Player Matchup

Neith
Neith
Gold III
GreyScorpio
Neith
Gold III
Level 147
God Stats
1W - 2L
1,551 SR
Queue Stats
131W - 136L
1,475 MMR
Solo
Mercury
Mercury
Silver III
Notoriae
Mercury
Silver III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,549 MMR
Solo
Kukulkan
Kukulkan
Silver III
VegaSchlumpf
Kukulkan
Silver III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,523 MMR
Solo
Cthulhu
Cthulhu
Bronze III
bleuski
Cthulhu
Bronze III
Level 41
God Stats
0W - 1L
1,304 SR
Queue Stats
4W - 12L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
featoo974
Aphrodite
Bronze III
Level 55
God Stats
0W - 1L
1,493 SR
Queue Stats
3W - 5L
1,469 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,470 SR
1,503 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,588 SR
1,503 MMR
Jing Wei
Jing Wei
Gold III
Artem47S
Jing Wei
Gold III
Level 148
God Stats
2W - 0L
1,777 SR
Queue Stats
248W - 246L
1,511 MMR
Solo
Mulan
Mulan
Silver III
Fudo
Mulan
Silver III
Level 158
God Stats
5W - 3L
1,709 SR
Queue Stats
9W - 13L
1,437 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
KingJibbe
Baron Samedi
Gold IV
Level 125
God Stats
1W - 0L
1,323 SR
Queue Stats
89W - 87L
1,413 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
Noth1ngToGeTTV
Hun Batz
Bronze III
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,555 MMR
Solo
Olorun
Olorun
Gold II
Parssa
Olorun
Gold II
Level 108
God Stats
11W - 7L
1,630 SR
Queue Stats
27W - 24L
1,601 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
6,826
683
6,644
4,364
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mercury
Notoriae
Mercury
11
3 / 5 / 2
6,023
602
1,650
8,648
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
VegaSchlumpf
Kukulkan
10
0 / 3 / 2
5,478
548
2,070
5,414
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
bleuski
Cthulhu
9
1 / 1 / 4
5,850
585
3,401
5,867
3,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
featoo974
Aphrodite
9
0 / 6 / 0
5,212
521
1,691
8,383
4,129
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bans
Chang'eNe ZhaThothThanatos

VS

Bans
AthenaZeusBacchusSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Artem47S
Jing Wei
10
1 / 5 / 2
5,751
575
3,673
8,019
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Fudo
Mulan
11
4 / 0 / 2
7,236
724
6,325
7,034
4,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
KingJibbe
Baron Samedi
9
1 / 2 / 4
5,368
537
2,294
5,363
3,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
13
7 / 2 / 2
7,021
702
5,345
7,390
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Parssa
Olorun
12
2 / 1 / 1
6,544
654
3,733
4,883
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
15
15
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Artem47S
Jing Wei
1
5
2
0.4
W
Mulan
Fudo
Mulan
4
0
2
5
L
5
0
3
6.5
W
Baron Samedi
KingJibbe
Baron Samedi
1
2
4
1.5
W
Hun Batz
7
2
2
4
L
Mercury
Notoriae
Mercury
3
5
2
0.8
W
Olorun
Parssa
Olorun
2
1
1
2.5
L
Kukulkan
VegaSchlumpf
Kukulkan
0
3
2
0.33
L
Cthulhu
bleuski
Cthulhu
1
1
4
3
L
Aphrodite
featoo974
Aphrodite
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,456
Damage
21,370
32,676
Taken
32,689
13,370
Mitigated
13,729
8,175
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Artem47S
Jing Wei
3,673
2,853
0
2,110
8,019
1,880
0
1,133
6,886
0
33,713
W
Mulan
Fudo
Mulan
6,325
953
0
2,214
7,034
4,722
378
1,404
5,630
7,256
35,820
L
6,644
2,543
0
1,694
4,364
1,483
0
626
3,738
0
47,963
W
Baron Samedi
KingJibbe
Baron Samedi
2,294
171
392
1,398
5,363
3,234
217
1,055
4,308
23,063
0
W
Hun Batz
5,345
1,245
0
4,477
7,390
2,351
0
1,711
5,651
0
49,767
L
Mercury
Notoriae
Mercury
1,650
382
0
1,660
8,648
2,650
0
349
8,259
0
32,850
W
Olorun
Parssa
Olorun
3,733
1,288
18
2,036
4,883
1,542
742
1,808
2,937
43,062
639
L
Kukulkan
VegaSchlumpf
Kukulkan
2,070
107
0
510
5,414
1,537
0
2,909
2,253
35,136
0
L
Cthulhu
bleuski
Cthulhu
3,401
327
45
1,509
5,867
3,571
0
1,737
4,104
19,882
0
L
Aphrodite
featoo974
Aphrodite
1,691
174
0
2,757
8,383
4,129
0
866
7,517
24,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,389
Gold Earned
31,920
296
Minions Killed
344
0
Camps Cleared
0
1,011,430
Distance Traveled
1,054,304
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,751
575
61
6
0
202,906
6
W
Mulan
7,236
724
75
8
0
188,199
5
L
Neith
6,826
683
91
9
0
197,454
2
W
Baron Samedi
5,368
537
33
3
0
206,183
1
W
Hun Batz
7,021
702
81
8
0
254,333
0
L
Mercury
6,023
602
58
6
0
247,162
0
W
Olorun
6,544
654
94
9
0
202,683
3
L
Kukulkan
5,478
548
80
8
0
180,414
0
L
Cthulhu
5,850
585
22
2
0
234,081
0
L
Aphrodite
5,212
521
45
5
0
152,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role