Player Matchup

Artio
Artio
Gold I
HanzoTheNinjaATP
Artio
Gold I
Level 225
God Stats
734W - 643L
1,614 SR
Queue Stats
946W - 968L
1,564 MMR
Solo
Nox
Nox
Gold III
JustStrong
Nox
Gold III
Level 142
God Stats
24W - 14L
1,745 SR
Queue Stats
325W - 313L
1,548 MMR
Solo
Nike
Nike
Gold III
KobeVon
Nike
Gold III
Level 159
God Stats
1W - 1L
1,655 SR
Queue Stats
55W - 54L
1,571 MMR
Solo
Fenrir
Fenrir
Gold III
LothBROK7513
Fenrir
Gold III
Level 84
God Stats
6W - 7L
1,496 SR
Queue Stats
105W - 112L
1,573 MMR
Solo
Rama
Rama
Gold II
RougeStar35
Rama
Gold II
Level 183
God Stats
19W - 9L
1,700 SR
Queue Stats
282W - 275L
1,567 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 159
1,642 SR
1,564 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,613 SR
1,564 MMR
Sun Wukong
Sun Wukong
Gold III
Dany316
Sun Wukong
Gold III
Level 156
God Stats
6W - 3L
1,592 SR
Queue Stats
130W - 125L
1,575 MMR
Solo
Sobek
Sobek
Gold IV
DefNotAGnoll
Sobek
Gold IV
Level 123
God Stats
4W - 3L
1,601 SR
Queue Stats
97W - 92L
1,455 MMR
Party 1
Discordia
Discordia
Gold I
Devastator815
Discordia
Gold I
Level 144
God Stats
80W - 57L
1,667 SR
Queue Stats
289W - 283L
1,636 MMR
Party 1
Medusa
Medusa
Gold III
plshold
Medusa
Gold III
Level 100
God Stats
25W - 20L
1,641 SR
Queue Stats
405W - 428L
1,478 MMR
Party 2
Loki
Loki
Gold V
thatz_king
Loki
Gold V
Level 88
God Stats
2W - 1L
1,562 SR
Queue Stats
12W - 7L
1,676 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,953
495
2,026
7,105
4,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 0
5,117
512
2,585
4,575
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
KobeVon
Nike
11
0 / 2 / 0
5,889
589
6,005
9,264
5,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
8
0 / 4 / 0
4,505
451
349
7,341
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 0
5,380
538
4,607
8,235
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AresCu ChulainnAthena

VS

Bans
ThanatosThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dany316
Sun Wukong
12
3 / 0 / 0
6,828
683
6,275
8,102
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 1 / 2
5,273
527
2,489
6,152
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
Devastator815
Discordia
11
1 / 0 / 1
6,017
602
4,185
2,428
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
plshold
Medusa
10
3 / 0 / 1
5,663
566
6,946
5,127
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 1
5,588
559
2,422
5,555
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
11
11
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dany316
Sun Wukong
3
0
0
3
W
0
1
2
1
W
Discordia
Devastator815
Discordia
1
0
1
1.5
L
0
0
1
0.5
L
0
1
0
0
L
Nike
KobeVon
Nike
0
2
0
0
L
Fenrir
0
4
0
0
L
1
4
0
0.25
W
Medusa
plshold
Medusa
3
0
1
3.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,572
Damage
22,317
36,520
Taken
27,364
15,849
Mitigated
12,366
11,495
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dany316
Sun Wukong
6,275
1,624
0
1,706
8,102
4,128
0
0
8,102
0
51,951
W
2,489
348
0
2,356
6,152
4,478
0
1,882
4,270
16,578
787
W
Discordia
Devastator815
Discordia
4,185
166
0
904
2,428
863
0
1,569
859
42,055
855
L
2,026
110
344
2,477
7,105
4,565
0
3,162
3,943
7,052
0
L
2,585
523
0
500
4,575
1,474
0
2,345
2,230
39,519
0
L
Nike
KobeVon
Nike
6,005
1,049
0
2,550
9,264
5,466
0
0
9,264
0
46,706
L
Fenrir
349
134
0
2,394
7,341
2,106
0
758
6,583
0
23,096
L
4,607
4,035
0
3,230
8,235
2,238
0
348
7,887
0
37,756
W
Medusa
plshold
Medusa
6,946
2,793
0
1,947
5,127
1,303
0
337
4,790
0
42,030
W
2,422
619
0
3,752
5,555
1,594
0
823
4,732
0
42,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,844
Gold Earned
29,369
293
Minions Killed
364
0
Camps Cleared
0
956,798
Distance Traveled
1,030,815
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,828
683
103
10
0
186,051
0
W
Sobek
5,273
527
40
4
0
205,943
0
W
Discordia
6,017
602
86
9
0
209,852
2
L
Artio
4,953
495
10
1
0
229,515
6
L
Nox
5,117
512
82
8
0
203,478
0
L
Nike
5,889
589
94
9
0
152,569
2
L
Fenrir
4,505
451
41
4
0
189,444
0
L
Rama
5,380
538
66
7
0
181,792
0
W
Medusa
5,663
566
68
7
0
204,263
2
W
Loki
5,588
559
67
7
0
224,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role