Player Matchup

Agni
Agni
 
Agni
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Bermudav3
Chiron
Level 157
God Stats
1W - 2L
1,266 SR
Queue Stats
159W - 130L
1,511 Elo+
Solo
Cthulhu
Cthulhu
HomeSayYong7266
Cthulhu
Level 59
God Stats
5W - 5L
1,531 SR
Queue Stats
234W - 242L
1,418 Elo+
Solo
Guan Yu
Guan Yu
Nirvanist69
Guan Yu
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
340W - 339L
1,461 Elo+
Solo
Vamana
Vamana
SkyDecay5354
Vamana
Level 126
God Stats
21W - 14L
1,558 SR
Queue Stats
89W - 95L
1,393 Elo+
Solo
Team Averages
Level 112
1,471 SR
1,457 Elo+

VS

Team Averages
Level 118
1,496 SR
1,489 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Reidgicide
Apollo
Level 68
God Stats
5W - 6L
1,392 SR
Queue Stats
255W - 231L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
shrimp007
Sun Wukong
Level 168
God Stats
29W - 23L
1,587 SR
Queue Stats
428W - 407L
1,476 Elo+
Party 1
Ratatoskr
Ratatoskr
temp-624866288
Ratatoskr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 2 / 0
7,198
514
4,182
6,621
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Bermudav3
Chiron
13
1 / 0 / 0
7,201
514
7,493
5,207
1,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 2 / 0
5,506
393
2,353
6,919
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Nirvanist69
Guan Yu
12
2 / 6 / 3
7,211
515
6,075
14,554
6,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vamana
13
0 / 5 / 0
7,244
517
5,203
10,439
10,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 4
8,181
584
7,537
4,687
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
10
0 / 1 / 2
6,896
493
3,239
9,011
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Reidgicide
Apollo
14
1 / 0 / 1
7,749
554
1,466
7,569
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
shrimp007
Sun Wukong
14
6 / 1 / 4
8,754
625
7,271
12,424
9,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
temp-624866288
Ratatoskr
14
6 / 2 / 2
8,129
581
6,550
11,751
4,689
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
14
15
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
0
1
W
Nu Wa
 
Nu Wa
1
2
4
1.5
W
Ymir
 
Ymir
0
1
2
1
L
Chiron
Bermudav3
Chiron
1
0
0
1
L
0
2
0
0
L
Guan Yu
Nirvanist69
Guan Yu
2
6
3
0.58
W
Apollo
Reidgicide
Apollo
1
0
1
1.5
L
Vamana
0
5
0
0
W
Sun Wukong
shrimp007
Sun Wukong
6
1
4
8
W
Ratatoskr
temp-624866288
Ratatoskr
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,306
Damage
26,063
43,740
Taken
45,442
24,714
Mitigated
23,164
8,906
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,182
61
0
640
6,621
1,891
108
1,960
4,351
49,967
0
W
Nu Wa
 
Nu Wa
7,537
1,017
0
460
4,687
1,419
0
1,581
3,106
57,889
918
W
Ymir
 
Ymir
3,239
548
0
2,025
9,011
5,582
318
1,549
7,306
25,269
0
L
Chiron
Bermudav3
Chiron
7,493
2,776
329
1,716
5,207
1,723
0
1,090
4,013
0
61,160
L
2,353
407
0
1,263
6,919
4,156
0
2,402
4,407
15,739
0
L
Guan Yu
Nirvanist69
Guan Yu
6,075
1,652
712
3,308
14,554
6,547
0
2,917
11,137
0
41,562
W
Apollo
Reidgicide
Apollo
1,466
983
0
2,835
7,569
2,185
1,110
1,129
6,440
0
54,724
L
Vamana
5,203
2,202
0
938
10,439
10,397
333
1,584
8,243
0
52,183
W
Sun Wukong
shrimp007
Sun Wukong
7,271
1,267
0
3,519
12,424
9,289
311
1,270
10,658
0
51,944
W
Ratatoskr
temp-624866288
Ratatoskr
6,550
2,181
0
2,339
11,751
4,689
515
1,773
9,859
0
54,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,360
Gold Earned
39,709
378
Minions Killed
441
0
Camps Cleared
0
1,302,927
Distance Traveled
1,385,949
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,198
514
87
6
0
265,335
2
W
Nu Wa
8,181
584
128
9
0
266,827
2
W
Ymir
6,896
493
33
2
0
276,889
7
L
Chiron
7,201
514
98
7
0
264,323
2
L
Cthulhu
5,506
393
27
2
0
198,141
1
L
Guan Yu
7,211
515
73
5
0
282,097
0
W
Apollo
7,749
554
110
8
0
268,889
0
L
Vamana
7,244
517
93
7
0
293,031
0
W
Sun Wukong
8,754
625
91
7
0
266,647
4
W
Ratatoskr
8,129
581
79
6
0
306,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role