Player Matchup

Sobek
Sobek
 
Sobek
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ComicalGeorge
Baron Samedi
Level 135
God Stats
8W - 10L
1,499 SR
Queue Stats
119W - 128L
1,439 Elo+
Solo
Hercules
Hercules
Jedi_Judge
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 25L
1,356 Elo+
Solo
Bakasura
Bakasura
Rottbey12
Bakasura
Level 155
God Stats
6W - 4L
1,561 SR
Queue Stats
19W - 24L
1,407 Elo+
Solo
Artemis
Artemis
Yaaaga
Artemis
Level 168
God Stats
2W - 2L
1,759 SR
Queue Stats
252W - 203L
1,579 Elo+
Solo
Team Averages
Level 122
1,564 SR
1,456 Elo+

VS

Team Averages
Level 133
1,641 SR
1,614 Elo+
Da Ji
Da Ji
AGENT ARIZONA10
Da Ji
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,619 Elo+
Solo
Nemesis
Nemesis
DenissX
Nemesis
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 138L
1,601 Elo+
Solo
Hades
Hades
Dylan22OOO
Hades
Level 129
God Stats
2W - 0L
1,762 SR
Queue Stats
340W - 138L
1,684 Elo+
Solo
Artio
Artio
Naetaunomous
Artio
Level 133
God Stats
1W - 0L
1,671 SR
Queue Stats
43W - 30L
1,590 Elo+
Solo
Artemis
Artemis
o7lXELo
Artemis
Level 172
God Stats
7W - 4L
1,770 SR
Queue Stats
340W - 326L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 0 / 4
6,349
907
3,683
8,882
7,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
ComicalGeorge
Baron Samedi
11
1 / 3 / 3
6,209
887
5,518
4,637
2,187
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Jedi_Judge
Hercules
11
1 / 5 / 3
6,208
887
2,869
9,058
6,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Rottbey12
Bakasura
10
1 / 1 / 0
5,845
835
2,203
4,363
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
Yaaaga
Artemis
13
4 / 4 / 2
7,172
1,025
9,275
7,824
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
6,539
934
4,708
5,576
2,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
DenissX
Nemesis
12
3 / 1 / 5
6,716
959
7,000
5,278
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
13
5 / 2 / 3
7,386
1,055
6,865
8,435
3,171
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 2 / 8
7,049
1,007
5,803
8,818
6,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
o7lXELo
Artemis
13
2 / 0 / 5
7,040
1,006
6,713
4,512
1,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
13
13
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
4
2
W
1
2
7
2.25
L
Baron Samedi
ComicalGeorge
Baron Samedi
1
3
3
0.83
W
Nemesis
DenissX
Nemesis
3
1
5
5.5
W
Hades
5
2
3
3.25
L
Hercules
Jedi_Judge
Hercules
1
5
3
0.5
W
2
2
8
3
L
Bakasura
Rottbey12
Bakasura
1
1
0
1
L
Artemis
Yaaaga
Artemis
4
4
2
1.25
W
Artemis
o7lXELo
Artemis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,548
Damage
31,089
34,764
Taken
32,619
20,272
Mitigated
14,768
7,897
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,683
259
0
2,288
8,882
7,497
0
2,950
5,932
8,158
0
W
4,708
1,229
0
1,235
5,576
2,082
55
1,187
4,203
0
13,006
L
Baron Samedi
ComicalGeorge
Baron Samedi
5,518
368
706
837
4,637
2,187
0
1,395
3,242
16,065
0
W
Nemesis
DenissX
Nemesis
7,000
1,191
0
725
5,278
2,002
495
1,282
3,956
0
13,003
W
Hades
6,865
1,758
387
3,223
8,435
3,171
0
2,340
5,935
24,294
0
L
Hercules
Jedi_Judge
Hercules
2,869
1,300
0
1,260
9,058
6,384
0
3,967
5,091
0
5,898
W
5,803
894
881
3,646
8,818
6,140
0
3,716
4,575
11,305
265
L
Bakasura
Rottbey12
Bakasura
2,203
1,618
0
1,408
4,363
1,683
0
714
3,649
0
4,744
L
Artemis
Yaaaga
Artemis
9,275
3,738
0
1,398
7,824
2,521
0
3,489
4,335
0
25,419
W
Artemis
o7lXELo
Artemis
6,713
2,123
0
440
4,512
1,373
0
676
3,727
0
26,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,783
Gold Earned
34,730
102
Minions Killed
142
0
Camps Cleared
0
598,850
Distance Traveled
748,404
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,349
907
10
1
0
155,026
0
W
Da Ji
6,539
934
24
3
0
158,003
1
L
Baron Samedi
6,209
887
19
3
0
116,952
1
W
Nemesis
6,716
959
20
3
0
167,400
0
W
Hades
7,386
1,055
44
6
0
137,265
0
L
Hercules
6,208
887
13
2
0
125,916
0
W
Artio
7,049
1,007
7
1
0
157,059
0
L
Bakasura
5,845
835
15
2
0
83,493
0
L
Artemis
7,172
1,025
45
6
0
117,463
0
W
Artemis
7,040
1,006
47
7
0
128,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role