Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Bitterfl13s09
Bake Kujira
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 238L
1,486 Elo+
Solo
Danzaburou
Danzaburou
DaMuffinMan1915
Danzaburou
Level 97
God Stats
2W - 0L
1,817 SR
Queue Stats
70W - 67L
1,526 Elo+
Solo
Nemesis
Nemesis
KillCamLikesYou
Nemesis
Level 145
God Stats
6W - 5L
1,499 SR
Queue Stats
163W - 143L
1,499 Elo+
Party 1
Kali
Kali
RisE Doc
Kali
Level 157
God Stats
3W - 2L
1,601 SR
Queue Stats
16W - 25L
1,447 Elo+
Party 1
Team Averages
Level 131
1,583 SR
1,492 Elo+

VS

Team Averages
Level 113
1,568 SR
1,435 Elo+
Arachne
Arachne
CrappyJoey
Arachne
Level 144
God Stats
1W - 2L
1,791 SR
Queue Stats
10W - 12L
1,321 Elo+
Party 2
Skadi
Skadi
DangerSkone
Skadi
Level 126
God Stats
0W - 1L
1,392 SR
Queue Stats
8W - 9L
1,451 Elo+
Party 2
Zeus
Zeus
IMC2313
Zeus
Level 145
God Stats
0W - 1L
1,582 SR
Queue Stats
12W - 15L
1,367 Elo+
Party 2
Vamana
Vamana
JeancitoMV
Vamana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PlushyBear
Cthulhu
Level 87
God Stats
10W - 11L
1,576 SR
Queue Stats
443W - 430L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
4 / 0 / 1
7,317
732
3,851
3,225
1,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
Bitterfl13s09
Bake Kujira
9
0 / 2 / 2
5,336
534
2,014
8,376
4,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
DaMuffinMan1915
Danzaburou
10
1 / 1 / 0
5,548
555
2,883
5,781
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
8 / 1 / 1
6,966
697
7,525
7,650
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
10
2 / 2 / 3
5,683
568
2,803
9,936
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrappyJoey
Arachne
9
1 / 2 / 4
5,331
533
3,695
6,780
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
2 / 2 / 3
5,542
554
6,906
5,560
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
IMC2313
Zeus
10
2 / 4 / 2
5,974
597
3,853
6,304
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
JeancitoMV
Vamana
5
0 / 7 / 0
4,384
438
599
5,438
2,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
PlushyBear
Cthulhu
9
1 / 0 / 4
5,817
582
5,800
6,905
5,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
15
Kills
6
6
Deaths
15
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
4
0
1
4.5
W
Bake Kujira
Bitterfl13s09
Bake Kujira
0
2
2
0.5
L
Arachne
CrappyJoey
Arachne
1
2
4
1.5
W
Danzaburou
DaMuffinMan1915
Danzaburou
1
1
0
1
L
2
2
3
1.75
L
Zeus
IMC2313
Zeus
2
4
2
0.75
L
Vamana
JeancitoMV
Vamana
0
7
0
0
W
8
1
1
8.5
L
Cthulhu
PlushyBear
Cthulhu
1
0
4
3
W
Kali
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,076
Damage
20,853
34,968
Taken
30,987
14,759
Mitigated
12,831
12,087
Healing
6,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
3,851
698
0
1,302
3,225
1,133
432
1,591
1,634
0
57,689
W
Bake Kujira
Bitterfl13s09
Bake Kujira
2,014
1,293
1,650
2,404
8,376
4,925
0
3,512
4,864
11,543
0
L
Arachne
CrappyJoey
Arachne
3,695
2,735
119
1,875
6,780
2,343
0
612
6,168
0
27,572
W
Danzaburou
DaMuffinMan1915
Danzaburou
2,883
1,053
0
2,234
5,781
2,072
396
1,438
4,343
0
40,870
L
6,906
2,698
0
618
5,560
1,706
0
453
5,107
0
31,041
L
Zeus
IMC2313
Zeus
3,853
511
0
1,313
6,304
1,340
0
106
6,198
31,379
0
L
Vamana
JeancitoMV
Vamana
599
214
0
191
5,438
2,376
0
0
5,438
0
8,835
W
7,525
3,244
0
2,142
7,650
2,718
0
975
6,593
0
38,405
L
Cthulhu
PlushyBear
Cthulhu
5,800
615
94
1,828
6,905
5,066
0
843
6,062
26,980
0
W
Kali
2,803
909
0
2,355
9,936
3,911
0
2,137
7,799
0
35,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,850
Gold Earned
27,048
308
Minions Killed
231
0
Camps Cleared
0
995,744
Distance Traveled
1,078,204
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,317
732
94
9
0
195,625
0
W
Bake Kujira
5,336
534
16
2
0
198,615
6
L
Arachne
5,331
533
58
6
0
272,950
2
W
Danzaburou
5,548
555
75
8
0
180,698
0
L
Skadi
5,542
554
54
5
0
207,838
5
L
Zeus
5,974
597
66
7
0
204,129
3
L
Vamana
4,384
438
13
1
0
159,060
0
W
Nemesis
6,966
697
59
6
0
197,177
0
L
Cthulhu
5,817
582
40
4
0
234,227
0
W
Kali
5,683
568
64
6
0
223,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role