Player Matchup

Discordia
Discordia
Elektronapas
Discordia
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
178W - 182L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
Melleven
Gilgamesh
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
347W - 320L
1,488 Elo+
Party 2
Izanami
Izanami
TheFatR4t
Izanami
Level 148
God Stats
21W - 22L
1,579 SR
Queue Stats
322W - 321L
1,483 Elo+
Solo
Lancelot
Lancelot
erik battle cat
Lancelot
Level 97
God Stats
7W - 7L
1,946 SR
Queue Stats
110W - 110L
1,508 Elo+
Solo
Cthulhu
Cthulhu
jordan-zuti
Cthulhu
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 66L
1,477 Elo+
Solo
Team Averages
Level 115
1,605 SR
1,486 Elo+

VS

Team Averages
Level 112
1,429 SR
1,480 Elo+
Cupid
Cupid
Jamesmaster28
Cupid
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 15L
1,726 Elo+
Party 1
Sylvanus
Sylvanus
Raisn
Sylvanus
Level 128
God Stats
31W - 28L
1,478 SR
Queue Stats
70W - 77L
1,462 Elo+
Party 3
Shiva
Shiva
SpyderTheSpider
Shiva
Level 34
God Stats
55W - 40L
1,515 SR
Queue Stats
172W - 188L
1,267 Elo+
Solo
Maman Brigitte
Maman Brigitte
iTooory
Maman Brigitte
Level 142
God Stats
1W - 4L
1,109 SR
Queue Stats
92W - 96L
1,467 Elo+
Party 3
Janus
Janus
inferpeti
Janus
Level 125
God Stats
1W - 1L
1,541 SR
Queue Stats
35W - 24L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Elektronapas
Discordia
12
0 / 6 / 2
6,767
483
3,337
8,149
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gilgamesh
Melleven
Gilgamesh
14
2 / 3 / 1
8,219
587
9,511
14,446
8,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
TheFatR4t
Izanami
11
4 / 5 / 1
7,441
532
6,260
10,244
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
12
1 / 6 / 3
7,281
520
3,716
11,317
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
jordan-zuti
Cthulhu
12
2 / 5 / 3
7,633
545
8,795
13,097
8,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 6
8,256
590
8,041
8,193
2,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
Raisn
Sylvanus
12
2 / 5 / 12
7,788
556
5,511
13,756
8,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
0 / 1 / 7
7,725
552
6,020
11,047
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maman Brigitte
iTooory
Maman Brigitte
14
8 / 1 / 7
8,280
591
10,177
11,818
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
inferpeti
Janus
15
8 / 1 / 6
9,282
663
9,345
5,165
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
9
Kills
25
25
Deaths
9
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Discordia
Elektronapas
Discordia
0
6
2
0.17
W
7
1
6
10
L
Gilgamesh
Melleven
Gilgamesh
2
3
1
0.83
W
Sylvanus
Raisn
Sylvanus
2
5
12
1.6
W
0
1
7
3.5
L
Izanami
TheFatR4t
Izanami
4
5
1
0.9
L
Lancelot
1
6
3
0.42
W
Maman Brigitte
iTooory
Maman Brigitte
8
1
7
11.5
W
Janus
inferpeti
Janus
8
1
6
11
L
Cthulhu
jordan-zuti
Cthulhu
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,619
Damage
39,094
57,253
Taken
49,979
26,507
Mitigated
23,724
7,807
Healing
19,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Elektronapas
Discordia
3,337
148
0
540
8,149
2,166
0
3,403
4,547
37,518
124
W
8,041
4,135
333
2,442
8,193
2,507
252
2,313
5,840
0
53,314
L
Gilgamesh
Melleven
Gilgamesh
9,511
1,831
0
1,522
14,446
8,996
0
6,165
7,578
0
50,847
W
Sylvanus
Raisn
Sylvanus
5,511
1,582
3,082
4,163
13,756
8,848
297
3,893
9,769
17,402
746
W
6,020
345
735
2,712
11,047
6,346
0
1,666
8,933
0
52,781
L
Izanami
TheFatR4t
Izanami
6,260
4,441
0
2,458
10,244
2,876
629
3,978
6,222
0
46,358
L
Lancelot
3,716
530
201
1,116
11,317
3,803
0
4,803
6,363
0
41,426
W
Maman Brigitte
iTooory
Maman Brigitte
10,177
850
0
4,545
11,818
4,134
120
1,805
9,698
58,077
981
W
Janus
inferpeti
Janus
9,345
501
0
991
5,165
1,889
0
1,819
2,978
64,123
419
L
Cthulhu
jordan-zuti
Cthulhu
8,795
761
99
1,871
13,097
8,666
0
5,770
7,286
40,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,341
Gold Earned
41,331
395
Minions Killed
418
0
Camps Cleared
0
1,396,814
Distance Traveled
1,398,340
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,767
483
67
5
0
272,410
2
W
Cupid
8,256
590
89
6
0
280,791
5
L
Gilgamesh
8,219
587
94
7
0
288,010
0
W
Sylvanus
7,788
556
24
2
0
241,773
1
W
Shiva
7,725
552
95
7
0
270,764
0
L
Izanami
7,441
532
92
7
0
257,900
2
L
Lancelot
7,281
520
70
5
0
294,209
4
W
Maman Brigitte
8,280
591
87
6
0
324,349
0
W
Janus
9,282
663
123
9
0
280,663
1
L
Cthulhu
7,633
545
72
5
0
284,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role