Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
EdukingYT
Thanatos
Level 64
God Stats
3W - 12L
1,245 SR
Queue Stats
35W - 38L
1,227 Elo+
Party 2
Neith
Neith
noigel2005
Neith
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
55W - 77L
1,500 Elo+
Party 1
Chaac
Chaac
noigel2008
Chaac
Level 88
God Stats
17W - 16L
1,494 SR
Queue Stats
99W - 112L
1,500 Elo+
Party 1
Ymir
Ymir
shdow-kiraa
Ymir
Level 28
God Stats
1W - 5L
1,218 SR
Queue Stats
36W - 40L
1,189 Elo+
Party 2
Team Averages
Level 68
1,392 SR
1,383 Elo+

VS

Team Averages
Level 121
1,549 SR
1,487 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Dani13878431
Kuzenbo
Level 99
God Stats
17W - 9L
1,622 SR
Queue Stats
168W - 155L
1,530 Elo+
Solo
Hachiman
Hachiman
Kerekkarika
Hachiman
Level 102
God Stats
5W - 5L
1,416 SR
Queue Stats
50W - 39L
1,490 Elo+
Solo
Thoth
Thoth
Liccle Domi x
Thoth
Level 157
God Stats
8W - 7L
1,528 SR
Queue Stats
192W - 195L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
SalSuppo
Tsukuyomi
Level 120
God Stats
11W - 4L
1,679 SR
Queue Stats
47W - 53L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 4 / 1
5,890
453
4,035
8,687
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
EdukingYT
Thanatos
13
8 / 3 / 3
7,818
601
8,947
9,581
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
9
1 / 2 / 3
5,701
439
3,037
6,810
1,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
12
6 / 1 / 0
7,661
589
9,354
12,276
8,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 3 / 5
6,702
516
4,997
10,275
7,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
3 / 3 / 5
7,745
596
5,830
12,090
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kuzenbo
Dani13878431
Kuzenbo
9
0 / 4 / 5
6,312
486
4,182
9,521
8,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Kerekkarika
Hachiman
11
5 / 5 / 1
7,104
546
7,828
9,235
3,129
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 1 / 2
8,172
629
3,650
6,295
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SalSuppo
Tsukuyomi
12
1 / 5 / 1
6,902
531
5,524
12,065
8,517
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
18
Kills
12
13
Deaths
18
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
1
0.13
W
Ne Zha
 
Ne Zha
3
3
5
1.83
W
Kuzenbo
Dani13878431
Kuzenbo
0
4
5
0.63
L
Thanatos
EdukingYT
Thanatos
8
3
3
3.17
W
Hachiman
Kerekkarika
Hachiman
5
5
1
1.1
W
3
1
2
4
W
Tsukuyomi
SalSuppo
Tsukuyomi
1
5
1
0.3
L
Neith
1
2
3
1.25
L
Chaac
6
1
0
6
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,370
Damage
27,014
47,629
Taken
49,206
24,248
Mitigated
27,678
12,669
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,035
1,209
0
919
8,687
1,924
0
3,227
5,460
31,808
1,947
W
Ne Zha
 
Ne Zha
5,830
2,182
0
2,762
12,090
5,207
0
698
11,392
0
64,218
W
Kuzenbo
Dani13878431
Kuzenbo
4,182
1,996
0
2,272
9,521
8,770
32
1,590
7,931
15,131
0
L
Thanatos
EdukingYT
Thanatos
8,947
2,920
0
6,945
9,581
4,095
66
573
8,966
0
45,427
W
Hachiman
Kerekkarika
Hachiman
7,828
4,583
174
2,921
9,235
3,129
652
2,741
6,494
0
36,502
W
3,650
276
0
2,202
6,295
2,055
66
3,994
2,301
54,452
1,784
W
Tsukuyomi
SalSuppo
Tsukuyomi
5,524
777
0
3,296
12,065
8,517
0
0
12,065
0
35,219
L
Neith
3,037
1,368
0
1,158
6,810
1,920
0
1,086
5,724
0
30,778
L
Chaac
9,354
2,023
0
2,214
12,276
8,930
215
0
12,121
0
48,262
L
4,997
1,013
0
1,433
10,275
7,379
22
2,680
7,595
20,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,772
Gold Earned
36,235
254
Minions Killed
314
0
Camps Cleared
0
1,258,786
Distance Traveled
1,245,464
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,890
453
44
3
0
255,939
0
W
Ne Zha
7,745
596
98
8
0
277,514
0
W
Kuzenbo
6,312
486
12
1
0
266,376
3
L
Thanatos
7,818
601
65
5
0
282,307
0
W
Hachiman
7,104
546
58
4
0
219,583
2
W
Thoth
8,172
629
100
8
0
243,081
0
W
Tsukuyomi
6,902
531
46
4
0
238,910
0
L
Neith
5,701
439
53
4
0
216,359
0
L
Chaac
7,661
589
66
5
0
252,072
0
L
Ymir
6,702
516
26
2
0
252,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role