Player Matchup

Olorun
Olorun
Christopherr JP
Olorun
Level 99
God Stats
14W - 9L
1,544 SR
Queue Stats
61W - 61L
1,450 Elo+
Party 2
Thanatos
Thanatos
JakeSladeG
Thanatos
Level 81
God Stats
21W - 23L
1,445 SR
Queue Stats
34W - 46L
1,323 Elo+
Party 2
Ares
Ares
LiamPG
Ares
Level 92
God Stats
9W - 6L
1,624 SR
Queue Stats
36W - 45L
1,385 Elo+
Party 2
Surtr
Surtr
UKX VIBEZZZ
Surtr
Level 67
God Stats
11W - 7L
1,609 SR
Queue Stats
50W - 71L
1,371 Elo+
Party 2
Medusa
Medusa
a Spasmoid
Medusa
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 76L
1,418 Elo+
Party 2
Team Averages
Level 88
1,544 SR
1,390 Elo+

VS

Team Averages
Level 34
1,474 SR
1,402 Elo+
The Morrigan
The Morrigan
BDLMARCUS
The Morrigan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,414 Elo+
Party 1
Horus
Horus
Simple97
Horus
Level 37
God Stats
3W - 1L
1,494 SR
Queue Stats
48W - 46L
1,294 Elo+
Solo
Neith
Neith
Thiago123kc
Neith
Level 13
God Stats
2W - 5L
1,597 SR
Queue Stats
4W - 13L
1,459 Elo+
Party 1
Mulan
Mulan
Wallacenatc9
Mulan
Level 29
God Stats
18W - 17L
1,496 SR
Queue Stats
29W - 25L
1,431 Elo+
Party 1
Bastet
Bastet
iTz Thxns
Bastet
Level 31
God Stats
6W - 9L
1,285 SR
Queue Stats
51W - 54L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,173
617
2,796
4,502
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
JakeSladeG
Thanatos
11
5 / 1 / 0
6,254
625
3,013
7,045
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
LiamPG
Ares
9
3 / 1 / 6
6,502
650
3,961
6,202
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 3 / 0
6,501
650
3,216
7,136
5,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
a Spasmoid
Medusa
9
3 / 3 / 7
5,921
592
8,087
6,454
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BDLMARCUS
The Morrigan
9
0 / 2 / 2
4,894
489
2,092
4,147
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Simple97
Horus
7
0 / 4 / 2
4,811
481
2,095
8,468
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 4 / 1
4,273
427
2,326
5,000
1,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 3 / 1
6,199
620
3,810
6,747
3,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
iTz Thxns
Bastet
11
6 / 2 / 0
6,070
607
8,057
8,270
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
9
9
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BDLMARCUS
The Morrigan
0
2
2
0.5
W
1
1
3
2.5
W
Thanatos
JakeSladeG
Thanatos
5
1
0
5
W
Ares
LiamPG
Ares
3
1
6
6
L
Horus
Simple97
Horus
0
4
2
0.25
L
0
4
1
0.13
W
3
3
0
1
L
3
3
1
1.17
W
Medusa
a Spasmoid
Medusa
3
3
7
2.17
L
Bastet
iTz Thxns
Bastet
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,073
Damage
18,380
31,339
Taken
32,632
15,244
Mitigated
13,722
11,160
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BDLMARCUS
The Morrigan
2,092
293
0
650
4,147
1,321
0
1,233
2,914
20,961
277
W
2,796
1,243
0
1,302
4,502
1,580
876
564
3,938
39,593
713
W
Thanatos
JakeSladeG
Thanatos
3,013
782
0
5,148
7,045
2,505
241
891
6,154
0
32,167
W
Ares
LiamPG
Ares
3,961
824
0
2,154
6,202
3,828
163
371
5,831
17,228
1,943
L
Horus
Simple97
Horus
2,095
1,313
297
2,607
8,468
4,564
0
1,692
6,776
0
18,881
L
2,326
898
0
161
5,000
1,346
240
1,328
3,672
0
17,731
W
3,216
1,319
0
2,086
7,136
5,145
0
154
6,671
708
32,885
L
3,810
546
0
1,159
6,747
3,441
0
142
6,343
154
35,938
W
Medusa
a Spasmoid
Medusa
8,087
3,308
0
470
6,454
2,186
624
266
6,188
0
32,785
L
Bastet
iTz Thxns
Bastet
8,057
2,803
0
1,429
8,270
3,050
0
2,206
6,033
0
32,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
26,247
244
Minions Killed
215
0
Camps Cleared
0
999,770
Distance Traveled
949,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,894
489
41
4
0
217,273
0
W
Olorun
6,173
617
60
6
0
194,302
0
W
Thanatos
6,254
625
57
6
0
236,872
0
W
Ares
6,502
650
28
3
0
206,712
0
L
Horus
4,811
481
29
3
0
165,106
0
L
Neith
4,273
427
33
3
0
175,342
0
W
Surtr
6,501
650
53
5
0
176,148
0
L
Mulan
6,199
620
65
7
0
166,495
0
W
Medusa
5,921
592
46
5
0
185,736
0
L
Bastet
6,070
607
47
5
0
225,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role