Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CoolGuyGamerMan
Artemis
Level 109
God Stats
5W - 1L
1,801 SR
Queue Stats
75W - 52L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
eyeofodinn
Sun Wukong
Level 155
God Stats
1W - 3L
1,307 SR
Queue Stats
308W - 327L
1,452 Elo+
Solo
Apollo
Apollo
不求人丶
Apollo
Level 159
God Stats
7W - 1L
1,862 SR
Queue Stats
567W - 84L
1,931 Elo+
Party 1
Ix Chel
Ix Chel
珍妮玛士朵
Ix Chel
Level 165
God Stats
9W - 0L
2,014 SR
Queue Stats
578W - 100L
1,924 Elo+
Party 1
Team Averages
Level 148
1,697 SR
1,680 Elo+

VS

Team Averages
Level 131
1,600 SR
1,508 Elo+
Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Donna_K_Bab
Ganesha
Level 139
God Stats
8W - 2L
1,830 SR
Queue Stats
227W - 243L
1,516 Elo+
Solo
Kukulkan
Kukulkan
Narflunk0897
Kukulkan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,441 Elo+
Solo
Chernobog
Chernobog
SEB007BENA
Chernobog
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,589 Elo+
Solo
Terra
Terra
TRA-_-ALLDAY9
Terra
Level 149
God Stats
11W - 6L
1,672 SR
Queue Stats
254W - 269L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 2 / 6
6,887
984
4,237
7,280
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 10
7,222
1,032
6,577
3,220
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
eyeofodinn
Sun Wukong
11
2 / 2 / 10
6,717
960
3,982
13,322
7,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
12
4 / 1 / 8
7,191
1,027
5,590
5,284
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
6 / 1 / 7
7,891
1,127
6,478
6,243
3,032
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 7 / 2
5,573
796
3,426
7,183
2,774
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ganesha
Donna_K_Bab
Ganesha
12
0 / 3 / 6
6,001
857
6,188
9,687
9,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Narflunk0897
Kukulkan
13
1 / 4 / 5
6,468
924
6,572
5,447
2,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
SEB007BENA
Chernobog
5
0 / 0 / 0
4,712
673
0
0
0
13
4 / 1 / 3
6,229
890
2,499
6,612
4,504
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
15
Kills
6
7
Deaths
15
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
6
2
L
Mercury
 
Mercury
1
7
2
0.29
W
2
1
10
7
L
Ganesha
Donna_K_Bab
Ganesha
0
3
6
1
L
Kukulkan
Narflunk0897
Kukulkan
1
4
5
0.88
L
Chernobog
SEB007BENA
Chernobog
0
0
0
0
L
4
1
3
5.5
W
Sun Wukong
eyeofodinn
Sun Wukong
2
2
10
3.5
W
Apollo
4
1
8
8
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,864
Damage
18,685
35,349
Taken
28,929
17,954
Mitigated
18,599
16,206
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,237
700
0
1,827
7,280
4,857
169
2,922
4,358
11,182
0
L
Mercury
 
Mercury
3,426
783
281
206
7,183
2,774
0
2,425
4,758
0
5,557
W
6,577
3,305
84
403
3,220
953
684
2,197
1,023
0
12,540
L
Ganesha
Donna_K_Bab
Ganesha
6,188
643
344
1,137
9,687
9,287
0
2,845
6,842
10,233
0
L
Kukulkan
Narflunk0897
Kukulkan
6,572
49
18
252
5,447
2,034
0
2,273
3,174
17,074
0
L
Chernobog
SEB007BENA
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
2,499
169
2,944
3,498
6,612
4,504
0
2,789
3,823
7,551
224
W
Sun Wukong
eyeofodinn
Sun Wukong
3,982
220
1,702
3,721
13,322
7,276
257
4,739
8,583
0
8,282
W
Apollo
5,590
4,479
0
955
5,284
1,836
850
2,447
2,837
0
15,680
W
6,478
890
4,872
2,642
6,243
3,032
573
2,866
3,377
13,555
711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,908
Gold Earned
28,983
81
Minions Killed
44
0
Camps Cleared
0
704,131
Distance Traveled
518,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,887
984
18
3
0
133,367
0
L
Mercury
5,573
796
6
1
0
143,878
0
W
Artemis
7,222
1,032
16
2
0
132,871
0
L
Ganesha
6,001
857
0
0
0
110,253
0
L
Kukulkan
6,468
924
26
4
0
123,117
0
L
Chernobog
4,712
673
0
0
0
0
0
L
Terra
6,229
890
12
2
0
140,780
0
W
Sun Wukong
6,717
960
6
1
0
145,399
0
W
Apollo
7,191
1,027
25
4
0
135,096
0
W
Ix Chel
7,891
1,127
16
2
0
157,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role