Player Matchup

Baron Samedi
Baron Samedi
DDYBS96
Baron Samedi
Level 102
God Stats
47W - 28L
1,587 SR
Queue Stats
260W - 263L
1,437 Elo+
Solo
Medusa
Medusa
Nyak0
Medusa
Level 125
God Stats
11W - 8L
1,852 SR
Queue Stats
46W - 45L
1,530 Elo+
Party 2
Geb
Geb
switchmarin
Geb
Level 28
God Stats
40W - 35L
1,597 SR
Queue Stats
46W - 42L
1,545 Elo+
Party 2
Team Averages
Level 85
1,679 SR
1,504 Elo+

VS

Team Averages
Level 107
1,656 SR
1,509 Elo+
Discordia
Discordia
Chanceisbad
Discordia
Level 108
God Stats
2W - 1L
1,852 SR
Queue Stats
45W - 38L
1,596 Elo+
Party 1
Chaac
Chaac
Saucin365
Chaac
Level 87
God Stats
1W - 2L
1,809 SR
Queue Stats
4W - 5L
1,483 Elo+
Party 1
Hachiman
Hachiman
SuperFlea93
Hachiman
Level 127
God Stats
0W - 3L
1,308 SR
Queue Stats
191W - 194L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DDYBS96
Baron Samedi
14
3 / 2 / 3
8,384
762
7,069
9,303
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Nyak0
Medusa
13
1 / 0 / 4
7,774
707
4,855
7,553
2,877
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 3
8,126
739
6,672
11,365
9,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chanceisbad
Discordia
13
1 / 2 / 1
7,703
700
12,293
6,355
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Saucin365
Chaac
13
0 / 1 / 2
7,404
673
4,169
7,979
7,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
SuperFlea93
Hachiman
12
1 / 4 / 0
7,246
659
6,549
9,783
3,460
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
Chanceisbad
Discordia
1
2
1
0.75
W
Baron Samedi
DDYBS96
Baron Samedi
3
2
3
2.25
W
Medusa
Nyak0
Medusa
1
0
4
3
L
Chaac
Saucin365
Chaac
0
1
2
1
L
Hachiman
SuperFlea93
Hachiman
1
4
0
0.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,596
Damage
23,011
28,221
Taken
24,117
17,692
Mitigated
13,588
8,415
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Chanceisbad
Discordia
12,293
249
0
1,524
6,355
2,239
0
4,012
2,005
37,281
971
W
Baron Samedi
DDYBS96
Baron Samedi
7,069
122
940
3,503
9,303
5,020
0
5,156
3,885
28,969
437
W
Medusa
Nyak0
Medusa
4,855
2,277
0
1,245
7,553
2,877
0
2,473
4,935
0
34,604
L
Chaac
Saucin365
Chaac
4,169
164
0
1,206
7,979
7,889
72
3,889
3,887
0
24,162
L
Hachiman
SuperFlea93
Hachiman
6,549
3,084
0
3,365
9,783
3,460
532
4,854
4,608
0
29,167
W
6,672
713
0
2,727
11,365
9,795
0
4,066
7,067
16,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,284
Gold Earned
22,353
139
Minions Killed
147
0
Camps Cleared
0
674,304
Distance Traveled
625,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,703
700
58
5
0
213,357
0
W
Baron Samedi
8,384
762
68
6
0
203,484
0
W
Medusa
7,774
707
52
5
0
232,349
0
L
Chaac
7,404
673
35
3
0
217,648
0
L
Hachiman
7,246
659
54
5
0
194,416
0
W
Geb
8,126
739
19
2
0
238,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role