Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver III
Hampe_39
Morgan Le Fay
Silver III
Level 107
God Stats
0W - 2L
1,371 SR
Queue Stats
137W - 185L
1,038 MMR
Solo
Serqet
Serqet
Bronze III
Sylphiétte
Serqet
Bronze III
Level 57
God Stats
0W - 1L
1,613 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Ix Chel
Ix Chel
Silver I
єℓєкιÐ
Ix Chel
Silver I
Level 66
God Stats
17W - 21L
1,211 SR
Queue Stats
460W - 525L
1,149 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,398 SR
1,262 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,541 SR
1,409 MMR
Bastet
Bastet
Gold V
ArenaOneTrick
Bastet
Gold V
Level 145
God Stats
3W - 0L
1,867 SR
Queue Stats
12W - 6L
1,731 MMR
Party 1
Nu Wa
Nu Wa
Silver V
NueSousMaBurca
Nu Wa
Silver V
Level 41
God Stats
1W - 3L
1,493 SR
Queue Stats
53W - 170L
911 MMR
Solo
Achilles
Achilles
Gold V
iOmnideux
Achilles
Gold V
Level 162
God Stats
1W - 1L
1,262 SR
Queue Stats
9W - 7L
1,585 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hampe_39
Morgan Le Fay
13
1 / 3 / 6
7,824
711
8,476
7,040
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
12
3 / 3 / 5
7,957
723
7,244
12,989
9,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
14
5 / 3 / 4
8,992
817
9,466
10,000
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AresSobekMedusaKuzenboMulan

VS

Bans
HerculesDiscordiaOsirisScyllaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
9,425
857
10,260
12,705
4,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 3 / 6
7,977
725
6,563
7,211
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
iOmnideux
Achilles
14
2 / 3 / 6
8,184
744
7,715
13,323
9,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
9
Kills
9
9
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
Morgan Le Fay
Hampe_39
Morgan Le Fay
1
3
6
1.33
W
1
3
6
1.33
L
Serqet
3
3
5
1.83
W
Achilles
iOmnideux
Achilles
2
3
6
1.67
L
Ix Chel
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,186
Damage
24,538
30,029
Taken
33,239
17,632
Mitigated
16,736
7,559
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,260
2,333
0
4,388
12,705
4,946
463
6,067
5,123
0
37,084
L
Morgan Le Fay
Hampe_39
Morgan Le Fay
8,476
433
0
582
7,040
2,180
25
887
5,900
34,434
0
W
6,563
1,147
0
1,205
7,211
1,963
840
4,358
1,964
29,461
1,238
L
Serqet
7,244
1,012
0
2,184
12,989
9,137
0
2,293
10,071
71
24,586
W
Achilles
iOmnideux
Achilles
7,715
892
0
4,292
13,323
9,827
108
4,394
7,298
0
20,217
L
Ix Chel
9,466
885
1,572
3,221
10,000
6,315
0
2,562
6,931
29,252
719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,773
Gold Earned
25,586
174
Minions Killed
143
0
Camps Cleared
0
643,953
Distance Traveled
643,868
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,425
857
57
5
0
230,199
0
L
Morgan Le Fay
7,824
711
64
6
0
213,742
0
W
Nu Wa
7,977
725
63
6
0
195,787
0
L
Serqet
7,957
723
46
4
0
229,221
2
W
Achilles
8,184
744
23
2
0
217,882
0
L
Ix Chel
8,992
817
64
6
0
200,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role