Player Matchup

Nu Wa
Nu Wa
AwkwardPencils
Nu Wa
Level 111
God Stats
2W - 0L
1,655 SR
Queue Stats
47W - 53L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
BigGankHank
Danzaburou
Level 104
God Stats
2W - 0L
1,641 SR
Queue Stats
23W - 20L
1,581 Elo+
Party 2
Hou Yi
Hou Yi
ThiccDumper
Hou Yi
Level 88
God Stats
1W - 2L
1,235 SR
Queue Stats
25W - 42L
1,430 Elo+
Party 2
Team Averages
Level 101
1,510 SR
1,516 Elo+

VS

Team Averages
Level 125
1,697 SR
1,520 Elo+
Danzaburou
Danzaburou
DJ_MASTER_76
Danzaburou
Level 84
God Stats
4W - 6L
1,619 SR
Queue Stats
118W - 112L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
Refrigerato
Sun Wukong
Level 141
God Stats
3W - 2L
1,780 SR
Queue Stats
35W - 42L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
ShreksStump
Kuzenbo
Level 149
God Stats
1W - 2L
1,693 SR
Queue Stats
39W - 46L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
9,697
746
12,066
6,919
6,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
BigGankHank
Danzaburou
16
3 / 1 / 8
9,953
766
9,672
9,675
3,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hou Yi
15
3 / 1 / 7
9,793
753
10,371
9,704
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DJ_MASTER_76
Danzaburou
13
1 / 4 / 3
9,211
709
5,323
8,834
2,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Refrigerato
Sun Wukong
14
1 / 4 / 2
8,523
656
7,673
20,203
13,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
ShreksStump
Kuzenbo
14
2 / 3 / 1
8,966
690
7,791
9,248
5,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
11
Kills
4
4
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Danzaburou
BigGankHank
Danzaburou
3
1
8
7
L
Danzaburou
DJ_MASTER_76
Danzaburou
1
4
3
0.63
L
Sun Wukong
Refrigerato
Sun Wukong
1
4
2
0.5
L
Kuzenbo
ShreksStump
Kuzenbo
2
3
1
0.83
W
Hou Yi
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,109
Damage
20,787
26,298
Taken
38,285
13,998
Mitigated
22,062
7,217
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,066
4,879
145
800
6,919
6,325
394
2,207
4,403
29,669
0
W
Danzaburou
BigGankHank
Danzaburou
9,672
2,136
0
2,308
9,675
3,855
1,157
2,476
6,952
0
45,417
L
Danzaburou
DJ_MASTER_76
Danzaburou
5,323
2,082
0
2,309
8,834
2,682
0
2,727
6,085
0
48,987
L
Sun Wukong
Refrigerato
Sun Wukong
7,673
78
0
4,132
20,203
13,640
0
6,865
13,335
0
29,536
L
Kuzenbo
ShreksStump
Kuzenbo
7,791
2,313
0
0
9,248
5,740
65
2,498
6,731
26,254
1,245
W
Hou Yi
10,371
5,561
0
3,964
9,704
3,818
1,021
2,188
7,310
0
47,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,443
Gold Earned
26,700
215
Minions Killed
187
0
Camps Cleared
0
726,274
Distance Traveled
734,325
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,697
746
35
3
0
225,960
1
W
Danzaburou
9,953
766
85
7
0
257,090
0
L
Danzaburou
9,211
709
90
7
0
246,816
0
L
Sun Wukong
8,523
656
41
3
0
248,892
2
L
Kuzenbo
8,966
690
56
4
0
238,617
0
W
Hou Yi
9,793
753
95
7
0
243,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role