Player Matchup

Ullr
Ullr
DerpieMcGee
Ullr
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 26L
1,311 Elo+
Party 2
Nu Wa
Nu Wa
EmoKittyx0x
Nu Wa
Level 23
God Stats
2W - 4L
1,225 SR
Queue Stats
4W - 16L
1,123 Elo+
Party 2
Surtr
Surtr
Gthicc
Surtr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,807 Elo+
Solo
Kumbhakarna
Kumbhakarna
PAAAANNNDDAA
Kumbhakarna
Level 122
God Stats
2W - 1L
1,835 SR
Queue Stats
84W - 35L
1,704 Elo+
Solo
Kali
Kali
SpeakOut
Kali
Level 100
God Stats
16W - 13L
1,665 SR
Queue Stats
244W - 215L
1,592 Elo+
Solo
Team Averages
Level 81
1,545 SR
1,507 Elo+

VS

Team Averages
Level 81
1,492 SR
1,594 Elo+
Odin
Odin
 
Odin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Alcoholic_Jerry
Vulcan
Level 57
God Stats
78W - 45L
1,653 SR
Queue Stats
153W - 150L
1,534 Elo+
Solo
Athena
Athena
DarrkkGandalf
Athena
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 79L
1,478 Elo+
Party 1
Medusa
Medusa
DkoyGaming
Medusa
Level 68
God Stats
2W - 1L
1,308 SR
Queue Stats
32W - 17L
1,663 Elo+
Party 1
Thor
Thor
Gravity55
Thor
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,798 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,324
484
2,903
6,616
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 0
4,951
450
777
5,541
1,082
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Gthicc
Surtr
11
0 / 4 / 3
6,720
611
5,709
9,958
6,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
PAAAANNNDDAA
Kumbhakarna
7
1 / 3 / 0
5,067
461
1,764
9,613
4,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
11
3 / 3 / 1
6,341
576
5,616
11,117
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 2 / 1
5,977
543
3,717
8,277
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
8 / 0 / 2
8,121
738
7,909
4,955
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 1 / 3
6,358
578
3,380
6,044
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
DkoyGaming
Medusa
12
1 / 0 / 4
6,582
598
7,273
4,669
1,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
12
5 / 1 / 5
6,920
629
4,559
7,289
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
17
17
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
2
1
1.25
W
8
0
2
9
W
1
1
3
2.5
L
0
2
1
0.25
W
Medusa
DkoyGaming
Medusa
1
0
4
3
L
0
5
0
0
W
Thor
5
1
5
7.5
L
Surtr
Gthicc
Surtr
0
4
3
0.38
L
Kumbhakarna
PAAAANNNDDAA
Kumbhakarna
1
3
0
0.33
L
Kali
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,769
Damage
26,838
42,845
Taken
31,234
18,029
Mitigated
17,234
9,128
Healing
7,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,717
779
0
2,368
8,277
6,476
0
265
7,686
816
25,578
W
7,909
94
0
1,230
4,955
1,667
408
951
3,889
45,553
1,622
W
3,380
1,048
0
1,777
6,044
4,729
175
565
5,479
11,973
1,203
L
2,903
819
0
829
6,616
1,933
0
1,291
5,325
0
31,801
W
Medusa
DkoyGaming
Medusa
7,273
2,482
0
907
4,669
1,486
530
605
4,064
0
60,497
L
777
109
0
320
5,541
1,082
0
3,300
2,004
20,404
132
W
Thor
4,559
802
0
749
7,289
2,876
0
504
6,746
0
43,507
L
Surtr
Gthicc
Surtr
5,709
2,171
0
1,694
9,958
6,533
0
1,291
8,170
859
40,174
L
Kumbhakarna
PAAAANNNDDAA
Kumbhakarna
1,764
204
0
1,510
9,613
4,921
0
3,114
6,383
12,143
0
L
Kali
5,616
1,906
0
4,775
11,117
3,560
0
2,000
8,915
0
45,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,403
Gold Earned
33,958
273
Minions Killed
341
0
Camps Cleared
0
1,095,597
Distance Traveled
1,163,140
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,977
543
43
4
0
174,431
1
W
Vulcan
8,121
738
97
9
0
274,337
0
W
Athena
6,358
578
21
2
0
235,578
7
L
Ullr
5,324
484
74
7
0
209,049
0
W
Medusa
6,582
598
113
10
0
219,668
1
L
Nu Wa
4,951
450
32
3
0
188,978
0
W
Thor
6,920
629
67
6
0
259,126
4
L
Surtr
6,720
611
77
7
0
212,052
0
L
Kumbhakarna
5,067
461
7
1
0
230,021
0
L
Kali
6,341
576
83
8
0
255,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role