Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Deerunk
Mercury
Level 106
God Stats
3W - 4L
1,704 SR
Queue Stats
114W - 103L
1,448 Elo+
Party 1
Ratatoskr
Ratatoskr
DeviLPixiE
Ratatoskr
Level 119
God Stats
7W - 7L
1,554 SR
Queue Stats
293W - 284L
1,438 Elo+
Party 1
Raijin
Raijin
R3dFox11
Raijin
Level 85
God Stats
1W - 5L
1,458 SR
Queue Stats
317W - 308L
1,460 Elo+
Solo
Ishtar
Ishtar
Temping
Ishtar
Level 73
God Stats
1W - 4L
1,105 SR
Queue Stats
146W - 141L
1,452 Elo+
Party 1
Team Averages
Level 98
1,464 SR
1,460 Elo+

VS

Team Averages
Level 94
1,452 SR
1,423 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Der_Joka_666
Sol
Level 103
God Stats
2W - 1L
1,456 SR
Queue Stats
82W - 96L
1,458 Elo+
Solo
Geb
Geb
elladeeee
Geb
Level 102
God Stats
1W - 1L
1,323 SR
Queue Stats
31W - 39L
1,377 Elo+
Solo
Danzaburou
Danzaburou
hegnach_20
Danzaburou
Level 73
God Stats
2W - 0L
1,488 SR
Queue Stats
47W - 51L
1,350 Elo+
Solo
King Arthur
King Arthur
wornfin
King Arthur
Level 67
God Stats
2W - 0L
1,491 SR
Queue Stats
34W - 47L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 3 / 5
7,454
745
9,020
6,005
2,566
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Deerunk
Mercury
13
1 / 6 / 9
7,373
737
3,928
8,399
2,951
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ratatoskr
DeviLPixiE
Ratatoskr
13
5 / 5 / 4
7,707
771
6,805
13,572
6,974
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
R3dFox11
Raijin
13
3 / 8 / 5
7,691
769
10,794
9,498
3,611
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Temping
Ishtar
13
1 / 8 / 6
7,090
709
5,050
10,146
3,769
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
4 / 3 / 16
9,143
914
8,378
8,200
2,830
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 14
9,004
900
4,535
6,111
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 4 / 16
8,707
871
2,121
12,202
8,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
hegnach_20
Danzaburou
17
12 / 1 / 13
10,908
1,091
15,570
7,142
3,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
wornfin
King Arthur
16
9 / 3 / 13
10,094
1,009
11,708
12,833
12,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
12
Kills
30
30
Deaths
13
29
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
5
1.5
W
Cernunnos
 
Cernunnos
4
3
16
4
L
Mercury
Deerunk
Mercury
1
6
9
0.92
W
3
2
14
5
L
Ratatoskr
DeviLPixiE
Ratatoskr
5
5
4
1.4
L
Raijin
R3dFox11
Raijin
3
8
5
0.69
L
Ishtar
Temping
Ishtar
1
8
6
0.5
W
2
4
16
2.5
W
Danzaburou
hegnach_20
Danzaburou
12
1
13
18.5
W
King Arthur
wornfin
King Arthur
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,597
Damage
42,312
47,620
Taken
46,488
19,871
Mitigated
28,980
8,437
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,020
384
0
1,956
6,005
2,566
0
262
5,743
21,029
0
W
Cernunnos
 
Cernunnos
8,378
3,762
444
1,610
8,200
2,830
1,390
3,475
4,725
0
20,367
L
Mercury
Deerunk
Mercury
3,928
977
171
889
8,399
2,951
0
539
7,860
0
8,979
W
4,535
606
568
1,051
6,111
2,141
1,914
3,382
2,729
11,574
0
L
Ratatoskr
DeviLPixiE
Ratatoskr
6,805
788
215
4,855
13,572
6,974
0
2,397
11,175
0
11,678
L
Raijin
R3dFox11
Raijin
10,794
1,014
46
100
9,498
3,611
0
1,965
7,533
21,146
114
L
Ishtar
Temping
Ishtar
5,050
3,189
0
205
10,146
3,769
0
1,360
8,786
0
11,595
W
2,121
41
2,259
2,167
12,202
8,694
571
5,859
6,343
6,203
905
W
Danzaburou
hegnach_20
Danzaburou
15,570
6,630
0
2,585
7,142
3,159
2,258
3,227
3,915
0
32,366
W
King Arthur
wornfin
King Arthur
11,708
299
1,000
1,091
12,833
12,156
197
3,857
8,976
0
24,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,315
Gold Earned
47,856
81
Minions Killed
108
0
Camps Cleared
0
782,620
Distance Traveled
913,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,454
745
31
3
0
128,160
0
W
Cernunnos
9,143
914
27
3
0
162,470
0
L
Mercury
7,373
737
10
1
0
192,744
0
W
Sol
9,004
900
15
2
0
187,656
0
L
Ratatoskr
7,707
771
9
1
0
176,145
0
L
Raijin
7,691
769
16
2
0
136,423
0
L
Ishtar
7,090
709
15
2
0
149,148
0
W
Geb
8,707
871
6
1
0
175,428
0
W
Danzaburou
10,908
1,091
35
4
0
188,192
0
W
King Arthur
10,094
1,009
25
3
0
200,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role