Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
PE_SLEVIN
Awilix
Level 107
God Stats
69W - 40L
1,523 SR
Queue Stats
161W - 135L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
Quicazan1
Baron Samedi
Level 47
God Stats
4W - 3L
1,192 SR
Queue Stats
29W - 51L
1,327 Elo+
Solo
Anhur
Anhur
thiccsheep
Anhur
Level 103
God Stats
3W - 4L
1,381 SR
Queue Stats
162W - 155L
1,543 Elo+
Solo
Team Averages
Level 89
1,419 SR
1,470 Elo+

VS

Team Averages
Level 127
1,563 SR
1,502 Elo+
Yu Huang
Yu Huang
BillyDaFilthy-
Yu Huang
Level 125
God Stats
36W - 27L
1,573 SR
Queue Stats
208W - 201L
1,435 Elo+
Solo
Awilix
Awilix
GenLeeAroused
Awilix
Level 125
God Stats
1W - 1L
1,685 SR
Queue Stats
48W - 45L
1,516 Elo+
Party 1
Xing Tian
Xing Tian
UltInstnctShaggy
Xing Tian
Level 115
God Stats
10W - 7L
1,658 SR
Queue Stats
206W - 200L
1,513 Elo+
Party 1
Charybdis
Charybdis
VanillaZachyHead
Charybdis
Level 129
God Stats
2W - 8L
1,292 SR
Queue Stats
163W - 150L
1,500 Elo+
Solo
Surtr
Surtr
concepteffect
Surtr
Level 139
God Stats
7W - 8L
1,607 SR
Queue Stats
57W - 62L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
2 / 0 / 1
3,933
787
3,523
3,819
1,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
 
Hercules
7
1 / 0 / 0
3,753
751
1,527
3,118
2,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
PE_SLEVIN
Awilix
7
2 / 0 / 1
3,723
745
1,716
2,265
556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Quicazan1
Baron Samedi
7
0 / 0 / 2
3,657
731
1,263
1,473
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
6
0 / 0 / 1
3,525
705
1,729
1,861
405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
1
0 / 0 / 0
1,023
205
0
0
0
7
0 / 1 / 0
3,688
738
761
2,682
885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
5
0 / 2 / 0
3,319
664
1,383
5,232
2,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
5
0 / 1 / 0
3,297
659
1,449
3,694
731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 1 / 0
3,900
780
1,903
5,165
1,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
1
2.5
W
Hercules
 
Hercules
1
0
0
1
L
Yu Huang
0
0
0
0
L
0
1
0
0
W
Awilix
PE_SLEVIN
Awilix
2
0
1
2.5
W
Baron Samedi
Quicazan1
Baron Samedi
0
0
2
1
L
Xing Tian
0
2
0
0
L
Charybdis
0
1
0
0
L
0
1
0
0
W
Anhur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,758
Damage
5,496
12,536
Taken
16,773
4,760
Mitigated
5,754
6,782
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,523
363
522
2,056
3,819
1,108
0
804
3,015
11,320
427
W
Hercules
 
Hercules
1,527
317
0
1,838
3,118
2,186
0
114
3,004
0
13,790
L
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
761
289
0
0
2,682
885
0
662
2,020
0
16,589
W
Awilix
PE_SLEVIN
Awilix
1,716
591
0
1,783
2,265
556
0
0
2,265
0
18,969
W
Baron Samedi
Quicazan1
Baron Samedi
1,263
46
0
353
1,473
505
0
226
1,247
16,446
0
L
Xing Tian
1,383
194
0
1,128
5,232
2,537
0
2,166
3,066
7,856
0
L
Charybdis
1,449
1,016
0
1,379
3,694
731
0
1,864
1,830
0
16,177
L
1,903
685
0
1,845
5,165
1,601
0
0
4,883
351
18,723
W
Anhur
1,729
1,220
0
230
1,861
405
0
353
1,508
0
17,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,591
Gold Earned
15,227
172
Minions Killed
128
0
Camps Cleared
0
600,224
Distance Traveled
432,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,933
787
27
5
0
120,551
0
W
Hercules
3,753
751
36
7
0
114,956
0
L
Yu Huang
1,023
205
0
0
0
0
0
L
Awilix
3,688
738
43
9
0
123,185
0
W
Awilix
3,723
745
35
7
0
141,507
0
W
Baron Samedi
3,657
731
36
7
0
107,722
0
L
Xing Tian
3,319
664
12
2
0
101,151
0
L
Charybdis
3,297
659
36
7
0
102,864
0
L
Surtr
3,900
780
37
7
0
105,399
0
W
Anhur
3,525
705
38
8
0
115,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role