Player Matchup

Kali
Kali
Birdieman212
Kali
Level 61
God Stats
2W - 5L
1,306 SR
Queue Stats
178W - 164L
1,373 Elo+
Solo
Maui
Maui
Escanor_sin_lion
Maui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,151 Elo+
Solo
Artemis
Artemis
JyutunS
Artemis
Level 88
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 6L
1,296 Elo+
Solo
Merlin
Merlin
e1b2
Merlin
Level 43
God Stats
0W - 4L
1,246 SR
Queue Stats
53W - 91L
1,350 Elo+
Solo
Surtr
Surtr
fischgesicht301
Surtr
Level 34
God Stats
0W - 2L
1,265 SR
Queue Stats
19W - 26L
1,341 Elo+
Solo
Team Averages
Level 59
1,320 SR
1,303 Elo+

VS

Team Averages
Level 74
1,511 SR
1,411 Elo+
Poseidon
Poseidon
 
Poseidon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Celtic_37rus
Zhong Kui
Level 64
God Stats
7W - 3L
1,629 SR
Queue Stats
121W - 131L
1,374 Elo+
Solo
Xbalanque
Xbalanque
GodsRix
Xbalanque
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,294 Elo+
Solo
Bacchus
Bacchus
Tanghil
Bacchus
Level 47
God Stats
72W - 67L
1,427 SR
Queue Stats
197W - 205L
1,400 Elo+
Solo
Hun Batz
Hun Batz
jonnythelittle
Hun Batz
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 3
5,793
527
2,891
11,306
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
5 / 5 / 1
5,928
539
2,423
8,538
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
JyutunS
Artemis
8
0 / 6 / 5
4,901
446
3,763
7,567
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
e1b2
Merlin
10
0 / 1 / 0
5,753
523
2,393
4,216
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 3 / 0
4,720
429
2,029
8,517
4,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
5 / 0 / 2
8,319
756
6,620
5,480
1,471
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Celtic_37rus
Zhong Kui
12
3 / 0 / 2
7,062
642
4,843
5,728
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Xbalanque
GodsRix
Xbalanque
10
5 / 3 / 2
6,316
574
4,729
5,882
1,645
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
Tanghil
Bacchus
9
1 / 3 / 6
6,147
559
4,084
7,051
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
12
7 / 1 / 5
7,456
678
7,007
8,935
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
21
21
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
2
6
L
2
6
3
0.58
W
Zhong Kui
Celtic_37rus
Zhong Kui
3
0
2
4
L
5
5
1
1.1
W
Xbalanque
GodsRix
Xbalanque
5
3
2
2
L
Artemis
JyutunS
Artemis
0
6
5
0.42
W
Bacchus
Tanghil
Bacchus
1
3
6
1.33
L
Merlin
e1b2
Merlin
0
1
0
0
L
0
3
0
0
W
Hun Batz
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,499
Damage
27,283
40,144
Taken
33,076
19,320
Mitigated
16,294
8,119
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,620
1,161
0
4,087
5,480
1,471
205
56
5,424
59,420
2,937
L
2,891
1,006
0
4,799
11,306
4,504
0
3,243
8,063
0
31,290
W
Zhong Kui
Celtic_37rus
Zhong Kui
4,843
309
0
3,035
5,728
4,361
468
2,021
3,707
42,886
3,255
L
2,423
522
0
905
8,538
6,481
52
2,502
6,036
7,705
0
W
Xbalanque
GodsRix
Xbalanque
4,729
2,781
0
726
5,882
1,645
0
1,697
4,185
0
29,228
L
Artemis
JyutunS
Artemis
3,763
1,934
0
472
7,567
2,228
20
2,805
4,762
0
18,852
W
Bacchus
Tanghil
Bacchus
4,084
619
0
1,106
7,051
5,324
0
1,039
6,012
18,740
0
L
Merlin
e1b2
Merlin
2,393
66
0
250
4,216
1,219
0
2,412
1,804
35,737
0
L
2,029
539
0
1,693
8,517
4,888
0
4,041
4,476
126
19,209
W
Hun Batz
7,007
1,997
0
2,366
8,935
3,493
704
707
8,228
0
53,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,095
Gold Earned
35,300
200
Minions Killed
353
0
Camps Cleared
0
1,072,824
Distance Traveled
1,095,758
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,319
756
112
10
0
224,275
4
L
Kali
5,793
527
56
5
0
249,001
1
W
Zhong Kui
7,062
642
86
8
0
214,232
0
L
Maui
5,928
539
9
1
0
215,970
0
W
Xbalanque
6,316
574
44
4
0
184,141
0
L
Artemis
4,901
446
32
3
0
195,961
0
W
Bacchus
6,147
559
25
2
0
232,431
3
L
Merlin
5,753
523
62
6
0
186,220
0
L
Surtr
4,720
429
41
4
0
225,672
0
W
Hun Batz
7,456
678
86
8
0
240,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role