Player Matchup

Anubis
Anubis
GutMeGhosty
Anubis
Level 148
God Stats
7W - 2L
1,632 SR
Queue Stats
480W - 445L
1,459 Elo+
Solo
Jormungandr
Jormungandr
KingKarmaz
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,590 Elo+
Party 4
Mercury
Mercury
Nico01
Mercury
Level 103
God Stats
1W - 2L
1,288 SR
Queue Stats
153W - 106L
1,605 Elo+
Party 1
Ares
Ares
THEarcANGLE117
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,579 Elo+
Party 4
Charybdis
Charybdis
hundehvalp
Charybdis
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 52L
1,537 Elo+
Party 1
Team Averages
Level 111
1,484 SR
1,554 Elo+

VS

Team Averages
Level 124
1,485 SR
1,428 Elo+
Sun Wukong
Sun Wukong
DaRegurgetater
Sun Wukong
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 227L
1,391 Elo+
Solo
Medusa
Medusa
HJVS_ViequesPR77
Medusa
Level 147
God Stats
16W - 19L
1,565 SR
Queue Stats
258W - 273L
1,475 Elo+
Party 2
Geb
Geb
JustGee
Geb
Level 103
God Stats
2W - 2L
1,491 SR
Queue Stats
36W - 19L
1,632 Elo+
Party 3
Ullr
Ullr
NewAccounts
Ullr
Level 158
God Stats
4W - 5L
1,383 SR
Queue Stats
205W - 175L
1,536 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ShortJitAdel
Tsukuyomi
Level 67
God Stats
2W - 2L
1,485 SR
Queue Stats
29W - 37L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
1 / 1 / 1
3,791
758
1,414
1,370
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jormungandr
KingKarmaz
Jormungandr
6
1 / 1 / 0
3,688
738
1,255
3,558
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Nico01
Mercury
6
0 / 1 / 1
3,382
676
645
3,155
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
1 / 0 / 0
3,537
707
233
2,940
1,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
hundehvalp
Charybdis
6
0 / 1 / 0
3,426
685
369
1,996
408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaRegurgetater
Sun Wukong
6
1 / 1 / 0
3,525
705
2,508
2,974
1,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
2 / 0 / 0
3,858
772
1,031
2,307
486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
1
0 / 0 / 0
2,429
486
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
937
187
0
0
0
Tsukuyomi
ShortJitAdel
Tsukuyomi
6
1 / 2 / 2
3,587
717
1,739
3,225
676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DaRegurgetater
Sun Wukong
1
1
0
1
W
Anubis
1
1
1
1.5
L
2
0
0
2
L
Geb
0
0
0
0
W
Jormungandr
KingKarmaz
Jormungandr
1
1
0
1
L
0
0
0
0
W
Mercury
Nico01
Mercury
0
1
1
0.5
L
Tsukuyomi
ShortJitAdel
Tsukuyomi
1
2
2
1
W
1
0
0
1
W
Charybdis
hundehvalp
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,916
Damage
5,278
13,019
Taken
8,506
4,042
Mitigated
2,675
3,204
Healing
3,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DaRegurgetater
Sun Wukong
2,508
382
0
1,543
2,974
1,513
0
1,255
1,719
0
15,617
W
Anubis
1,414
236
0
199
1,370
425
0
0
1,370
13,860
637
L
1,031
446
0
730
2,307
486
0
198
2,053
0
15,469
L
Geb
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
KingKarmaz
Jormungandr
1,255
409
0
1,510
3,558
1,038
0
0
3,255
13,130
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
Nico01
Mercury
645
351
0
250
3,155
944
0
0
3,121
0
15,962
L
Tsukuyomi
ShortJitAdel
Tsukuyomi
1,739
185
0
1,093
3,225
676
0
1,273
1,864
0
12,049
W
233
0
0
672
2,940
1,227
0
0
2,940
9,795
0
W
Charybdis
hundehvalp
Charybdis
369
280
0
573
1,996
408
589
0
1,996
0
19,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,824
Gold Earned
14,336
150
Minions Killed
89
0
Camps Cleared
0
461,234
Distance Traveled
316,930
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,525
705
22
4
0
99,473
0
W
Anubis
3,791
758
31
6
0
94,369
0
L
Medusa
3,858
772
36
7
0
100,157
1
L
Geb
2,429
486
0
0
0
14,259
0
W
Jormungandr
3,688
738
35
7
0
80,810
0
L
Ullr
937
187
0
0
0
0
0
W
Mercury
3,382
676
37
7
0
112,271
0
L
Tsukuyomi
3,587
717
31
6
0
103,041
0
W
Ares
3,537
707
14
3
0
94,005
0
W
Charybdis
3,426
685
33
7
0
79,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role