Player Matchup

Nu Wa
Nu Wa
AnettaGirl
Nu Wa
Level 127
God Stats
43W - 43L
1,425 SR
Queue Stats
47W - 45L
1,400 Elo+
Solo
Arachne
Arachne
Fozy_Star
Arachne
Level 104
God Stats
2W - 7L
1,391 SR
Queue Stats
49W - 52L
1,511 Elo+
Party 1
Skadi
Skadi
SteokaPe
Skadi
Level 49
God Stats
5W - 4L
1,399 SR
Queue Stats
68W - 84L
1,448 Elo+
Party 1
Hera
Hera
Yo-PsYcHO_
Hera
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 48L
1,649 Elo+
Solo
Mulan
Mulan
proGEB228
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,574 Elo+
Party 1
Team Averages
Level 75
1,443 SR
1,516 Elo+

VS

Team Averages
Level 114
1,449 SR
1,470 Elo+
Da Ji
Da Ji
 
Da Ji
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
corona_or_lose
Kukulkan
Level 80
God Stats
100W - 86L
1,559 SR
Queue Stats
299W - 277L
1,470 Elo+
Solo
Ullr
Ullr
k_komochik_k
Ullr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 305L
1,418 Elo+
Party 2
Cu Chulainn
Cu Chulainn
million-winner9
Cu Chulainn
Level 63
God Stats
39W - 36L
1,504 SR
Queue Stats
107W - 98L
1,464 Elo+
Party 2
Geb
Geb
pataoh
Geb
Level 183
God Stats
1W - 3L
1,184 SR
Queue Stats
121W - 130L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
4 / 4 / 3
8,591
573
11,537
7,113
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Fozy_Star
Arachne
13
5 / 3 / 2
8,053
537
8,258
14,133
5,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
SteokaPe
Skadi
15
3 / 4 / 2
8,690
579
8,414
8,612
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 4 / 2
8,636
576
9,024
7,653
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
proGEB228
Mulan
12
0 / 7 / 3
6,948
463
10,631
15,353
10,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
7 / 4 / 4
8,809
587
9,907
14,893
5,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
15
4 / 3 / 6
9,234
616
6,423
7,989
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 4 / 7
8,078
539
4,499
10,494
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
million-winner9
Cu Chulainn
14
6 / 1 / 3
8,850
590
10,232
16,707
12,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
pataoh
Geb
12
2 / 5 / 6
7,326
488
4,477
15,091
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
17
Kills
22
22
Deaths
17
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
4
4
2.25
L
Nu Wa
4
4
3
1.38
L
Arachne
Fozy_Star
Arachne
5
3
2
2
L
Skadi
SteokaPe
Skadi
3
4
2
1
L
5
4
2
1.5
W
Kukulkan
4
3
6
2.33
W
3
4
7
1.63
W
Cu Chulainn
million-winner9
Cu Chulainn
6
1
3
7.5
W
Geb
pataoh
Geb
2
5
6
1
L
Mulan
proGEB228
Mulan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,864
Damage
35,538
52,864
Taken
65,174
23,206
Mitigated
35,814
9,070
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,907
1,811
0
1,801
14,893
5,983
0
3,534
11,320
0
71,737
L
Nu Wa
11,537
2,390
0
250
7,113
2,052
510
1,773
5,340
53,670
166
L
Arachne
Fozy_Star
Arachne
8,258
5,968
0
4,184
14,133
5,463
0
2,380
11,753
0
42,155
L
Skadi
SteokaPe
Skadi
8,414
3,420
0
750
8,612
2,825
150
1,532
7,080
0
66,065
L
9,024
2,043
0
1,230
7,653
2,183
518
2,468
5,185
47,520
1,374
W
Kukulkan
6,423
826
0
469
7,989
2,401
223
4,601
3,348
71,163
1,429
W
4,499
1,372
0
1,167
10,494
3,445
0
2,666
7,786
0
41,605
W
Cu Chulainn
million-winner9
Cu Chulainn
10,232
1,010
0
3,041
16,707
12,350
0
3,406
12,640
1,646
57,001
W
Geb
pataoh
Geb
4,477
463
0
4,357
15,091
11,635
0
6,239
8,771
18,785
0
L
Mulan
proGEB228
Mulan
10,631
1,117
0
2,656
15,353
10,683
0
3,425
11,928
0
40,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,918
Gold Earned
42,297
386
Minions Killed
409
0
Camps Cleared
0
1,369,699
Distance Traveled
1,515,630
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,809
587
105
7
0
321,797
2
L
Nu Wa
8,591
573
75
5
0
215,344
0
L
Arachne
8,053
537
62
4
0
312,667
0
L
Skadi
8,690
579
106
7
0
275,361
0
L
Hera
8,636
576
83
6
0
305,526
5
W
Kukulkan
9,234
616
127
8
0
296,303
0
W
Ullr
8,078
539
60
4
0
285,633
0
W
Cu Chulainn
8,850
590
97
6
0
298,198
3
W
Geb
7,326
488
20
1
0
313,699
2
L
Mulan
6,948
463
60
4
0
260,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role