Player Matchup

Scylla
Scylla
JDM3307
Scylla
Level 157
God Stats
0W - 3L
1,250 SR
Queue Stats
46W - 44L
1,582 Elo+
Party 1
Ullr
Ullr
Kold Shado
Ullr
Level 149
God Stats
3W - 2L
1,527 SR
Queue Stats
15W - 14L
1,538 Elo+
Party 1
Fenrir
Fenrir
SicWitDaSticks
Fenrir
Level 145
God Stats
0W - 1L
1,702 SR
Queue Stats
1W - 2L
1,699 Elo+
Party 1
Team Averages
Level 150
1,493 SR
1,606 Elo+

VS

Team Averages
Level 157
1,575 SR
1,523 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Grand Spartan69
Danzaburou
Level 214
God Stats
14W - 8L
1,655 SR
Queue Stats
77W - 83L
1,532 Elo+
Solo
Nu Wa
Nu Wa
Sisk03
Nu Wa
Level 156
God Stats
356W - 302L
1,570 SR
Queue Stats
1,064W - 1,087L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JDM3307
Scylla
11
3 / 3 / 0
7,208
801
4,924
7,173
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 2
5,989
665
2,046
9,912
2,291
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 1
6,229
692
3,838
10,865
3,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 1 / 6
7,388
821
4,058
6,863
5,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Grand Spartan69
Danzaburou
14
8 / 1 / 2
9,322
1,036
7,893
7,190
2,505
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Sisk03
Nu Wa
14
2 / 1 / 9
8,045
894
12,182
5,157
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
12
12
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
6
5
W
Danzaburou
Grand Spartan69
Danzaburou
8
1
2
9
L
Scylla
JDM3307
Scylla
3
3
0
1
L
0
5
2
0.2
L
0
4
1
0.13
W
Nu Wa
Sisk03
Nu Wa
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,808
Damage
24,133
27,950
Taken
19,210
7,783
Mitigated
9,567
4,197
Healing
6,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,058
359
12
1,198
6,863
5,508
323
1,947
4,704
0
14,542
W
Danzaburou
Grand Spartan69
Danzaburou
7,893
2,135
0
3,395
7,190
2,505
595
748
6,396
0
52,586
L
Scylla
JDM3307
Scylla
4,924
98
0
250
7,173
1,680
0
3,026
3,829
22,274
0
L
2,046
768
0
2,917
9,912
2,291
0
3,696
5,827
0
12,691
L
3,838
1,109
192
838
10,865
3,812
0
4,501
5,974
2,399
15,890
W
Nu Wa
Sisk03
Nu Wa
12,182
3,741
0
1,567
5,157
1,554
1,470
1,992
2,855
25,511
656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,426
Gold Earned
24,755
84
Minions Killed
142
0
Camps Cleared
0
502,847
Distance Traveled
552,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,388
821
19
2
0
199,967
0
W
Danzaburou
9,322
1,036
83
9
0
176,420
0
L
Scylla
7,208
801
36
4
0
156,058
0
L
Ullr
5,989
665
20
2
0
155,145
0
L
Fenrir
6,229
692
28
3
0
191,644
0
W
Nu Wa
8,045
894
40
4
0
176,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role