Player Matchup

Hera
Hera
 
Hera
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BGJahrox
Osiris
Level 111
God Stats
15W - 5L
1,792 SR
Queue Stats
52W - 51L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
BGkahin
Sun Wukong
Level 105
God Stats
4W - 7L
1,277 SR
Queue Stats
77W - 63L
1,507 Elo+
Party 2
Nemesis
Nemesis
Natiar
Nemesis
Level 43
God Stats
1W - 0L
1,313 SR
Queue Stats
26W - 24L
1,643 Elo+
Solo
Nut
Nut
ShiitTroop
Nut
Level 69
God Stats
45W - 45L
1,544 SR
Queue Stats
119W - 124L
1,473 Elo+
Solo
Team Averages
Level 93
1,485 SR
1,521 Elo+

VS

Team Averages
Level 118
1,489 SR
1,496 Elo+
Maui
Maui
DolphinCaviar12
Maui
Level 43
God Stats
22W - 20L
1,516 SR
Queue Stats
165W - 171L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
OscuroGT
Danzaburou
Level 159
God Stats
2W - 6L
1,423 SR
Queue Stats
289W - 277L
1,544 Elo+
Solo
Sol
Sol
Vulque
Sol
Level 115
God Stats
2W - 5L
1,520 SR
Queue Stats
253W - 225L
1,476 Elo+
Party 1
Cliodhna
Cliodhna
WorldEater337
Cliodhna
Level 72
God Stats
35W - 36L
1,510 SR
Queue Stats
272W - 240L
1,483 Elo+
Party 1
Amaterasu
Amaterasu
waak895
Amaterasu
Level 201
God Stats
4W - 15L
1,477 SR
Queue Stats
494W - 471L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 1 / 4
7,457
533
4,654
4,387
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
BGJahrox
Osiris
15
6 / 1 / 3
8,686
620
14,140
12,226
9,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
BGkahin
Sun Wukong
11
5 / 2 / 5
7,575
541
7,709
11,802
8,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Natiar
Nemesis
12
1 / 1 / 6
6,984
499
3,700
8,469
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 1 / 2
7,271
519
2,373
6,990
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,355
454
3,073
9,339
7,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
OscuroGT
Danzaburou
15
3 / 1 / 1
8,958
640
5,216
8,361
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Vulque
Sol
14
0 / 0 / 1
7,556
540
5,481
3,746
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cliodhna
WorldEater337
Cliodhna
11
2 / 4 / 3
6,419
459
5,579
8,967
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
waak895
Amaterasu
12
1 / 5 / 0
6,992
499
6,870
20,348
14,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
6
6
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
1
4
2
W
Osiris
BGJahrox
Osiris
6
1
3
7.5
W
Sun Wukong
BGkahin
Sun Wukong
5
2
5
3.75
L
0
2
2
0.5
W
Nemesis
Natiar
Nemesis
1
1
6
4
L
Danzaburou
OscuroGT
Danzaburou
3
1
1
3.5
W
0
1
2
1
L
Sol
Vulque
Sol
0
0
1
0.5
L
Cliodhna
WorldEater337
Cliodhna
2
4
3
0.88
L
Amaterasu
waak895
Amaterasu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,576
Damage
26,219
43,874
Taken
50,761
24,423
Mitigated
29,528
17,426
Healing
21,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,654
381
0
950
4,387
1,202
0
125
4,262
61,905
476
W
Osiris
BGJahrox
Osiris
14,140
6,009
0
6,896
12,226
9,945
0
244
11,982
0
64,919
W
Sun Wukong
BGkahin
Sun Wukong
7,709
1,359
0
4,249
11,802
8,047
0
3,236
8,566
0
21,836
L
3,073
655
0
1,791
9,339
7,973
0
643
8,650
17,263
896
W
Nemesis
Natiar
Nemesis
3,700
1,268
0
1,828
8,469
3,026
122
1,035
7,434
0
44,375
L
Danzaburou
OscuroGT
Danzaburou
5,216
2,761
0
4,772
8,361
2,806
0
3,960
4,401
0
82,792
W
2,373
1,207
0
3,503
6,990
2,203
0
3,821
3,169
0
53,127
L
Sol
Vulque
Sol
5,481
2,845
0
2,482
3,746
1,029
68
0
3,746
68,997
5,286
L
Cliodhna
WorldEater337
Cliodhna
5,579
475
0
3,368
8,967
2,790
0
0
8,921
0
40,304
L
Amaterasu
waak895
Amaterasu
6,870
4,252
0
8,837
20,348
14,930
0
0
19,503
0
51,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,973
Gold Earned
36,280
439
Minions Killed
481
0
Camps Cleared
0
1,454,073
Distance Traveled
1,351,622
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,457
533
128
9
0
295,745
4
W
Osiris
8,686
620
104
7
0
279,077
0
W
Sun Wukong
7,575
541
18
1
0
327,768
0
L
Maui
6,355
454
27
2
0
269,271
0
W
Nemesis
6,984
499
79
6
0
313,794
0
L
Danzaburou
8,958
640
158
11
0
253,766
4
W
Nut
7,271
519
110
8
0
237,689
0
L
Sol
7,556
540
145
10
0
261,085
0
L
Cliodhna
6,419
459
60
4
0
318,355
0
L
Amaterasu
6,992
499
91
7
0
249,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role