Player Matchup

Da Ji
Da Ji
Adwi
Da Ji
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,440 Elo+
Solo
Geb
Geb
ByKalos
Geb
Level 81
God Stats
2W - 0L
1,808 SR
Queue Stats
25W - 35L
1,477 Elo+
Party 1
Sol
Sol
Snake79
Sol
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 25L
1,440 Elo+
Party 1
Charybdis
Charybdis
himarsin
Charybdis
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 26L
1,361 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
roberhf002
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,228 SR
Queue Stats
10W - 6L
1,705 Elo+
Solo
Team Averages
Level 91
1,507 SR
1,485 Elo+

VS

Team Averages
Level 81
1,446 SR
1,430 Elo+
Serqet
Serqet
ANGELKRUSHER
Serqet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 76L
1,458 Elo+
Solo
Discordia
Discordia
KimochiPomf
Discordia
Level 43
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 3L
1,291 Elo+
Solo
Khepri
Khepri
Lakoeke
Khepri
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
NikosAlkis
Ao Kuang
Level 76
God Stats
20W - 23L
1,489 SR
Queue Stats
267W - 287L
1,438 Elo+
Solo
Chiron
Chiron
giufu92
Chiron
Level 103
God Stats
3W - 4L
1,442 SR
Queue Stats
217W - 228L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Adwi
Da Ji
12
5 / 1 / 4
7,662
1,277
6,456
6,253
3,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
12
0 / 1 / 7
6,578
1,096
4,252
7,611
4,773
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sol
12
1 / 1 / 5
6,681
1,114
1,314
2,167
598
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
himarsin
Charybdis
12
5 / 0 / 4
8,122
1,354
7,291
3,887
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
roberhf002
Morgan Le Fay
13
2 / 0 / 6
7,524
1,254
4,981
2,238
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

376

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
0 / 2 / 0
6,176
1,029
4,000
5,854
2,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
KimochiPomf
Discordia
12
1 / 2 / 1
6,894
1,149
7,749
3,596
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Lakoeke
Khepri
11
0 / 2 / 0
6,061
1,010
535
2,883
1,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
NikosAlkis
Ao Kuang
11
2 / 4 / 1
6,791
1,132
3,142
8,531
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chiron
giufu92
Chiron
11
0 / 3 / 1
6,250
1,042
4,192
6,478
1,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
13
Kills
3
3
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
2
0
0
W
Da Ji
Adwi
Da Ji
5
1
4
7
W
Geb
0
1
7
3.5
L
Discordia
KimochiPomf
Discordia
1
2
1
0.75
L
Khepri
Lakoeke
Khepri
0
2
0
0
L
Ao Kuang
NikosAlkis
Ao Kuang
2
4
1
0.63
W
Sol
1
1
5
3.5
L
Chiron
giufu92
Chiron
0
3
1
0.17
W
Charybdis
himarsin
Charybdis
5
0
4
7
W
Morgan Le Fay
roberhf002
Morgan Le Fay
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,294
Damage
19,618
22,156
Taken
27,342
11,019
Mitigated
9,990
3,527
Healing
2,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
4,000
229
0
284
5,854
2,838
0
1,505
4,208
0
8,382
W
Da Ji
Adwi
Da Ji
6,456
2,110
0
674
6,253
3,433
0
2,117
3,860
0
13,684
W
Geb
4,252
441
0
1,205
7,611
4,773
0
4,640
2,781
7,657
956
L
Discordia
KimochiPomf
Discordia
7,749
530
0
0
3,596
1,014
0
1,221
2,333
24,385
0
L
Khepri
Lakoeke
Khepri
535
42
0
200
2,883
1,225
0
1,022
1,797
1,858
0
L
Ao Kuang
NikosAlkis
Ao Kuang
3,142
560
0
868
8,531
2,983
0
3,949
4,504
10,652
641
W
Sol
1,314
193
0
366
2,167
598
0
1,649
518
7,534
288
L
Chiron
giufu92
Chiron
4,192
1,191
306
512
6,478
1,930
0
2,502
3,894
0
12,734
W
Charybdis
himarsin
Charybdis
7,291
2,808
0
752
3,887
1,379
0
2,184
1,703
0
21,045
W
Morgan Le Fay
roberhf002
Morgan Le Fay
4,981
338
0
530
2,238
836
0
741
1,301
20,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,567
Gold Earned
32,172
112
Minions Killed
94
7
Camps Cleared
3
592,855
Distance Traveled
482,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,176
1,029
12
2
0
117,605
0
W
Da Ji
7,662
1,277
11
2
1
125,029
0
W
Geb
6,578
1,096
7
1
1
130,707
0
L
Discordia
6,894
1,149
33
6
0
109,834
0
L
Khepri
6,061
1,010
0
0
0
28,235
0
L
Ao Kuang
6,791
1,132
25
4
0
112,865
0
W
Sol
6,681
1,114
16
3
0
104,652
0
L
Chiron
6,250
1,042
24
4
3
113,653
0
W
Charybdis
8,122
1,354
26
4
0
112,238
0
W
Morgan Le Fay
7,524
1,254
52
9
5
120,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role