Player Matchup

Bastet
Bastet
 
Bastet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Grabwurm
Thoth
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
466W - 458L
1,447 Elo+
Solo
Da Ji
Da Ji
Ishimatzu
Da Ji
Level 110
God Stats
0W - 2L
1,309 SR
Queue Stats
209W - 189L
1,456 Elo+
Solo
Maui
Maui
SILAKOTIKA
Maui
Level 27
God Stats
0W - 2L
1,283 SR
Queue Stats
8W - 12L
1,265 Elo+
Party 2
Hou Yi
Hou Yi
SILATUCHKI
Hou Yi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,351 Elo+
Party 2
Team Averages
Level 85
1,418 SR
1,404 Elo+

VS

Team Averages
Level 95
1,420 SR
1,450 Elo+
Tiamat
Tiamat
Crumnch
Tiamat
Level 27
God Stats
3W - 4L
1,303 SR
Queue Stats
51W - 58L
1,351 Elo+
Party 1
Medusa
Medusa
LaFatalite
Medusa
Level 147
God Stats
452W - 421L
1,553 SR
Queue Stats
631W - 633L
1,526 Elo+
Solo
Sylvanus
Sylvanus
Traezon21
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,426 Elo+
Party 1
Merlin
Merlin
Welllingtonn
Merlin
Level 123
God Stats
1W - 1L
1,142 SR
Queue Stats
92W - 87L
1,410 Elo+
Party 1
Maman Brigitte
Maman Brigitte
derio24
Maman Brigitte
Level 155
God Stats
73W - 60L
1,602 SR
Queue Stats
212W - 221L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 1 / 0
4,996
500
2,217
7,330
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
Grabwurm
Thoth
9
1 / 5 / 4
5,436
544
3,539
6,113
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Ishimatzu
Da Ji
11
6 / 5 / 0
5,842
584
4,950
9,819
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 4
5,319
532
2,627
7,285
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
SILATUCHKI
Hou Yi
8
3 / 4 / 1
5,041
504
6,406
8,230
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crumnch
Tiamat
9
2 / 5 / 3
5,957
596
4,531
6,705
3,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
LaFatalite
Medusa
12
1 / 0 / 1
6,849
685
5,039
5,226
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Traezon21
Sylvanus
10
2 / 3 / 1
5,801
580
2,883
7,854
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
9
1 / 2 / 3
5,124
512
4,183
4,871
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
derio24
Maman Brigitte
12
9 / 0 / 1
7,171
717
8,178
8,268
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
10
Kills
15
15
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
W
Tiamat
Crumnch
Tiamat
2
5
3
0.7
L
Thoth
Grabwurm
Thoth
1
5
4
0.6
L
Da Ji
Ishimatzu
Da Ji
6
5
0
1.2
W
Medusa
LaFatalite
Medusa
1
0
1
1.5
L
0
0
4
2
L
Hou Yi
SILATUCHKI
Hou Yi
3
4
1
0.88
W
Sylvanus
Traezon21
Sylvanus
2
3
1
0.83
W
Merlin
1
2
3
1.25
W
Maman Brigitte
derio24
Maman Brigitte
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,739
Damage
24,814
38,777
Taken
32,924
13,415
Mitigated
14,585
11,969
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,217
280
0
2,596
7,330
2,160
0
0
7,330
0
27,356
W
Tiamat
Crumnch
Tiamat
4,531
357
0
1,484
6,705
3,030
0
3,355
3,350
23,901
1,797
L
Thoth
Grabwurm
Thoth
3,539
179
0
660
6,113
1,541
0
5,042
1,071
22,241
73
L
Da Ji
Ishimatzu
Da Ji
4,950
1,440
0
3,150
9,819
2,612
0
5,111
4,708
0
34,328
W
Medusa
LaFatalite
Medusa
5,039
1,165
0
1,255
5,226
1,846
0
0
5,226
0
58,463
L
2,627
440
0
2,652
7,285
4,711
0
4,044
3,241
10,710
1,224
L
Hou Yi
SILATUCHKI
Hou Yi
6,406
3,011
0
2,911
8,230
2,391
0
5,231
2,999
0
26,754
W
Sylvanus
Traezon21
Sylvanus
2,883
1,048
936
3,134
7,854
5,160
0
1,456
6,398
16,064
0
W
Merlin
4,183
484
0
927
4,871
1,415
0
430
4,441
25,453
177
W
Maman Brigitte
derio24
Maman Brigitte
8,178
1,101
0
828
8,268
3,134
0
653
7,615
45,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,634
Gold Earned
30,902
218
Minions Killed
269
0
Camps Cleared
0
979,390
Distance Traveled
988,242
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,996
500
52
5
0
193,427
0
W
Tiamat
5,957
596
42
4
0
195,940
0
L
Thoth
5,436
544
34
3
0
194,714
3
L
Da Ji
5,842
584
61
6
0
207,900
0
W
Medusa
6,849
685
103
10
0
192,342
4
L
Maui
5,319
532
22
2
0
199,754
5
L
Hou Yi
5,041
504
49
5
0
183,595
0
W
Sylvanus
5,801
580
20
2
0
181,303
1
W
Merlin
5,124
512
39
4
0
170,450
0
W
Maman Brigitte
7,171
717
65
7
0
248,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role