskr
xhushx
Ratatoskr
Level 84
God Stats
27W - 21L
1,615 SR
Queue Stats
343W - 326L
1,567 Elo+
Solo
Team Averages
Level 114
1,657 SR
1,568 Elo+

VS

Team Averages
Level 162
1,591 SR
1,613 Elo+
Chernobog
Chernobog
Framt
Chernobog
Level 127
God Stats
2W - 5L
1,830 SR
Queue Stats
15W - 12L
1,698 Elo+
Party 2
Terra
Terra
SwinePits
Terra
Level 202
God Stats
5W - 9L
1,484 SR
Queue Stats
590W - 583L
1,498 Elo+
Party 1
Ares
Ares
XilehDrol
Ares
Level 250
God Stats
3W - 14L
1,285 SR
Queue Stats
443W - 420L
1,537 Elo+
Party 1
Ne Zha
Ne Zha
l Vargr l
Ne Zha
Level 134
God Stats
2W - 2L
1,537 SR
Queue Stats
172W - 141L
1,627 Elo+
Solo
Anubis
Anubis
yurgensoup
Anubis
Level 98
God Stats
7W - 7L
1,820 SR
Queue Stats
16W - 11L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,472
647
2,570
4,367
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Papalingo
Bakasura
11
6 / 1 / 4
6,372
637
6,900
7,564
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
sjm96
Zhong Kui
10
5 / 3 / 4
6,758
676
8,303
7,328
4,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
xJUSxLEGENDARY
Cu Chulainn
12
2 / 0 / 1
6,761
676
5,599
7,763
2,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
xhushx
Ratatoskr
10
6 / 3 / 3
6,079
608
4,913
8,087
3,391
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Framt
Chernobog
9
3 / 7 / 2
5,568
557
4,369
8,347
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
SwinePits
Terra
8
0 / 2 / 3
4,535
454
2,593
6,911
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
1 / 3 / 0
5,450
545
4,367
7,683
6,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
l Vargr l
Ne Zha
9
2 / 4 / 3
5,174
517
3,902
9,085
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
yurgensoup
Anubis
9
3 / 5 / 2
5,563
556
3,050
6,235
2,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
21
Kills
9
9
Deaths
21
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Framt
Chernobog
3
7
2
0.57
W
2
2
1
1.25
W
Bakasura
Papalingo
Bakasura
6
1
4
8
L
Terra
SwinePits
Terra
0
2
3
0.75
L
Ares
1
3
0
0.33
L
Ne Zha
l Vargr l
Ne Zha
2
4
3
0.88
W
Zhong Kui
sjm96
Zhong Kui
5
3
4
2.33
W
Cu Chulainn
xJUSxLEGENDARY
Cu Chulainn
2
0
1
2.5
W
Ratatoskr
xhushx
Ratatoskr
6
3
3
2.5
L
Anubis
yurgensoup
Anubis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
18,281
35,109
Taken
38,261
14,823
Mitigated
15,716
10,398
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Framt
Chernobog
4,369
2,714
0
1,165
8,347
2,320
0
2,984
4,592
0
21,602
W
2,570
244
224
1,628
4,367
1,248
205
545
3,822
44,851
0
W
Bakasura
Papalingo
Bakasura
6,900
4,659
0
2,796
7,564
2,775
0
1,200
6,262
0
26,353
L
Terra
SwinePits
Terra
2,593
263
270
1,530
6,911
2,333
0
3,642
3,234
16,015
0
L
Ares
4,367
353
0
1,720
7,683
6,102
0
0
7,683
27,796
441
L
Ne Zha
l Vargr l
Ne Zha
3,902
1,587
0
3,139
9,085
2,834
0
2,477
6,149
0
26,429
W
Zhong Kui
sjm96
Zhong Kui
8,303
2,521
0
1,799
7,328
4,894
402
1,674
5,306
34,651
8,112
W
Cu Chulainn
xJUSxLEGENDARY
Cu Chulainn
5,599
899
0
2,306
7,763
2,515
15
3,538
3,869
0
45,845
W
Ratatoskr
xhushx
Ratatoskr
4,913
837
0
1,645
8,087
3,391
0
1,975
5,980
0
29,941
L
Anubis
yurgensoup
Anubis
3,050
173
0
1,599
6,235
2,127
0
1,001
4,954
23,543
370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,442
Gold Earned
26,290
375
Minions Killed
204
0
Camps Cleared
0
1,037,121
Distance Traveled
1,044,397
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,568
557
35
4
0
206,007
3
W
Ra
6,472
647
101
10
0
222,957
0
W
Bakasura
6,372
637
58
6
0
244,506
0
L
Terra
4,535
454
27
3
0
234,919
0
L
Ares
5,450
545
51
5
0
203,364
0
L
Ne Zha
5,174
517
50
5
0
215,536
0
W
Zhong Kui
6,758
676
69
7
0
157,062
1
W
Cu Chulainn
6,761
676
97
10
0
187,755
0
W
Ratatoskr
6,079
608
50
5
0
224,841
0
L
Anubis
5,563
556
41
4
0
184,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role