Player Matchup

Ra
Ra
BlackIavender
Ra
Level 104
God Stats
10W - 10L
1,507 SR
Queue Stats
64W - 69L
1,450 Elo+
Solo
Zeus
Zeus
ChaceDaBagSSG
Zeus
Level 27
God Stats
12W - 5L
1,837 SR
Queue Stats
25W - 21L
1,472 Elo+
Party 2
Tiamat
Tiamat
TecidTurtle
Tiamat
Level 44
God Stats
14W - 13L
1,327 SR
Queue Stats
367W - 395L
1,372 Elo+
Solo
Ishtar
Ishtar
TxttyBoi502
Ishtar
Level 59
God Stats
7W - 3L
1,572 SR
Queue Stats
26W - 21L
1,472 Elo+
Party 2
Ne Zha
Ne Zha
onesecondrelode
Ne Zha
Level 61
God Stats
27W - 27L
1,518 SR
Queue Stats
49W - 48L
1,489 Elo+
Solo
Team Averages
Level 59
1,552 SR
1,451 Elo+

VS

Team Averages
Level 110
1,609 SR
1,571 Elo+
Mulan
Mulan
 
Mulan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Hamburglar207
Charybdis
Level 55
God Stats
13W - 13L
1,500 SR
Queue Stats
34W - 42L
1,540 Elo+
Solo
Artio
Artio
SanjiVM
Artio
Level 157
God Stats
7W - 2L
1,721 SR
Queue Stats
361W - 200L
1,704 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
hypnotic-pod0
Ah Muzen Cab
Level 47
God Stats
55W - 97L
1,392 SR
Queue Stats
347W - 360L
1,426 Elo+
Solo
Aphrodite
Aphrodite
michaelkhq
Aphrodite
Level 154
God Stats
14W - 0L
1,934 SR
Queue Stats
453W - 240L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,529
1,076
11,009
8,988
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 2
6,927
990
5,851
6,541
2,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
12
0 / 7 / 3
7,297
1,042
6,314
10,377
6,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
12
0 / 2 / 2
6,825
975
2,917
6,238
2,035
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 7 / 0
8,287
1,184
7,961
10,099
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Team 1 Tickets

176

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
11 / 0 / 10
10,186
1,455
13,448
11,170
12,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Hamburglar207
Charybdis
14
5 / 2 / 9
8,951
1,279
11,686
7,514
2,910
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
SanjiVM
Artio
14
3 / 0 / 13
9,049
1,293
3,584
8,390
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
hypnotic-pod0
Ah Muzen Cab
14
3 / 2 / 10
8,407
1,201
5,089
5,280
2,008
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
michaelkhq
Aphrodite
14
2 / 1 / 16
8,671
1,239
5,728
6,959
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
5
Kills
24
24
Deaths
5
8
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
11
0
10
16
L
1
4
1
0.38
L
0
4
2
0.25
W
Charybdis
Hamburglar207
Charybdis
5
2
9
4.75
W
Artio
SanjiVM
Artio
3
0
13
9.5
L
Tiamat
0
7
3
0.21
L
Ishtar
0
2
2
0.5
W
Ah Muzen Cab
hypnotic-pod0
Ah Muzen Cab
3
2
10
4
W
Aphrodite
michaelkhq
Aphrodite
2
1
16
10
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,052
Damage
39,535
42,243
Taken
39,313
19,447
Mitigated
32,023
2,780
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,448
1,775
0
2,511
11,170
12,232
0
5,314
5,297
1,027
21,009
L
11,009
746
356
1,465
8,988
4,847
0
2,010
6,930
24,553
0
L
5,851
1,300
0
0
6,541
2,274
0
1,584
4,732
13,222
0
W
Charybdis
Hamburglar207
Charybdis
11,686
4,567
0
0
7,514
2,910
0
4,494
2,868
0
31,101
W
Artio
SanjiVM
Artio
3,584
120
1,200
2,037
8,390
9,078
0
4,479
3,045
7,329
557
L
Tiamat
6,314
430
0
784
10,377
6,600
0
1,910
8,259
23,046
0
L
Ishtar
2,917
1,886
0
77
6,238
2,035
0
1,457
4,587
0
4,057
W
Ah Muzen Cab
hypnotic-pod0
Ah Muzen Cab
5,089
2,662
0
0
5,280
2,008
0
2,324
2,874
0
18,291
W
Aphrodite
michaelkhq
Aphrodite
5,728
869
4,550
3,946
6,959
5,795
0
4,372
2,055
14,674
366
L
7,961
3,773
0
98
10,099
3,691
0
2,863
7,052
0
17,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,865
Gold Earned
45,264
114
Minions Killed
144
4
Camps Cleared
3
554,362
Distance Traveled
650,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,186
1,455
24
3
1
149,078
0
L
Ra
7,529
1,076
54
8
0
118,253
0
L
Zeus
6,927
990
21
3
1
94,773
0
W
Charybdis
8,951
1,279
53
8
0
114,653
0
W
Artio
9,049
1,293
8
1
0
140,829
0
L
Tiamat
7,297
1,042
28
4
1
112,752
0
L
Ishtar
6,825
975
2
0
0
97,258
0
W
Ah Muzen Cab
8,407
1,201
32
5
0
102,158
0
W
Aphrodite
8,671
1,239
27
4
2
143,630
0
L
Ne Zha
8,287
1,184
9
1
2
131,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role