Player Matchup

Scylla
Scylla
Diamond IV
Caira
Scylla
Diamond IV
Level 142
God Stats
13W - 8L
1,694 SR
Queue Stats
240W - 216L
2,050 MMR
Solo
Hercules
Hercules
Diamond V
FluffyMedic
Hercules
Diamond V
Level 107
God Stats
14W - 23L
1,537 SR
Queue Stats
794W - 804L
1,947 MMR
Solo
Shiva
Shiva
Gold I
KopiKingston
Shiva
Gold I
Level 40
God Stats
54W - 46L
1,753 SR
Queue Stats
75W - 68L
1,850 MMR
Solo
Hun Batz
Hun Batz
Masters
Laups
Hun Batz
Masters
Level 158
God Stats
61W - 41L
1,688 SR
Queue Stats
437W - 431L
1,849 MMR
Solo
Apollo
Apollo
Platinum II
Ollie3ks
Apollo
Platinum II
Level 184
God Stats
3W - 3L
1,797 SR
Queue Stats
195W - 183L
1,994 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,694 SR
1,938 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,641 SR
1,943 MMR
Geb
Geb
Diamond V
Aintaine
Geb
Diamond V
Level 156
God Stats
1W - 3L
1,528 SR
Queue Stats
97W - 86L
1,979 MMR
Party 1
Surtr
Surtr
Platinum IV
Borkinator
Surtr
Platinum IV
Level 158
God Stats
3W - 5L
1,581 SR
Queue Stats
260W - 248L
1,848 MMR
Solo
Tiamat
Tiamat
Platinum V
Búmbasclaart
Tiamat
Platinum V
Level 71
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 20L
2,041 MMR
Solo
Awilix
Awilix
Platinum II
GodzillaMinusOne
Awilix
Platinum II
Level 87
God Stats
2W - 1L
1,851 SR
Queue Stats
26W - 19L
1,864 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
jaydeÑ
Ah Muzen Cab
Platinum I
Level 108
God Stats
22W - 15L
1,745 SR
Queue Stats
357W - 348L
1,983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Caira
Scylla
12
1 / 0 / 0
6,354
635
2,729
2,455
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
FluffyMedic
Hercules
11
3 / 0 / 0
6,715
672
5,212
8,523
3,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 1
5,048
505
2,461
6,990
3,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
Laups
Hun Batz
11
1 / 0 / 3
5,647
565
2,725
6,942
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Ollie3ks
Apollo
12
1 / 0 / 0
6,120
612
6,196
7,296
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bans
ThanatosKuzenboCu Chulainn

VS

Bans
SetThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,352
535
1,499
6,018
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Surtr
9
0 / 3 / 0
4,807
481
3,526
8,537
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

11
0 / 0 / 0
5,447
545
2,199
4,378
1,387
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
1 / 3 / 0
4,640
464
3,151
6,911
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
jaydeÑ
Ah Muzen Cab
11
1 / 0 / 1
5,481
548
6,168
5,937
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
2
2
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
Surtr
0
3
0
0
L
0
0
0
0
W
Scylla
Caira
Scylla
1
0
0
1
W
Hercules
FluffyMedic
Hercules
3
0
0
3
L
1
3
0
0.33
W
0
2
1
0.25
W
Hun Batz
Laups
Hun Batz
1
0
3
2.5
W
Apollo
Ollie3ks
Apollo
1
0
0
1
L
Ah Muzen Cab
jaydeÑ
Ah Muzen Cab
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,323
Damage
16,543
32,206
Taken
31,781
11,898
Mitigated
12,203
16,366
Healing
11,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,499
219
0
2,485
6,018
2,983
0
130
5,808
12,157
0
L
Surtr
3,526
898
0
3,470
8,537
4,273
0
0
8,537
674
26,790
L
2,199
305
0
1,611
4,378
1,387
0
2,102
2,072
40,492
0
W
Scylla
Caira
Scylla
2,729
86
0
693
2,455
703
0
1,124
1,155
53,908
0
W
Hercules
FluffyMedic
Hercules
5,212
2,221
0
3,044
8,523
3,006
0
27
8,065
0
40,862
L
3,151
1,144
0
2,058
6,911
1,758
0
213
6,698
0
25,284
W
2,461
231
166
2,638
6,990
3,737
0
1,291
5,590
0
15,013
W
Hun Batz
Laups
Hun Batz
2,725
760
0
4,704
6,942
2,077
0
441
6,405
0
41,361
W
Apollo
Ollie3ks
Apollo
6,196
5,166
0
5,121
7,296
2,375
0
492
6,804
0
57,588
L
Ah Muzen Cab
jaydeÑ
Ah Muzen Cab
6,168
2,832
0
1,449
5,937
1,802
0
0
5,937
0
49,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,884
Gold Earned
25,727
424
Minions Killed
304
0
Camps Cleared
0
1,008,392
Distance Traveled
1,060,122
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,352
535
24
2
0
216,297
2
L
Surtr
4,807
481
45
5
0
188,430
2
L
Tiamat
5,447
545
92
9
0
227,178
0
W
Scylla
6,354
635
123
12
0
204,160
3
W
Hercules
6,715
672
91
9
0
175,370
0
L
Awilix
4,640
464
54
5
0
234,521
1
W
Shiva
5,048
505
16
2
0
208,933
0
W
Hun Batz
5,647
565
74
7
0
241,216
3
W
Apollo
6,120
612
120
12
0
178,713
1
L
Ah Muzen Cab
5,481
548
89
9
0
193,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role