Player Matchup

Horus
Horus
MCHOODINI
Horus
Level 106
God Stats
12W - 7L
1,641 SR
Queue Stats
80W - 84L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
SpartanMist1991
Danzaburou
Level 145
God Stats
200W - 153L
1,571 SR
Queue Stats
612W - 590L
1,446 Elo+
Solo
Achilles
Achilles
SpicyPete0
Achilles
Level 121
God Stats
4W - 1L
1,878 SR
Queue Stats
259W - 260L
1,476 Elo+
Party 1
Vulcan
Vulcan
pleasejimmy
Vulcan
Level 106
God Stats
6W - 4L
1,514 SR
Queue Stats
89W - 106L
1,461 Elo+
Party 1
Athena
Athena
yungwolfy
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 115L
1,454 Elo+
Party 1
Team Averages
Level 99
1,621 SR
1,462 Elo+

VS

Team Averages
Level 85
1,553 SR
1,505 Elo+
King Arthur
King Arthur
ArgoFootbal28
King Arthur
Level 125
God Stats
3W - 5L
1,546 SR
Queue Stats
109W - 108L
1,503 Elo+
Solo
Hou Yi
Hou Yi
DoubleGclip
Hou Yi
Level 49
God Stats
2W - 1L
1,804 SR
Queue Stats
35W - 48L
1,422 Elo+
Solo
Ravana
Ravana
Gorunpolla
Ravana
Level 68
God Stats
3W - 5L
1,464 SR
Queue Stats
39W - 44L
1,584 Elo+
Solo
Kuzenbo
Kuzenbo
King_Ragnarson_
Kuzenbo
Level 86
God Stats
0W - 4L
1,298 SR
Queue Stats
128W - 128L
1,548 Elo+
Solo
Nu Wa
Nu Wa
UndeadMaster617
Nu Wa
Level 98
God Stats
34W - 22L
1,652 SR
Queue Stats
63W - 61L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MCHOODINI
Horus
11
4 / 0 / 0
5,934
659
4,251
7,782
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
SpartanMist1991
Danzaburou
9
0 / 2 / 2
5,080
564
5,548
6,304
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
SpicyPete0
Achilles
11
2 / 0 / 0
5,823
647
4,445
7,317
4,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
7
0 / 0 / 2
4,630
514
0
1,353
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Athena
yungwolfy
Athena
7
0 / 3 / 0
4,514
502
1,370
7,469
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArgoFootbal28
King Arthur
9
0 / 2 / 0
5,276
586
3,800
7,902
5,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
10
3 / 1 / 2
5,826
647
4,422
4,574
1,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
Gorunpolla
Ravana
3
0 / 0 / 1
3,765
418
226
540
98
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 1 / 4
5,468
608
4,201
7,619
6,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 2 / 2
5,725
636
3,689
4,109
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
5
5
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArgoFootbal28
King Arthur
0
2
0
0
L
Hou Yi
3
1
2
4
L
Ravana
Gorunpolla
Ravana
0
0
1
0.5
L
1
1
4
3
W
Horus
MCHOODINI
Horus
4
0
0
4
W
Danzaburou
SpartanMist1991
Danzaburou
0
2
2
0.5
W
Achilles
SpicyPete0
Achilles
2
0
0
2
L
1
2
2
1
W
Vulcan
0
0
2
1
W
Athena
yungwolfy
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,614
Damage
16,338
30,225
Taken
24,744
15,406
Mitigated
13,942
8,153
Healing
6,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArgoFootbal28
King Arthur
3,800
144
0
375
7,902
5,354
0
0
7,475
1,403
29,371
L
Hou Yi
4,422
2,123
0
1,956
4,574
1,319
0
252
4,322
0
33,604
L
Ravana
Gorunpolla
Ravana
226
151
0
510
540
98
0
0
540
0
3,250
L
4,201
1,424
0
2,952
7,619
6,654
0
1,118
6,501
15,502
0
W
Horus
MCHOODINI
Horus
4,251
1,824
120
1,356
7,782
3,253
0
1,720
6,062
0
43,600
W
Danzaburou
SpartanMist1991
Danzaburou
5,548
2,058
59
2,192
6,304
1,765
0
2,579
3,725
0
35,569
W
Achilles
SpicyPete0
Achilles
4,445
1,096
0
2,620
7,317
4,826
0
744
6,573
0
35,011
L
3,689
589
0
932
4,109
517
552
0
4,109
34,790
1,423
W
Vulcan
0
0
0
414
1,353
353
0
840
513
19,529
0
W
Athena
yungwolfy
Athena
1,370
514
0
1,392
7,469
5,209
0
2,366
5,103
12,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,981
Gold Earned
26,060
275
Minions Killed
195
0
Camps Cleared
0
881,167
Distance Traveled
717,417
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,276
586
42
5
0
164,061
2
L
Hou Yi
5,826
647
71
8
0
174,178
0
L
Ravana
3,765
418
9
1
0
56,082
0
L
Kuzenbo
5,468
608
17
2
0
163,063
2
W
Horus
5,934
659
69
8
0
225,267
0
W
Danzaburou
5,080
564
64
7
0
169,239
0
W
Achilles
5,823
647
77
9
0
185,321
0
L
Nu Wa
5,725
636
56
6
0
160,033
4
W
Vulcan
4,630
514
40
4
0
88,563
0
W
Athena
4,514
502
25
3
0
212,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role