Player Matchup

Ix Chel
Ix Chel
Grandmaster
CarbonRick
Ix Chel
Grandmaster
Level 135
God Stats
46W - 0L
2,120 SR
Queue Stats
246W - 22L
3,500 MMR
Party 2
Osiris
Osiris
Grandmaster
JustF6At10
Osiris
Grandmaster
Level 126
God Stats
81W - 4L
2,126 SR
Queue Stats
242W - 18L
3,500 MMR
Party 2
Odin
Odin
Grandmaster
ṉnewthṉ
Odin
Grandmaster
Level 115
God Stats
22W - 2L
2,107 SR
Queue Stats
98W - 8L
3,500 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 125
2,118 SR
3,500 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,606 SR
1,948 MMR
Cerberus
Cerberus
Diamond IV
 
Cerberus
Diamond IV
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Masters
kevinklon
Guan Yu
Masters
Level 146
God Stats
14W - 9L
1,817 SR
Queue Stats
376W - 215L
2,843 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CarbonRick
Ix Chel
16
10 / 0 / 6
10,412
947
17,100
6,006
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
JustF6At10
Osiris
15
2 / 0 / 14
8,891
808
8,124
10,841
10,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
4 / 1 / 12
9,076
825
10,008
12,624
7,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
FafnirSerqetKuzenboMedusaAchilles

VS

Bans
MartichorasAgniNe ZhaCabrakanDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 6 / 0
7,491
681
5,904
15,529
9,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
 
Danzaburou
12
0 / 5 / 1
7,241
658
6,138
10,063
3,760
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
kevinklon
Guan Yu
11
0 / 5 / 1
7,044
640
7,800
14,369
10,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
16
Kills
1
1
Deaths
16
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
6
0
0.17
L
Danzaburou
 
Danzaburou
0
5
1
0.1
W
Ix Chel
CarbonRick
Ix Chel
10
0
6
13
W
Osiris
JustF6At10
Osiris
2
0
14
9
L
Guan Yu
kevinklon
Guan Yu
0
5
1
0.1
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,232
Damage
19,842
29,471
Taken
39,961
20,980
Mitigated
23,906
10,430
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,904
374
0
2,482
15,529
9,579
0
6,500
7,914
19,064
211
L
Danzaburou
 
Danzaburou
6,138
1,622
0
1,079
10,063
3,760
0
3,810
5,765
0
35,861
W
Ix Chel
CarbonRick
Ix Chel
17,100
1,764
2,643
3,419
6,006
2,124
1,210
2,197
3,708
68,576
0
W
Osiris
JustF6At10
Osiris
8,124
1,736
0
2,603
10,841
10,977
749
2,046
8,320
81
25,939
L
Guan Yu
kevinklon
Guan Yu
7,800
407
831
3,570
14,369
10,567
0
6,280
7,369
4,892
16,844
W
10,008
2,298
0
1,765
12,624
7,879
902
2,755
9,504
699
31,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,379
Gold Earned
21,776
182
Minions Killed
127
0
Camps Cleared
0
708,881
Distance Traveled
638,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,491
681
29
3
0
212,305
0
L
Danzaburou
7,241
658
71
6
0
198,962
0
W
Ix Chel
10,412
947
110
10
0
237,959
0
W
Osiris
8,891
808
34
3
0
240,643
0
L
Guan Yu
7,044
640
27
2
0
227,469
0
W
Odin
9,076
825
38
3
0
230,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role