Player Matchup

Lancelot
Lancelot
AnthosTheLegend
Lancelot
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 57L
1,646 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Axillora
Cu Chulainn
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
Bodi Rules
Kukulkan
Level 139
God Stats
1W - 1L
1,450 SR
Queue Stats
17W - 14L
1,419 Elo+
Solo
Da Ji
Da Ji
Key8thEra
Da Ji
Level 134
God Stats
2W - 0L
1,633 SR
Queue Stats
15W - 13L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
Pgordon8334
Nu Wa
Level 127
God Stats
20W - 11L
1,621 SR
Queue Stats
60W - 35L
1,568 Elo+
Solo
Team Averages
Level 146
1,541 SR
1,548 Elo+

VS

Team Averages
Level 98
1,461 SR
1,480 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AFDTJ
Sol
Level 108
God Stats
1W - 3L
1,418 SR
Queue Stats
93W - 58L
1,613 Elo+
Solo
Set
Set
Drago4213
Set
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,389 Elo+
Solo
Erlang Shen
Erlang Shen
HsRavenz
Erlang Shen
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,419 Elo+
Solo
Artemis
Artemis
Imortlmarshmalo
Artemis
Level 159
God Stats
5W - 8L
1,388 SR
Queue Stats
28W - 26L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
4 / 3 / 6
6,862
1,144
9,611
7,320
2,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Axillora
Cu Chulainn
11
0 / 2 / 7
6,097
1,016
2,829
4,339
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Bodi Rules
Kukulkan
12
2 / 1 / 3
6,607
1,101
2,989
2,892
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Key8thEra
Da Ji
11
2 / 2 / 4
6,238
1,040
2,717
4,140
1,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 0 / 2
7,040
1,173
7,011
3,313
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 3 / 2
6,859
1,143
5,566
6,501
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Sol
AFDTJ
Sol
12
3 / 2 / 1
6,483
1,081
2,519
5,060
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 3 / 0
5,083
847
153
2,716
1,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
HsRavenz
Erlang Shen
11
1 / 3 / 6
6,173
1,029
3,893
9,577
6,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 5
6,033
1,006
4,687
5,654
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
14
Kills
8
8
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
3
2
1.33
L
Sol
AFDTJ
Sol
3
2
1
1.75
W
Lancelot
4
3
6
2.33
W
Cu Chulainn
Axillora
Cu Chulainn
0
2
7
1.75
W
Kukulkan
Bodi Rules
Kukulkan
2
1
3
3.5
L
0
3
0
0
L
Erlang Shen
HsRavenz
Erlang Shen
1
3
6
1.33
L
1
3
5
1.17
W
Da Ji
Key8thEra
Da Ji
2
2
4
2
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,157
Damage
16,818
22,004
Taken
29,508
8,838
Mitigated
15,845
494
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,566
794
0
740
6,501
4,930
0
1,400
4,992
19,024
898
L
Sol
AFDTJ
Sol
2,519
1,055
0
1,467
5,060
1,367
0
1,982
2,999
14,670
1,102
W
Lancelot
9,611
1,839
0
0
7,320
2,923
0
2,970
4,104
0
18,287
W
Cu Chulainn
Axillora
Cu Chulainn
2,829
272
0
0
4,339
2,304
0
1,286
2,839
0
10,897
W
Kukulkan
Bodi Rules
Kukulkan
2,989
53
197
47
2,892
1,049
0
1,457
1,324
20,949
0
L
153
62
0
30
2,716
1,023
0
1,675
970
0
106
L
Erlang Shen
HsRavenz
Erlang Shen
3,893
1,974
0
2,375
9,577
6,872
0
2,555
6,870
0
13,092
L
4,687
1,328
0
985
5,654
1,653
0
1,612
3,929
0
15,210
W
Da Ji
Key8thEra
Da Ji
2,717
530
0
0
4,140
1,633
0
939
3,061
0
5,401
W
7,011
1,632
0
250
3,313
929
0
228
3,027
18,160
603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,844
Gold Earned
30,631
122
Minions Killed
121
0
Camps Cleared
0
681,216
Distance Traveled
524,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,859
1,143
44
7
0
124,851
0
L
Sol
6,483
1,081
32
5
0
109,765
0
W
Lancelot
6,862
1,144
21
4
0
161,636
0
W
Cu Chulainn
6,097
1,016
24
4
0
134,766
0
W
Kukulkan
6,607
1,101
50
8
0
118,447
0
L
Set
5,083
847
0
0
0
57,492
0
L
Erlang Shen
6,173
1,029
19
3
0
123,829
0
L
Artemis
6,033
1,006
26
4
0
108,638
0
W
Da Ji
6,238
1,040
4
1
0
127,343
0
W
Nu Wa
7,040
1,173
23
4
0
139,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role