Player Matchup

Persephone
Persephone
 
Persephone
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
L2_LoseMyAimKAPP
Maui
Level 46
God Stats
7W - 5L
1,807 SR
Queue Stats
55W - 67L
1,437 Elo+
Party 2
Thanatos
Thanatos
fischgesicht301
Thanatos
Level 34
God Stats
7W - 8L
1,214 SR
Queue Stats
19W - 26L
1,314 Elo+
Solo
Artemis
Artemis
jabn2604
Artemis
Level 26
God Stats
2W - 2L
1,738 SR
Queue Stats
21W - 37L
1,358 Elo+
Party 2
Team Averages
Level 36
1,552 SR
1,422 Elo+

VS

Team Averages
Level 61
1,460 SR
1,404 Elo+
Janus
Janus
Ace7711
Janus
Level 61
God Stats
0W - 2L
1,308 SR
Queue Stats
82W - 123L
1,348 Elo+
Solo
Mercury
Mercury
IXeronixonly
Mercury
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,147 Elo+
Party 1
Sun Wukong
Sun Wukong
Mustapha7575
Sun Wukong
Level 102
God Stats
1W - 1L
1,531 SR
Queue Stats
108W - 114L
1,395 Elo+
Solo
Hachiman
Hachiman
Svn99
Hachiman
Level 59
God Stats
0W - 4L
1,560 SR
Queue Stats
4W - 4L
1,683 Elo+
Party 1
Chiron
Chiron
mrBaguvix
Chiron
Level 59
God Stats
23W - 23L
1,399 SR
Queue Stats
257W - 288L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
10 / 0 / 3
8,299
754
8,223
3,657
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
 
Gilgamesh
10
1 / 0 / 0
6,151
559
3,674
6,942
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 4
6,225
566
2,824
7,396
4,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Thanatos
10
4 / 1 / 1
5,951
541
2,641
8,090
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
jabn2604
Artemis
10
3 / 2 / 2
5,810
528
5,129
5,135
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ace7711
Janus
7
0 / 12 / 0
4,389
399
2,148
10,153
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
IXeronixonly
Mercury
10
2 / 1 / 1
5,580
507
1,638
7,344
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
Mustapha7575
Sun Wukong
8
0 / 3 / 1
4,708
428
2,161
7,328
3,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Svn99
Hachiman
10
1 / 3 / 2
5,871
534
6,633
7,479
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
mrBaguvix
Chiron
11
1 / 0 / 0
6,491
590
3,590
5,716
1,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
19
Kills
4
4
Deaths
19
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
10
0
3
11.5
W
Gilgamesh
 
Gilgamesh
1
0
0
1
L
Janus
Ace7711
Janus
0
12
0
0
L
Mercury
IXeronixonly
Mercury
2
1
1
2.5
W
1
1
4
3
L
Sun Wukong
Mustapha7575
Sun Wukong
0
3
1
0.17
L
Hachiman
Svn99
Hachiman
1
3
2
0.67
W
Thanatos
4
1
1
4.5
W
Artemis
jabn2604
Artemis
3
2
2
2
L
Chiron
mrBaguvix
Chiron
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,491
Damage
16,170
31,220
Taken
38,020
14,467
Mitigated
11,240
10,000
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,223
1,125
44
621
3,657
962
318
1,873
1,756
46,181
0
W
Gilgamesh
 
Gilgamesh
3,674
861
0
1,374
6,942
4,779
0
0
6,872
0
35,079
L
Janus
Ace7711
Janus
2,148
37
0
644
10,153
1,684
0
6,693
3,460
14,857
0
L
Mercury
IXeronixonly
Mercury
1,638
381
114
1,183
7,344
2,320
0
1,181
6,163
0
32,450
W
2,824
395
0
2,064
7,396
4,084
352
0
7,396
18,468
0
L
Sun Wukong
Mustapha7575
Sun Wukong
2,161
519
0
585
7,328
3,629
0
1,407
5,921
0
16,919
L
Hachiman
Svn99
Hachiman
6,633
2,856
0
1,957
7,479
2,001
705
1,766
5,713
0
40,940
W
Thanatos
2,641
664
0
4,649
8,090
2,880
0
395
7,538
0
33,208
W
Artemis
jabn2604
Artemis
5,129
3,025
0
1,248
5,135
1,762
880
0
5,135
0
30,387
L
Chiron
mrBaguvix
Chiron
3,590
580
103
2,614
5,716
1,606
714
0
5,716
0
44,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,436
Gold Earned
27,039
269
Minions Killed
244
0
Camps Cleared
0
1,035,436
Distance Traveled
1,008,559
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,299
754
85
8
0
203,721
8
W
Gilgamesh
6,151
559
61
6
0
205,718
0
L
Janus
4,389
399
15
1
0
168,254
0
L
Mercury
5,580
507
59
5
0
209,245
0
W
Maui
6,225
566
28
3
0
225,369
4
L
Sun Wukong
4,708
428
23
2
0
230,920
0
L
Hachiman
5,871
534
62
6
0
195,944
0
W
Thanatos
5,951
541
48
4
0
230,603
0
W
Artemis
5,810
528
47
4
0
170,025
0
L
Chiron
6,491
590
85
8
0
204,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role