Player Matchup

Yu Huang
Yu Huang
Gold III
DanTyler1999
Yu Huang
Gold III
Level 53
God Stats
12W - 9L
1,658 SR
Queue Stats
51W - 62L
1,542 MMR
Solo
Medusa
Medusa
Silver II
TheKingMonst3rYT
Medusa
Silver II
Level 148
God Stats
3W - 1L
1,617 SR
Queue Stats
35W - 43L
1,621 MMR
Solo
Cabrakan
Cabrakan
Gold I
ju06v
Cabrakan
Gold I
Level 158
God Stats
6W - 5L
1,598 SR
Queue Stats
479W - 554L
1,601 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,625 SR
1,588 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,617 SR
1,632 MMR
The Morrigan
The Morrigan
Gold III
EnLegendeMGL
The Morrigan
Gold III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,778 MMR
Party 1
Guan Yu
Guan Yu
Silver I
EnLegendeZebi
Guan Yu
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,628 MMR
Party 1
Hun Batz
Hun Batz
Bronze V
WlmShk
Hun Batz
Bronze V
Level 163
God Stats
0W - 1L
1,852 SR
Queue Stats
1W - 4L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DanTyler1999
Yu Huang
14
3 / 1 / 15
9,053
823
9,583
6,473
3,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
15 / 2 / 4
10,622
966
9,434
8,311
3,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
ju06v
Cabrakan
13
1 / 1 / 17
8,592
781
5,923
12,483
14,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
Morgan Le FayNe ZhaAchillesPersephoneNut

VS

Bans
CthulhuIshtarAphroditeAthenaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EnLegendeMGL
The Morrigan
13
3 / 6 / 1
8,761
796
7,299
7,617
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
12
0 / 4 / 4
7,472
679
4,171
11,913
9,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hun Batz
WlmShk
Hun Batz
9
1 / 9 / 0
6,960
633
4,742
10,960
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
19
Kills
4
4
Deaths
19
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DanTyler1999
Yu Huang
3
1
15
10.5
L
The Morrigan
EnLegendeMGL
The Morrigan
3
6
1
0.58
L
Guan Yu
0
4
4
0.5
W
15
2
4
8.5
L
Hun Batz
WlmShk
Hun Batz
1
9
0
0.11
W
Cabrakan
ju06v
Cabrakan
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,940
Damage
16,212
27,267
Taken
30,490
21,292
Mitigated
14,700
8,805
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DanTyler1999
Yu Huang
9,583
1,460
0
2,611
6,473
3,125
943
413
5,949
40,140
922
L
The Morrigan
EnLegendeMGL
The Morrigan
7,299
2,030
0
229
7,617
2,007
0
3,435
3,754
30,544
5,886
L
Guan Yu
4,171
173
278
2,011
11,913
9,012
0
4,189
6,986
0
18,083
W
9,434
4,087
0
2,094
8,311
3,659
2,007
1,715
6,454
0
49,360
L
Hun Batz
WlmShk
Hun Batz
4,742
743
0
1,646
10,960
3,681
0
5,468
4,892
0
18,575
W
Cabrakan
ju06v
Cabrakan
5,923
730
0
4,100
12,483
14,508
182
1,812
10,344
16,494
2,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,267
Gold Earned
23,193
147
Minions Killed
112
0
Camps Cleared
0
592,821
Distance Traveled
592,116
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,053
823
52
5
0
191,897
0
L
The Morrigan
8,761
796
52
5
0
167,785
0
L
Guan Yu
7,472
679
32
3
0
223,952
0
W
Medusa
10,622
966
72
7
0
199,819
0
L
Hun Batz
6,960
633
28
3
0
200,379
3
W
Cabrakan
8,592
781
23
2
0
201,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role