Player Matchup

Nu Wa
Nu Wa
Ayee KILtit
Nu Wa
Level 153
God Stats
44W - 25L
1,720 SR
Queue Stats
544W - 498L
1,573 Elo+
Solo
Ares
Ares
Cat_boy02
Ares
Level 107
God Stats
14W - 16L
1,432 SR
Queue Stats
123W - 120L
1,454 Elo+
Solo
Kali
Kali
Rafathevenec
Kali
Level 65
God Stats
0W - 1L
1,308 SR
Queue Stats
168W - 172L
1,477 Elo+
Solo
Medusa
Medusa
StickieBudz
Medusa
Level 33
God Stats
67W - 85L
1,500 SR
Queue Stats
84W - 129L
1,640 Elo+
Solo
Jormungandr
Jormungandr
TerraConstructed
Jormungandr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,382 Elo+
Solo
Team Averages
Level 81
1,492 SR
1,505 Elo+

VS

Team Averages
Level 70
1,563 SR
1,474 Elo+
Danzaburou
Danzaburou
DarkTurtle11596
Danzaburou
Level 58
God Stats
23W - 14L
1,601 SR
Queue Stats
83W - 94L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
Ttvnato1409
Gilgamesh
Level 66
God Stats
7W - 7L
1,500 SR
Queue Stats
174W - 157L
1,477 Elo+
Party 2
Thoth
Thoth
brayanC289
Thoth
Level 108
God Stats
2W - 6L
1,363 SR
Queue Stats
341W - 308L
1,502 Elo+
Solo
Pele
Pele
iCurlyyy
Pele
Level 82
God Stats
4W - 3L
1,703 SR
Queue Stats
155W - 140L
1,483 Elo+
Party 2
Maui
Maui
navynot
Maui
Level 35
God Stats
8W - 4L
1,647 SR
Queue Stats
39W - 38L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,688
549
10,344
8,239
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
15
9 / 2 / 0
9,424
673
11,417
10,226
12,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 1 / 1
6,641
474
3,277
14,210
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
9
0 / 6 / 1
5,862
419
3,046
8,773
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TerraConstructed
Jormungandr
11
1 / 4 / 3
7,052
504
6,151
11,634
9,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkTurtle11596
Danzaburou
13
9 / 3 / 2
8,131
581
8,726
9,908
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Ttvnato1409
Gilgamesh
13
1 / 4 / 4
7,646
546
3,593
12,424
6,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
14
3 / 2 / 5
8,238
588
5,831
7,874
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
14
4 / 3 / 5
8,601
614
10,003
13,321
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Maui
navynot
Maui
12
1 / 1 / 11
7,686
549
4,660
11,621
8,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
13
Kills
18
18
Deaths
13
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Ares
9
2
0
4.5
W
Danzaburou
DarkTurtle11596
Danzaburou
9
3
2
3.33
L
1
1
1
1.5
L
Medusa
0
6
1
0.08
L
Jormungandr
TerraConstructed
Jormungandr
1
4
3
0.63
W
Gilgamesh
Ttvnato1409
Gilgamesh
1
4
4
0.75
W
Thoth
3
2
5
2.75
W
Pele
4
3
5
2.17
W
Maui
navynot
Maui
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,235
Damage
32,813
53,082
Taken
55,148
30,637
Mitigated
25,405
16,337
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,344
2,922
64
1,383
8,239
1,872
60
3,696
4,500
50,814
1,164
L
Ares
11,417
993
0
2,995
10,226
12,296
0
115
9,659
51,741
0
W
Danzaburou
DarkTurtle11596
Danzaburou
8,726
3,522
0
4,311
9,908
3,599
667
5,946
3,686
0
48,739
L
3,277
1,147
0
7,860
14,210
4,673
0
1,285
12,925
0
42,392
L
Medusa
3,046
763
0
1,044
8,773
2,421
640
4,051
4,722
0
28,185
L
Jormungandr
TerraConstructed
Jormungandr
6,151
1,801
0
2,991
11,634
9,375
0
1,317
10,317
36,348
1,215
W
Gilgamesh
Ttvnato1409
Gilgamesh
3,593
854
0
3,566
12,424
6,553
558
6,263
5,477
0
40,680
W
Thoth
5,831
390
0
459
7,874
1,825
0
4,149
3,260
59,794
520
W
Pele
10,003
3,807
0
3,277
13,321
5,187
583
4,523
8,322
0
64,451
W
Maui
navynot
Maui
4,660
1,095
0
2,724
11,621
8,241
164
4,211
7,021
17,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,667
Gold Earned
40,302
353
Minions Killed
378
0
Camps Cleared
0
1,345,930
Distance Traveled
1,422,005
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,688
549
88
6
0
250,622
2
L
Ares
9,424
673
90
6
0
234,999
0
W
Danzaburou
8,131
581
70
5
0
295,079
4
L
Kali
6,641
474
78
6
0
316,365
0
L
Medusa
5,862
419
43
3
0
287,563
2
L
Jormungandr
7,052
504
54
4
0
256,381
5
W
Gilgamesh
7,646
546
77
6
0
304,629
2
W
Thoth
8,238
588
125
9
0
268,465
0
W
Pele
8,601
614
91
7
0
290,373
5
W
Maui
7,686
549
15
1
0
263,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role