Player Matchup

Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Manquito25
Agni
Level 99
God Stats
1W - 1L
1,582 SR
Queue Stats
18W - 18L
1,509 Elo+
Solo
Izanami
Izanami
Muatal
Izanami
Level 118
God Stats
89W - 37L
1,648 SR
Queue Stats
395W - 198L
1,635 Elo+
Party 1
Mercury
Mercury
Punho
Mercury
Level 144
God Stats
20W - 7L
1,615 SR
Queue Stats
480W - 158L
1,683 Elo+
Party 1
Odin
Odin
pettyxbox
Odin
Level 104
God Stats
2W - 1L
1,614 SR
Queue Stats
224W - 198L
1,497 Elo+
Solo
Team Averages
Level 123
1,591 SR
1,565 Elo+

VS

Team Averages
Level 114
1,505 SR
1,515 Elo+
Baron Samedi
Baron Samedi
DruidXIV
Baron Samedi
Level 97
God Stats
2W - 3L
1,638 SR
Queue Stats
24W - 36L
1,444 Elo+
Solo
Geb
Geb
SupremeOwa
Geb
Level 126
God Stats
53W - 44L
1,661 SR
Queue Stats
315W - 292L
1,573 Elo+
Solo
Ishtar
Ishtar
VoodooChild672
Ishtar
Level 128
God Stats
17W - 14L
1,429 SR
Queue Stats
219W - 241L
1,512 Elo+
Solo
Thor
Thor
castleRaider
Thor
Level 79
God Stats
13W - 20L
1,477 SR
Queue Stats
65W - 75L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iTheRapperMC
Ah Muzen Cab
Level 141
God Stats
3W - 6L
1,320 SR
Queue Stats
214W - 223L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 0
5,501
1,100
1,378
6,956
3,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 1
5,182
1,036
3,762
3,009
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Muatal
Izanami
11
0 / 0 / 1
5,667
1,133
711
2,008
674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
Punho
Mercury
11
1 / 0 / 1
5,542
1,108
2,476
2,645
934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
10
1 / 0 / 0
5,353
1,071
676
3,686
2,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DruidXIV
Baron Samedi
11
0 / 0 / 1
5,350
1,070
5,416
2,667
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
0 / 1 / 0
5,122
1,024
3,705
4,281
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
0 / 0 / 0
3,168
634
0
0
0
10
1 / 1 / 0
5,410
1,082
2,727
3,233
1,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
iTheRapperMC
Ah Muzen Cab
11
0 / 0 / 1
5,667
1,133
1,634
2,562
859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
1
1
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
0
0
L
Baron Samedi
DruidXIV
Baron Samedi
0
0
1
0.5
W
0
1
1
0.5
W
Izanami
Muatal
Izanami
0
0
1
0.5
W
Mercury
Punho
Mercury
1
0
1
1.5
L
0
1
0
0
L
0
0
0
0
L
1
1
0
1
L
Ah Muzen Cab
iTheRapperMC
Ah Muzen Cab
0
0
1
0.5
W
Odin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,003
Damage
13,482
18,304
Taken
12,743
8,522
Mitigated
6,394
5,899
Healing
3,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,378
236
1,044
1,757
6,956
3,423
0
4,770
2,113
12,214
0
L
Baron Samedi
DruidXIV
Baron Samedi
5,416
212
698
863
2,667
935
0
1,790
737
18,113
0
W
3,762
214
0
650
3,009
914
0
869
2,069
10,763
0
W
Izanami
Muatal
Izanami
711
432
0
691
2,008
674
0
271
1,658
0
19,133
W
Mercury
Punho
Mercury
2,476
158
0
205
2,645
934
0
1,206
1,408
0
12,308
L
3,705
35
0
1,063
4,281
2,714
0
1,230
2,791
6,216
0
L
0
0
0
0
0
0
0
0
0
0
0
L
2,727
169
0
378
3,233
1,886
0
868
2,215
0
7,234
L
Ah Muzen Cab
iTheRapperMC
Ah Muzen Cab
1,634
388
0
472
2,562
859
0
652
1,860
0
18,212
W
Odin
676
140
0
1,552
3,686
2,577
0
2,005
1,621
0
3,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,245
Gold Earned
24,717
136
Minions Killed
94
0
Camps Cleared
0
627,960
Distance Traveled
452,342
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,501
1,100
19
4
0
117,987
0
L
Baron Samedi
5,350
1,070
26
5
0
111,072
0
W
Agni
5,182
1,036
25
5
0
118,048
0
W
Izanami
5,667
1,133
54
11
0
119,450
2
W
Mercury
5,542
1,108
31
6
0
141,433
0
L
Geb
5,122
1,024
8
2
0
101,640
0
L
Ishtar
3,168
634
0
0
0
0
0
L
Thor
5,410
1,082
18
4
0
113,685
0
L
Ah Muzen Cab
5,667
1,133
42
8
0
125,945
0
W
Odin
5,353
1,071
7
1
0
131,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role