Player Matchup

Horus
Horus
ASuhhDude
Horus
Level 155
God Stats
2W - 0L
1,823 SR
Queue Stats
35W - 28L
1,585 Elo+
Solo
Janus
Janus
BodaciousC02
Janus
Level 122
God Stats
9W - 10L
1,522 SR
Queue Stats
164W - 158L
1,515 Elo+
Solo
Ishtar
Ishtar
Dominix
Ishtar
Level 159
God Stats
3W - 2L
1,723 SR
Queue Stats
144W - 147L
1,585 Elo+
Solo
Ymir
Ymir
Juice1064
Ymir
Level 94
God Stats
13W - 15L
1,477 SR
Queue Stats
142W - 146L
1,418 Elo+
Solo
Pele
Pele
OlivierLegros
Pele
Level 68
God Stats
4W - 2L
1,583 SR
Queue Stats
62W - 49L
1,573 Elo+
Solo
Team Averages
Level 120
1,626 SR
1,535 Elo+

VS

Team Averages
Level 116
1,587 SR
1,469 Elo+
Hades
Hades
COA Bloom
Hades
Level 122
God Stats
4W - 4L
1,569 SR
Queue Stats
26W - 27L
1,478 Elo+
Solo
Danzaburou
Danzaburou
SpartanMist1991
Danzaburou
Level 145
God Stats
187W - 145L
1,571 SR
Queue Stats
539W - 520L
1,455 Elo+
Solo
Ares
Ares
Tybotomusrex
Ares
Level 58
God Stats
2W - 6L
1,478 SR
Queue Stats
75W - 68L
1,417 Elo+
Solo
Awilix
Awilix
lkyoryukamikaze
Awilix
Level 184
God Stats
4W - 3L
1,543 SR
Queue Stats
143W - 146L
1,445 Elo+
Solo
Hercules
Hercules
murry_4662
Hercules
Level 69
God Stats
11W - 8L
1,772 SR
Queue Stats
121W - 109L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ASuhhDude
Horus
9
0 / 0 / 6
5,493
549
5,944
8,553
5,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 1
6,303
630
4,022
3,817
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Dominix
Ishtar
9
2 / 0 / 4
5,654
565
4,759
4,760
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
11
2 / 1 / 0
6,515
652
5,739
6,219
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 0 / 0
6,231
623
3,245
7,066
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
COA Bloom
Hades
9
0 / 3 / 1
5,089
509
4,264
6,514
2,401
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
SpartanMist1991
Danzaburou
9
0 / 3 / 0
4,692
469
4,318
6,389
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 3 / 0
4,417
442
3,822
7,302
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 0
5,629
563
3,089
7,345
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
murry_4662
Hercules
10
0 / 3 / 1
5,866
587
3,343
8,202
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
2
2
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
ASuhhDude
Horus
0
0
6
3
W
4
1
1
4.5
L
Hades
COA Bloom
Hades
0
3
1
0.17
W
Ishtar
Dominix
Ishtar
2
0
4
4
W
Ymir
2
1
0
2
W
5
0
0
5
L
Danzaburou
SpartanMist1991
Danzaburou
0
3
0
0
L
0
3
0
0
L
2
1
0
2
L
Hercules
murry_4662
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,709
Damage
18,836
30,415
Taken
35,752
14,121
Mitigated
15,160
12,147
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ASuhhDude
Horus
5,944
2,903
600
3,350
8,553
5,350
0
3,699
4,425
0
15,009
W
4,022
184
0
1,305
3,817
1,021
0
2,634
1,146
27,713
1,880
L
Hades
COA Bloom
Hades
4,264
405
75
1,582
6,514
2,401
0
2,050
4,165
27,152
0
W
Ishtar
Dominix
Ishtar
4,759
2,728
0
2,727
4,760
1,373
0
876
3,884
0
33,441
W
Ymir
5,739
1,124
0
1,854
6,219
3,851
0
1,199
5,020
37,382
1,542
W
3,245
648
0
2,311
7,066
2,526
0
511
6,555
0
46,079
L
Danzaburou
SpartanMist1991
Danzaburou
4,318
1,436
110
1,266
6,389
1,937
0
353
5,996
0
31,542
L
3,822
311
0
1,874
7,302
3,880
0
330
6,972
12,507
0
L
3,089
866
0
2,980
7,345
2,435
0
1,803
5,380
0
36,163
L
Hercules
murry_4662
Hercules
3,343
938
0
1,122
8,202
4,507
0
3,670
4,130
6,623
32,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,196
Gold Earned
25,693
319
Minions Killed
301
0
Camps Cleared
0
967,721
Distance Traveled
1,032,425
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,493
549
20
2
0
222,230
3
W
Janus
6,303
630
70
7
0
185,385
6
L
Hades
5,089
509
61
6
0
192,185
2
W
Ishtar
5,654
565
71
7
0
192,116
0
W
Ymir
6,515
652
88
9
0
125,439
0
W
Pele
6,231
623
70
7
0
242,551
2
L
Danzaburou
4,692
469
58
6
0
184,052
0
L
Ares
4,417
442
26
3
0
211,067
0
L
Awilix
5,629
563
72
7
0
251,079
0
L
Hercules
5,866
587
84
8
0
194,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role