Player Matchup

Khepri
Khepri
Gold III
 
Khepri
Gold III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
NicolasKHR
Medusa
Silver II
Level 156
God Stats
3W - 0L
1,729 SR
Queue Stats
8W - 5L
1,529 MMR
Party 1
Thoth
Thoth
Silver II
iPront
Thoth
Silver II
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 20L
1,529 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,546 SR
1,512 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,483 SR
1,353 MMR
Ullr
Ullr
Gold IV
 
Ullr
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
AceBad
Ao Kuang
Gold III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,630 MMR
Solo
Hera
Hera
Bronze III
DeviLLuk
Hera
Bronze III
Level 127
God Stats
0W - 1L
1,425 SR
Queue Stats
2W - 6L
1,456 MMR
Solo
Aphrodite
Aphrodite
Silver III
ElSagastico
Aphrodite
Silver III
Level 104
God Stats
1W - 1L
1,707 SR
Queue Stats
127W - 151L
967 MMR
Solo
Fenrir
Fenrir
Silver IV
ĐąгκȘŧồгм
Fenrir
Silver IV
Level 141
God Stats
0W - 3L
1,282 SR
Queue Stats
15W - 24L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
2 / 0 / 0
4,336
867
779
2,381
978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
 
Amaterasu
7
2 / 0 / 0
3,842
768
2,504
3,749
1,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
 
Gilgamesh
6
0 / 2 / 0
3,519
704
1,813
4,012
1,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
NicolasKHR
Medusa
7
2 / 0 / 1
4,100
820
3,235
2,595
721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
iPront
Thoth
7
1 / 0 / 1
4,059
812
904
1,431
347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Morgan Le FayGebAthenaGanesha

VS

Bans
RavanaCthulhuZhong KuiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
0 / 2 / 0
3,148
630
1,431
4,757
1,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
AceBad
Ao Kuang
1
0 / 0 / 0
2,556
511
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
7
0 / 3 / 0
3,444
689
1,132
2,924
708
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Aphrodite
ElSagastico
Aphrodite
7
1 / 1 / 1
4,118
824
2,338
4,553
999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

6
1 / 1 / 0
3,457
691
1,519
4,422
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
7
Kills
2
2
Deaths
7
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
0
2
W
Amaterasu
 
Amaterasu
2
0
0
2
W
Gilgamesh
 
Gilgamesh
0
2
0
0
L
Ullr
 
Ullr
0
2
0
0
L
Ao Kuang
AceBad
Ao Kuang
0
0
0
0
L
Hera
0
3
0
0
L
Aphrodite
ElSagastico
Aphrodite
1
1
1
1.5
W
Medusa
NicolasKHR
Medusa
2
0
1
2.5
W
Thoth
iPront
Thoth
1
0
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,235
Damage
6,420
14,168
Taken
16,656
4,966
Mitigated
3,969
4,202
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
779
0
0
613
2,381
978
0
0
2,381
8,844
1,755
W
Amaterasu
 
Amaterasu
2,504
1,095
0
1,500
3,749
1,363
0
929
2,780
0
15,798
W
Gilgamesh
 
Gilgamesh
1,813
489
0
826
4,012
1,557
0
1,520
2,492
0
15,235
L
Ullr
 
Ullr
1,431
713
0
660
4,757
1,179
0
596
4,161
0
14,163
L
Ao Kuang
AceBad
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Hera
1,132
235
0
424
2,924
708
0
1,027
1,897
11,932
376
L
Aphrodite
ElSagastico
Aphrodite
2,338
362
0
3,202
4,553
999
0
0
4,553
17,929
0
W
Medusa
NicolasKHR
Medusa
3,235
1,477
0
638
2,595
721
0
0
2,595
0
26,117
W
Thoth
iPront
Thoth
904
88
0
625
1,431
347
28
819
482
22,405
825
L
1,519
550
0
2,023
4,422
1,083
0
47
4,375
0
13,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,856
Gold Earned
16,723
146
Minions Killed
115
0
Camps Cleared
0
613,087
Distance Traveled
469,212
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,336
867
14
3
0
119,164
0
W
Amaterasu
3,842
768
27
5
0
118,429
0
W
Gilgamesh
3,519
704
25
5
0
123,750
0
L
Ullr
3,148
630
25
5
0
110,286
0
L
Ao Kuang
2,556
511
0
0
0
9,793
0
L
Hera
3,444
689
30
6
0
111,156
2
L
Aphrodite
4,118
824
33
7
0
96,324
2
W
Medusa
4,100
820
48
10
0
123,587
0
W
Thoth
4,059
812
32
6
0
128,157
0
L
Fenrir
3,457
691
27
5
0
141,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role