Player Matchup

Sol
Sol
AILOnIE
Sol
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo
Charybdis
Charybdis
Mitior02
Charybdis
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
191W - 198L
1,630 Elo+
Party 1
Achilles
Achilles
liam0123
Achilles
Level 77
God Stats
10W - 9L
1,664 SR
Queue Stats
105W - 93L
1,626 Elo+
Party 1
Team Averages
Level 94
1,555 SR
1,585 Elo+

VS

Team Averages
Level 189
1,463 SR
1,497 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JànusOrTróll
Janus
Level 292
God Stats
8W - 4L
1,598 SR
Queue Stats
14W - 12L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
PoisonMyda
Sun Wukong
Level 148
God Stats
1W - 1L
1,292 SR
Queue Stats
23W - 15L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 5 / 0
6,006
601
1,076
7,265
1,688
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Mitior02
Charybdis
11
0 / 3 / 0
6,159
616
2,946
8,204
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
liam0123
Achilles
11
0 / 3 / 0
5,932
593
7,815
12,232
7,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 0 / 9
7,896
790
7,900
5,699
2,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
8 / 0 / 2
8,632
863
11,103
5,558
2,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PoisonMyda
Sun Wukong
12
1 / 0 / 8
7,142
714
4,674
8,057
5,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
9
6.5
L
Sol
0
5
0
0
W
8
0
2
9
L
Charybdis
Mitior02
Charybdis
0
3
0
0
W
Sun Wukong
PoisonMyda
Sun Wukong
1
0
8
5
L
Achilles
liam0123
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,837
Damage
23,677
27,701
Taken
19,314
11,027
Mitigated
10,749
8,232
Healing
4,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,900
1,061
0
1,914
5,699
2,534
643
274
5,355
43
30,358
L
Sol
1,076
292
0
1,631
7,265
1,688
0
3,747
3,035
18,648
0
W
11,103
521
0
1,894
5,558
2,303
951
343
4,962
36,319
0
L
Charybdis
Mitior02
Charybdis
2,946
923
0
2,179
8,204
2,002
0
3,100
4,555
0
25,921
W
Sun Wukong
PoisonMyda
Sun Wukong
4,674
429
0
1,143
8,057
5,912
490
459
7,310
0
14,287
L
Achilles
liam0123
Achilles
7,815
1,370
0
4,422
12,232
7,337
0
3,593
7,593
0
14,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,097
Gold Earned
23,670
103
Minions Killed
131
0
Camps Cleared
0
524,942
Distance Traveled
615,984
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,896
790
47
5
0
219,639
0
L
Sol
6,006
601
48
5
0
160,653
0
W
Janus
8,632
863
61
6
0
197,567
0
L
Charybdis
6,159
616
44
4
0
165,500
0
W
Sun Wukong
7,142
714
23
2
0
198,778
1
L
Achilles
5,932
593
11
1
0
198,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role