Player Matchup

Kukulkan
Kukulkan
AUGUSTINER13_28
Kukulkan
Level 120
God Stats
0W - 1L
1,304 SR
Queue Stats
28W - 39L
1,378 Elo+
Party 1
Neith
Neith
Crispyjimmy_y
Neith
Level 8
God Stats
0W - 2L
1,368 SR
Queue Stats
0W - 2L
1,184 Elo+
Party 1
Sun Wukong
Sun Wukong
JHK_1328
Sun Wukong
Level 66
God Stats
17W - 20L
1,451 SR
Queue Stats
22W - 30L
1,359 Elo+
Party 1
Team Averages
Level 65
1,374 SR
1,307 Elo+

VS

Team Averages
Level 108
1,470 SR
1,421 Elo+
Morgan Le Fay
Morgan Le Fay
JDs_Paradox
Morgan Le Fay
Level 146
God Stats
59W - 37L
1,569 SR
Queue Stats
241W - 249L
1,445 Elo+
Party 2
Anhur
Anhur
SPIKEINMYVEINS
Anhur
Level 79
God Stats
5W - 3L
1,653 SR
Queue Stats
372W - 387L
1,423 Elo+
Party 2
Ymir
Ymir
bLaDi 1995
Ymir
Level 100
God Stats
1W - 2L
1,189 SR
Queue Stats
12W - 11L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 5 / 0
7,442
677
5,401
6,975
2,183
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 4 / 1
7,155
650
2,486
7,453
2,377
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Sun Wukong
JHK_1328
Sun Wukong
9
0 / 4 / 1
6,398
582
3,641
12,224
8,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JDs_Paradox
Morgan Le Fay
16
7 / 0 / 5
10,068
915
12,597
6,776
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 1 / 5
9,019
820
4,689
5,535
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 1 / 11
7,958
723
4,753
6,982
6,732
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
5
0
0.2
L
0
4
1
0.13
W
Morgan Le Fay
JDs_Paradox
Morgan Le Fay
7
0
5
9.5
L
Sun Wukong
JHK_1328
Sun Wukong
0
4
1
0.13
W
6
1
5
8.5
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,528
Damage
22,039
26,652
Taken
19,293
13,483
Mitigated
10,869
2,939
Healing
1,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,401
238
0
250
6,975
2,183
0
4,886
1,915
33,304
0
L
2,486
832
0
760
7,453
2,377
0
5,317
2,019
0
13,187
W
Morgan Le Fay
JDs_Paradox
Morgan Le Fay
12,597
720
0
781
6,776
2,440
701
2,439
4,337
53,478
94
L
Sun Wukong
JHK_1328
Sun Wukong
3,641
284
0
1,929
12,224
8,923
0
6,454
5,549
0
14,330
W
4,689
1,881
0
0
5,535
1,697
915
1,697
3,838
0
23,189
W
4,753
737
385
364
6,982
6,732
492
1,337
5,645
17,769
1,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,995
Gold Earned
27,045
111
Minions Killed
158
0
Camps Cleared
0
570,599
Distance Traveled
620,662
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,442
677
70
6
0
193,090
2
L
Neith
7,155
650
29
3
0
189,168
0
W
Morgan Le Fay
10,068
915
94
9
0
229,509
0
L
Sun Wukong
6,398
582
12
1
0
188,341
4
W
Anhur
9,019
820
40
4
0
198,006
0
W
Ymir
7,958
723
24
2
0
193,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role